just once, i'd like to do rraden with like.. 2 shaman healers, 2 dps warriors, and like 5 ele shamans. Swim in stormlashes and banners
just once, i'd like to do rraden with like.. 2 shaman healers, 2 dps warriors, and like 5 ele shamans. Swim in stormlashes and banners
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14/14H SoO <Divinity>
Actually if you want to parse higher you have to have either bad DPS, people die, and/or have Ra-Den absorb more than just 2 balls early on in the encounter increasing your vengeance gains earlier, which then increases your DPS(e). The monk from Goodwork on my server looks to have accidentally done that so that is why he ended up parsing #1. You can clearly see it by looking at his log.
3 Healing it sure, maybe 4 but even that is over doing it and will lead to your demise, because you don't have enough dps to actually kill any of the balls. He is in fact talking 10 man if you were talking 25 man that is a different story. You also have to factor in that the balls also buff crackling stalkers so you factor that AOE damage in as well if you don't have enough stuns.\
If you have a 10 man willing to attempt soaking 4 balls in the first phase I would love to see how well you end up parsing. I don't really care to do it, usually when I parse I honestly wasn't even trying. I don't like to add cheese to my fights, it increases my cholesterol.
Our raid leader decided to try durumu hc this lockout. Would you have any brewmaster - specific tips for that?
Quick question. Is mastery still the preferred stat for BrM in 25m? I'm making the switch from 10 to 25m, and I was perusing 25m BrM armories, the 3 I usually use to check up on these sorts of things have crit stacked.
Is this how it is now? Or is it because they see heroic content as farm now and thus just play around with crit?
The stats section should explain this...
It's not that mastery is necessarily "preferred"... it's that it's actually something you should put some of your points into for 25 man. You're still probably going to get mainly crit but you will have some mastery to taste as well.
Mastery is more useful in 25 mans, but it's not automatically the best stat. It's entirely dependent on how geared you and your raid are, and what level of progression you're currently doing.
If you're on Lei Shen heroic, some mastery would be helpful. If you're still wiping on Jin'rokh normal, no amount of mastery will help you.
One of the ideas thrown about in regards to 25 heroic is you get 10k mastery, then go crit. 10k seems like a 'safe' number: YMMV.
Guard can completely soak every second Hard Stare. If you are solo tanking with a paladin healer or dps (which you should if possible) go up to 6 stacks of hard stare and bop on the 6th. Have cooldowns up for every hard stare (guard, dampen harm, fortifying brew) etc. all help. Expel harm directly after a stare helps, especially at lower stacks.
A few questions on brewmaster
What does a monk do when shit hits the fan? I mean the only real defensive CD they have is fortifying brew so there must be other things involved unlike other tanks that have a few CDs to pop to help ease the damage incoming.
The gear between WW and BrM look really similar. What should i set my loot specialization to in LFR? For tank loot.
If you drop low, guard+expel harm is a life-saver. Shuffling around to pick up some GotO orbs can save you as well.
Use WW specialisation in LFR. Else you'll get Vial of Sanguinaire and Ji-Kun's Rising Wind /shiver
The only difference in the gear you get between WW and BrM are two tanking trinkets, both which are completely useless so just have loot spec set to WW.
As for defensives going side to side will give you some heals from orbs lying about, expel harm works as well, especially since it's CD resets once under 35% hp and you can always healing sphere under high veng fights.
And brewmasters are about avoiding most attacks right? If im getting hit too much either im doing something wrong or its normal? Factoring in using purify on staggers.
I'd say it's more of using Active Mitigation effectively...
[Some small notes on our stuff]
My current stats give me approximately 28% dodge and parry (according to armory).
Shuffle (activates when you use blackout kick) increases that by another 20%. - 48% avoidance.
25% of all damage by default is mitigated by shuffle (incl base mastery), add another 20% from shuffle.
With a bit of gear you have around 50% avoidance and 50% melee damage reduction (from shuffle - not counting armor, stance, boss suppression, raid buffs etc)
To cover those gaps where you are taking a lot of damage? - Expel Harm, Guard, Dampen Harm / Diffuse Magic, Stuns (if applicable), Fortifying Brew, Zen Meditation, Gotox orbs, well-timed Elusive Brews (increases dodge by 30%! , not incl 2pc tier bonus), Chi Wave (constant damage/healing) / Chi Burst (burst and aoe heals/damage).
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Desperate Measures is called desperate measures for a reason!
- - - Updated - - -
Chi brew will now gather up to two charges!
it's like the best of both the old version and the last PTR version!
Starting combat (or picking up adds) with four chi and 10 stacks of elusive brew, Here I Come!
So first week of real work on H Dark Animus and wondering if me basically transcending 4/5 Anima Ring's and CD'ing/External through the 1 stack I roll through on every 5th is a valid strat once we start getting further into the fight? I noticed once he starts using Interrupting Jolt it seemed to delay the rings long enough to dodge 100% on my own.
Fight seems to be 99% based on the rest of the raid not derping so figured if I can just do my own thing without help it would help the learning curve for rest of the raid.
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The four elements, like man alone, are weak. But together they form the strong fifth element: Boron.
hey guys, i will admit, first of all, that I am not a proper raider but rather merely a LFG/LFR hero, (and i don't expect to ever accomplish much beyond that) nevertheless i want to be better at what i do.
Anyway, I can tank Mogushan raid at LFR level with no issues, but when i tried to tank the Dread Approach last night, I died twice in the first two trash encounters. I was very embarrassed by this and had to switch to a healing spec to finish the raid.
Is there a big jump in damage output between the Mogushan Raid and Mantid raid that i am not geared for? Or is it more a question of technique?
yeah the trash there is a motherfucker, tbh it's the hardest "boss" in the raid... Once you've got passed them it's actually much easier
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