is the game released yet? haven't heard..thought it was in BETA
Firstly. To the rerollers. GO AWAY WE DON'T WANT YOU!
And about the bad tanks.. Heh, Ima prolly give it a try. I did tank back in wrath as a dk on my alt, only 5 mans which is all I would do on my lock. Also, I'm not going to tank for pugs. Only 5 friends that I know I synergize with well.
It is the mark of an educated mind to be able to entertain a thought without accepting it.
—Aristotle
I just hope really hope blizzard wont make locks ANOTHER 3 button dps.
played warlock since i started playing and will stick with it
the fact that blizzard changed so many things make me happy i choose lock
have you ever actually played frost as a dk? its 3-4 spells not including cooldowns, but there is alot of RNG and rune management and the pace is alot faster than arcane mages...
there is a difference between a good frost dk and a shit one the same as there is a difference between a bad and a good warlock.
Warlocks will be unable to que as tanks. They will fill a niche role similar to Leo in SSC. Their "tanking" will be used to fulfill an uh oh the tank died someone tank till MT is up.
To be honest, bad warlocks, bad mages, bad hunters, bad DKs.... bad anything.... Does it matter what class they play? The class doesn't make the player. Why do you care what class they play? Aslong as there's more warlocks than there are now I'm cool with that, as there's very few locks on my server.
I'm sorry, at what point were locks ever difficult to play? DPSing on ANY DPS character is simple to do. I don't really think the class can be 'dumbed down' beyond what it already is. Unless, you're really dumb.
DPS in WoW is pisseasy child's play, deal with it.
Why did you feel like you had to make a post about this? to me this doesn't make any sense. And I don't see why you care
My definition of fun and interesting is vastly different than yours for some reason... I love playing sub PvE on my rogue and, if it was viable for all fights, I'd certainly do it for all of them. Sub is arguably the most difficult spec in the game to master... for that, I think it's fun and interesting.
Before sub was viable for PvE for Cata, I considered feral DPS fun and interesting in WotLK, which was arguably the hardest spec to play back then. A lot of people enjoy the thought of a challenge and that's what is "fun and interesting" to them.
All of this is assuming that you yourself are defining "fun and interesting" as "retardedly easy and simple". If you're meaning Blizzard defines it as that (the whole "Blizzard" part there is kind of throwing me off) then disregard what I said.
the only reason there'll be bad locks in MoP is because they've pretty much completely redesigned the class and believe it or not, people won't be completely familiar with their new rotations.
Where's this coming from? Because I'm staring at the talent calculator right now.
Incinerate has a 2 second cast, costs 5% mana.
Soulfire has a 4 second cast, costs 10% mana.
Chaotic Embers (passive) "greatly increases" mana regeneration and also increases mana cost and damage of Soulfire by 12%
Soulfire now costs 11.2%.
The same amount of mana regenerates over 2 sets of 2 seconds as it does over 4 seconds.
A 4 second Soulfire actually spends more mana than two 2 second Incinerates.
Unless Blizzard wants us to spam 8 second Soulfires, which doesn't seem logical. We couldn't even fit more than one 8 second Soulfire in a single Immolate.
Not to mention that Destructive Influence reduces the cast time of Soulfire. A Soulfire with a cast time of less than 4 seconds begins to spend mana even MORE quickly.
From the looks of the talent calculator, 8 second Soulfire spam excluded, casting Soulfire seems to have the opposite effect of mana conservation.
Unless there was something released pertaining to Destruction warlocsk that I can't find after 30 minutes of scouring the web...
o_O
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Nevermind.
Hell, the Soulfire and Embers mechanics sound more fun than just casting Chaos Bolt every 12 seconds.
I, for one, welcome our new demon tank overlords.