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  1. #61
    Quote Originally Posted by Elysia View Post
    Maximum amount is 5 if you take the talent that increases it by 1 (and assuming that stays in the game). Normal amount of Chi is 4.
    oh....

    and about the regeneration, it will be like the rogue's energy? or DK's Runic power?
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  2. #62
    Tank/DPS monks will use energy. Works exactly the same as Rogue energy. Healing monks will use mana.

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  3. #63
    Quote Originally Posted by Scummer View Post
    Maybe I missed it, but what weapons are you supposed to use for each spec?
    Did they say if the dps spec could dual wield?
    Well, since hunters nu longer going to have a statstick slot i'm guessing that the melee/tanking ones get a 2h stave/polearm with agi stats on it (just like the bears/cats atm) and/or the 1h's that enhancement shamans use atm and the healers some 1h/oh and 2h sticks like most healers.

  4. #64
    Stood in the Fire cyan421's Avatar
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    really missing words like sparge, wort, dry hopping, IBU...

  5. #65
    So monk tanks have +50% dodge as long as they keep their buff up? O.O

    Warender - Orc Enhancement Shaman - Mal'Ganis US

  6. #66
    Quote Originally Posted by CLaxxess View Post
    I was thinking more like: At the moment tanks have about 250k health so 500k is going to happen during MoP easily.
    Bosses like prophet skeram have below 500k health. So with a combination of Jiny'u Cider (the level 30 talent) and touch of death you could basically walk through most lvl 60 raids for transmogrify gear.

    Another thing that comes to mind is that monks can double their healthpool at the cost of healing immmunity. so bosses up to 1 mil health can get oneshotted. Which I approve of since im rerolling a monk =P.
    this might not work on lv ?? bosses.
    Quote Originally Posted by Archaeon View Post
    In tbc everyone wished they were playing vanilla. In cataclysm everyone will wish they were playing wotlk.
    ^------True story!!

  7. #67
    Anyone else see how the ability touch of death is going to be crazy OP for old content? HP pools are going to be huge too

    You exploit the enemy target's weakest point, instantly killing them.
    Only usable on non-player targets who have equal or less health than you.

  8. #68
    Mechagnome Woa's Avatar
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    I haven't been this excited about wow in a few years. This is going to be amazing. Now if they'd put the world back to pre shattering id have everything I want.

  9. #69
    Quote Originally Posted by Noct View Post
    It seems like there is a lot of reason to target down and kill a monk especially since they are only leather.

    LOL, how sad but true!!

    ---------- Post added 2012-03-19 at 04:39 AM ----------

    Touch of Death
    4 Chi, Melee Range, Instant, 1.5 min cooldown
    Requires Ox Stance, Tiger Stance
    You exploit the enemy target's weakest point, instantly killing them.
    Only usable on non-player targets who have equal or less health than you.

    Crap only*useable*on non player targets... Well that a cool spell to lv with.. soon as mob is low health then me.. BAM!!

  10. #70
    touch of death - wuxi finger hold.

    /youdontsay.jpg

  11. #71
    Quote Originally Posted by sillabear View Post
    Not going to lie these look incredible. Brewmaster tanks are going to be insanely good.
    Totally agree. I wasn't sure what monk spec to make but looking at this it will probably be brewmaster

  12. #72
    Touch of Death? What is this I don't even
    Stack stamina, win game

    Aside from that, it looks sweet! WTB Beta naow.
    Quote Originally Posted by Imnick View Post
    You do know what islands in the ocean do right?
    They float
    true story

  13. #73
    Herald of the Titans Kuniku's Avatar
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    looks incredibly interesting! can't wait to roll (pun intended) a monk and try all 3 specs on the beta! especially healer! =D

  14. #74
    Field Marshal Applause's Avatar
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    Quote Originally Posted by Boubouille View Post


    Ring of Peace <NYI>
    • Instant, 2 min cooldown
    • Forms a sanctuary around you, causing all enemies to be unable to attack or cast harmful spells while within it. Lasts 10 seconds.

    I'm stuck on the AOE bubble hearth.

  15. #75
    Quote Originally Posted by sillabear View Post
    Not going to lie these look incredible. Brewmaster tanks are going to be insanely good.
    I would have to agree as a tank on all classes I believe the Brewmaster tanks will be great but they seem to have a very active tanking model much like DK's. Hopefully all tanks classes are more like this in MoP, but my main being a DK I think this is definitely the most appealing of the 3 specs. If I do continue to play in MoP I'd be going Brew/Wind for sure.

  16. #76
    Going Brewmaster for sure sounds ridiculously OP!

  17. #77
    Cleansing bleed will completly counter ferals in pvp, developers are clueless as always. And paralysis is looking like yet another unavoidable CC with 8 sec duration on 15 sec (!!!!) cooldown. Right what we need to make pvp even more balanced. Blizz never learns.

  18. #78
    Deleted
    •You revive the target's spirit, temporarily resurrecting them for until cancelled with 50% health and mana.
    Revival does not count towards the combat resurrection limit.

    Not sure this is a good idea.

  19. #79
    The Unstoppable Force Chickat's Avatar
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    Looks very weird. I'm sad that they added auto attack and changed the light dark chi think though=/

    Otherwise looks like allot of fun.

  20. #80
    Stood in the Fire anisadora's Avatar
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    monks sound WAY OP.

    I mean, you can rez someone in combat without it counting (ie: raids?!), doesnt say channeled.. and on a three minute cooldown? someone effs up at the start, oh, rez. three minutes in on madness? another rez. and another...

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