I think the artist went a little too big on the blood elf there. While I like em large, that was a little overdone and a bit of an asian influence. Thumbs down.
Now. Why I hate GC - Volume 429.
I appreciate him and the other designers totally making the game something I don't want to bother with anymore. My addiction was cured thanks to your constant fiddling around and making it not so much fun anymore. You have a PvP focused expansion with more class breaking PvE/PvP balance attempts and the answer isn't really going to cut it.
Spell resistance - I know how it works, I've played this game since the time we had to farm to beat a boss or you didn't progress and it made the game interesting. It never was too difficult to understand unless you were stupid. The actual reason is they want bosses to lay down faster and aren't really interested in requiring a guild/playerbase to work towards anything other than mechanics that aren't as interesting. I remember having to actually help out my guild's tanks so we could get past Hydross. Omg, it was backbreaking work because all 2 of them had to have it as opposed to the days when 40 had to wear resists and totally held us up and prevented... wait a minute it was something you did. Not like they've required resistance since about BT but that was also about the same time raiding was still a challenge. WoW died this expansion, I hate saying it but they really handed the hardcore gaming audience to Trion and Bioware. That's fine if you're a casual gamer and all, but this crap used to be more fun.