force staff avoids it most of the time cause most linas suck with the timing, bkb ignores it, glimmer makes it irrelevant, shadowblade if she doesnt have detection, you can also orchid/hex her after it ends, it also takes like 5 seconds for her to do that entire combo which is enough of time for help to blink in and stun her or something. Thats quite a lot of stuff to avoid it?
Yep, the only way to see the scepter as unfair item on Lina is when you get caught up alone (read: no allies in 1k radius) in scouted place and killed. There is just no way to get away from her if she has enough mana. Even if there is an ally in 1k radius, when you get popped up Lina is long way gone thanks to MS boost from fiery soul
Originally Posted by Urban Dictionary
Originally Posted by Urban Dictionary
Manni | paragon.fi!
Fate's Edict shouldn't do a damn thing against Aghs Laguna unless I am understanding it incorrectly. In fact, it should BOOST pure damage so Aghs Lina will do a nice 1500 Laguna on someone Oracle tries to "save."
It usually depends on how much resist the target has and how much overkill damage we are talking about. From my experience, urn+mek is often enough for ally to run to safety. Also not sure about purifying flames, they do add damage, but it also heals for a lot AND the damage on ally does't drop an ally below 1 HP. So, if we are talking about someone at 1,5k health getting pooped on with 1,7k damage combo it's perfectly survivable with false promise+mek+purifying flames+urn.
Originally Posted by Urban Dictionary
In any case
http://www.dotabuff.com/matches/1592011931
Yeah, euls and blink definitely don't need nerfs, totally fair items which is why you only see them situationally and not all the time on every single hero
"El Psy Kongroo!" Hearthstone Moderator
Pretty sure it's everyone's most hated items. I don't know a single person who thinks blink and eul's are remotely balanced. Some people are okay with them being overpowered as fuck, but I don't think I've had a serious discussion with anyone who thinks they're fair items. The fact that they're purchased in massive quantities in every single game is proof that their value is way above any other item. They're almost as guaranteed as boots are at this point.
Fact remains that both of these items remove a huge amount of skill from the game. They let you cover your mistakes in ways no other item does so that having a bad game becomes impossible. There are literally 4 blink daggers minimum in every single game at my MMR. Eul's is slightly less popular, I'd say only 2 per game on average.
At this point, the eul's/blink thing has become a veritable arms race. We just had an argument about Lina and you're trying to say "euls Lina isn't that good, X hero or Y item on an ally can save you when she goes for you." Okay, so now Lina isn't that good because when she uses Euls on your SF then your Oracle can just save him. Except, wait, let's give Lina a blink SK on her team and he ults and stuns oracle and SF both with burrowstrike. But you could get some other hero with some other item, and now I'll just add in a euls Leshrac to the equation, and a blink Magnus, and a Euls Jakiro, and the only way this ends is everyone buying euls and blink to counter everyone else's euls and blink.
I mean, for fucks sake, we all already agreed that the best counter to euls is BUYING YOUR OWN EULS. And what's the best counter to blink dagger? Oh yeah, ALSO BUYING YOUR OWN BLINK DAGGER. These items are literally so valuable that the only way to play around them is to also buy them for yourself.
Last edited by Lysah; 2015-06-29 at 04:49 AM.
No blink dagger would wreck some heroes. Are they well designed heroes? Well thats another discussion entirely.
No one's asking to remove the items, people are asking to make them take a bit of forethought and skill to use. Blink's break period needs to be twice as long, and the overall cooldown needs to probably go up by at least 50%. Eul's needs to lose the movespeed completely. Base movespeed is considered such an absurdly powerful stat that the movespeed from boots doesn't stack, period. Yet, Eul's is a second pair of brown boots on top of a great CC and infinite mana. That really defies all logic.