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  1. #21
    You can't really gauge much off of the beta since it's just such a small portion of Act 1 and only let's you hit lv 13.

  2. #22
    Ignoring the bullshit argument to actually answer your question.

    It begins easy in the first act, the difficulty only really ramps up once you hit nightmare from what I know. And inferno is tuned very high, along with being at level cap so it can't be outleveled.

    If you only get fun out of the challenge, expect to be bored until you hit nightmare and beyond.
    Quote Originally Posted by Henry Ford
    Thinking is the hardest work there is, which is probably why few engage in it.
    This explains a lot.

  3. #23
    Deleted
    Quote Originally Posted by Whoopsa View Post
    Diablo 2 was never challenging. It was incredibly grindy and had a specific challenge mode in which dying erased your character, but that's about the same as the Iron Man WoW challenge. Any time you had trouble, killing stuff for a few hours always trivialized it, in the same way that every Final Fantasy game becomes easy if you grind a lot.

    So, no, Diablo 3 won't be "hard", but it will be fun. I mean, it's a game you play with less than 10 buttons on your keyboard, and you don't have to rely on more than 3 other people at any given time. There's no way it could be less easy than WoW due to the genre and way it plays.
    Never challenging?
    Ever played a titan barb? An enchantress with a bow? A necro that didn't use skeletons? Any character that used low lvl items?

  4. #24
    Quote Originally Posted by dahmer View Post
    Never challenging?
    Ever played a titan barb? An enchantress with a bow? A necro that didn't use skeletons? Any character that used low lvl items?
    So in order for a game to be a challenge you need to intentionally gimp your character or play the way you don't want to play?

  5. #25
    Deleted
    Quote Originally Posted by Zalavaaris View Post
    Please... show us all your 8/8H 3k rated toon that you lvld to 85 using the iron man challenge requirements... Show us its too easy.
    The fact that you have to level without a spec and statless gear to make it somewhat challenging just shows how ridiculously easy leveling is.
    And it IS a bad thing. It's really really boring that you can't ever be in danger or die. It's just dull.

    It's not good for new players either. Everyone could level up effectively in Classic wow when leveling was more difficult.

    Late game has the benefit of having difficulty levels. It can reasonably have easy and hard content without anyone being left out.
    But there is only one difficulty to leveling and it is way too low.
    (Going without a spec and gear is not a difficulty level, it's a challenge. It removes so much from the leveling experience. You don't make raids harder by going in without gear)

  6. #26
    Quote Originally Posted by Nightelfsb View Post
    Pointless to say that, and you know it. WoW has been dumped down in so many ways, everything is to an extent to easy. If he cant raid, likes to lvl alts, or pvp there are still things thats been nerfed alot.


    But OP, ill be on my way! Cant compare wow to Diablo3 ever, but yes, I do hope it will stay hard.

    EDIT: And for thoes readers who havent played D2 before: I can log on my D2 characters now with like Zomg gear, yet still find challenge in 1 player mode on hell. Thats just what it should be.
    Wait your saying that solo play is no longer challenging in wow??? It has never been challanging, at leas not in Burning Crusade or in Wrath.
    Leveling took a lot of time previously, but that wasn't challenging, it was more boring than everything else. Especially with disfunctional quests that made you travel to a zone across the world to reward you with a blue which in Vanilla was useful but outside of vanilla was crap and therefore a waste of time.

    Cata leveling isnt nerfed. its more streamlined, Its Quicker not easier.

    ---------- Post added 2012-03-16 at 12:31 PM ----------

    Quote Originally Posted by Gawwad View Post
    The fact that you have to level without a spec and statless gear to make it somewhat challenging just shows how ridiculously easy leveling is.
    And it IS a bad thing. It's really really boring that you can't ever be in danger or die. It's just dull.

    It's not good for new players either. Everyone could level up effectively in Classic wow when leveling was more difficult.

    Late game has the benefit of having difficulty levels. It can reasonably have easy and hard content without anyone being left out.
    But there is only one difficulty to leveling and it is way too low.
    (Going without a spec and gear is not a difficulty level, it's a challenge. It removes so much from the leveling experience. You don't make raids harder by going in without gear)
    As I say, leveling was never hard before. It was time consuming, yes maybe you die less, but leveling shouldn't be about dying, and guess what this is an MMO the game should only really have its Challenge in multiplayer content, if you play an mmo solo your not paying an mmo.
    For the Alliance, and for Azeroth!

  7. #27
    Deleted
    Quote Originally Posted by Sergov View Post
    Fanboy Nr 1 arrived.
    Closing this, it seems more like an attack on WoW and anyone who would disagree with you, than a constructive discussion. No game is going to be the perfect difficulty level for everyone and people enjoy different things, insulting people just because they don't agree with your perfect idea of difficulty is not constructive at all.

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