The Tank info looks really, really interesting. I'm excited for this!
The Tank info looks really, really interesting. I'm excited for this!
my 1st thought was cool. but i bet it wont work like that in raids etc. it will prolly be like kill shot.
---------- Post added 2012-03-19 at 09:27 AM ----------
iv been wating for the beta mainly to test the dungeans and raids but i think i may just make a monk 1st to test that out..likin the looks of mistweaver.
Wow, a cyclone+reverse cyclone that heals. I kind of wanna quit...
Some of those abilities look pretty awesome... Looking forward to trying them out in the beta!
Hmmmm, tank has a constant 50% dodge buff. Are they getting rid of dodge? Or will it be possible to push to 100%? If so......fucking stupid.
Wow, I was already looking forward to the Mistweaver, since I like healing, but this sounds more awesome than I thought. Am I seeing this right, the Monk does not have the 3 base heals of the other healing classes (slow small heal, slow big heal, fast medium heal), but a whole new technique. I love it, and I can't wait to try it.
All the specs actually look really interesting.. I might have to do all 3 (:
I was waiting to see the release of the all the expansion/Pandarin monk info to help decide what my MMO focus will be. Stay with WoW or something else. Decision made, it's now between Guild Wars 2 or Diablo III. I was really hoping Blizzard would stop beating the dead horse with regards to WoW. Disappointed.
Please try to remain constructive and on-topic, and avoid the use of style tags to modify your whole post. - Malthanis
Sorry....I like the panda fangs. - Mane
Last edited by Manetherin; 2012-03-19 at 06:41 PM.
it all really looks amazing but one thing i was very disappointed that the skill "storm earth and fire" the pandaren had in wc3 isnt in it anywhere
Elusive Ale is probably supposed to last for 15s or so like shield block, otherwise it might as well be a passive ability.
Ring of Peace
Instant, 2 min cooldown
Forms a sanctuary around you, causing all enemies to be unable to attack or cast harmful spells while within it. Lasts 10 seconds.
Arena ress will be a walk in the park now.
I don't think it means that you cant be attacked while you are in it, only that your enemies can't attack while your enemies are in it. you or one of your allies are getting pwn'd in a bursty stun-lock situation, drop one of these around the enemies pounding on you/them and suddenly they cant attack you while you are within their range. I can still see a icelance from the ***hole mage being cast from outside its boundries
---------- Post added 2012-03-19 at 02:17 PM ----------
yeah, I dont think it counts as a combat res because its not a combat res. It seems to be missing the duration that it lasts. most likely It will res someone for 30 seconds or so before they auto die. Seems like a nice dps cd when going through burn phases or if one of your healers died.... you know the one... the one with the battle res... make him res his gotdamn self.
Cherry Mana Tea (LVL 56)
Channeled
Requires Serpent Stance
For each 3 Chi you consume, you gain a charge of Mana Tea.
Use Mana Tea to consume the charges. Each charge restores 5% of you maximum mana. Mana Tea must be channeled, lasting 1 second per stack. Mana Tea can stack up to 50 times.
Cancelling the channel will not waste stacks.
Healers dont worry about going OOM!
Now my real-life hobbies can intertwine with my fantasy characters. Brewmaster, here I come!
To everybody freaking out over the 50% dodge buff, keep in mind that Monks wear Leather armor and they can't use shields. This is along the same lines as Bear tanks getting +360% armor in the past, or Blood DKs having a ton of Parry + self-heal effects. The 50% number might have to be tweaked, but on it's face I don't know how it's much different from the 40%+ block rate we've seen from Warriors + Paladins in the past.