Thread: [MoP] Symbiosis

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  1. #1

    [MoP] Symbiosis

    Mod edit: I took the liberty of editing the first post and turn it into an information post (Mihir)

    Symbiosis
    30 yd range. 6 sec cast.
    Creates a symbiotic link which grants the Druid one ability belonging to the target's class, varying by the Druid's specialization.
    In exchange, grants the target one Druid ability based on their class and combat role.
    Lasts 60 min and persists through death. Cannot be cast on other Druids. Effect cancelled if Druid and target become too far apart.

    Also according to http://us.battle.net/wow/en/forum/to...4?page=23#450: "Symbiosis cannot be cast in combat." So we're stuck with a certain symbiosis per fight, can't switch halfway.
    Update: After some testing, found it also can't be cast on a target that's in combat.

    All classes except druid will get the following spell in their spellbook (unknown at what level):
    Symbiosis
    When Symbiosis is cast on you by a Druid, this button will be replaced by the new ability you have temporarily learned.
    UPDATE: The generic Symbiosis spell doesn't appear in your spellbook; it's a placeholder ability on your actionbars if you had put a real symbiosis ability there and then lost the symbiosis.

    BOLD abilities are CONFIRMED
    Updated 12-7-'12

    Abilities that are granted by Symbiosis:
    Death Knight
    Blood - Might of Ursoc (15%)
    Frost / Unholy - Wild Mushroom: Plague

    Hunter
    Dash

    Mage
    Healing Touch (10s cd)

    Monk
    Brewmaster - Survival Instincts (25%/6s)
    Windwalker - Bear Hug (was Berserk)
    Mistwalker - Entangling Roots

    Paladin
    Holy - Rebirth
    Retribution - Wrath (was Tiger's Fury)
    Protection - Barkskin (10%/6s)

    Priest
    Discipline / Holy - Cyclone
    Shadow - Tranquility (usable in shadowform)

    Rogue
    Growl

    Shaman
    Elemental / Enhancement - Solar Beam
    Resto - Prowl

    Warlock
    Rejuvenation

    Warrior
    Arms / Fury - Stampeding Shout (was Enrage)
    Protection - Savage Defense (2min cd) (was Frenzied Regeneration (1min cd))

    Balance
    Death Knight - Anti-Magic Shell
    Hunter - Misdirection
    Mage - Mirror Image
    Monk - Grapple Weapon
    Paladin - Hammer of Justice
    Priest - Mass Dispel
    Rogue - Cloak of Shadows
    Shaman - Purge
    Warlock - Unending Resolve (was Soulshatter)
    Warrior - Intervene (was Recklessness)

    Feral
    Death Knight - Death Coil (was Unholy Frenzy)
    Hunter - Play Dead
    Mage - Frost Nova
    Monk - Clash
    Paladin - Divine Shield
    Priest - Dispersion
    Rogue - Redirect
    Shaman - Feral Spirit
    Warlock - Soul Swap
    Warrior - Shattering Blow

    Guardian
    Death Knight - Bone Shield (10%/3 charges) (was Chains of Ice)
    Hunter - Ice Trap
    Mage - Frost Armor
    Monk - Elusive Brew (10%/8s/60s cd)
    Paladin - Consecration
    Priest - Fear Ward
    Rogue - Feint (10%) (was Smoke Bomb)
    Shaman - Lightning Shield
    Warlock - Life Tap (20% health/30 rage/15s cd) (was Twilight Ward)
    Warrior - Spell Reflection

    Resto
    Death Knight - Icebound Fortitude
    Hunter - Deterrence
    Mage - Ice Block
    Monk - Fortifying Brew
    Paladin - Cleanse (was Hand of Sacrifice)
    Priest - Leap of Faith
    Rogue - Evasion
    Shaman - Spiritwalker's Grace
    Warlock - Demonic Circle: Teleport
    Warrior - Intimidating Roar
    Last edited by mmoc2e7b040398; 2012-07-12 at 01:36 PM.

  2. #2
    Awesome finds! Dispersion is gonna be crazy.

  3. #3
    Almost makes me double-take away from mirror images. Almost.
    If we do not destroy ourselves, we will one day venture to the stars.

  4. #4
    Deleted
    With AMS, willl we also get something back? (Feral energy, bear rage, moonkin ? )

  5. #5
    What we (may) get, based that this are copies of older spells @lvl 87, mostly with updated tooltips :>
    http://www.wowdb.com/spells/110570-anti-magic-shell
    http://www.wowdb.com/spells/110788-cloak-of-shadows
    http://www.wowdb.com/spells/110701-consecration
    http://www.wowdb.com/spells/112970-d...ircle-teleport
    http://www.wowdb.com/spells/110715-dispersion
    http://www.wowdb.com/spells/110700-divine-shield
    http://www.wowdb.com/spells/110717-fear-ward
    http://www.wowdb.com/spells/110807-feral-spirit
    http://www.wowdb.com/spells/110693-frost-nova
    http://www.wowdb.com/spells/110698-hammer-of-justice (not sure)
    http://www.wowdb.com/spells/110696-ice-block
    http://www.wowdb.com/spells/110600-ice-trap
    http://www.wowdb.com/spells/110575-icebound-fortitude
    http://www.wowdb.com/spells/113004-intimidating-roar(not sure)
    http://www.wowdb.com/spells/110718-leap-of-faith
    http://www.wowdb.com/spells/110803-lightning-shield
    http://www.wowdb.com/spells/110694-mage-ward
    http://www.wowdb.com/spells/110710-mass-dispel (not sure)
    http://www.wowdb.com/spells/110621-mirror-image
    http://www.wowdb.com/spells/110588-misdirection (not sure)
    http://www.wowdb.com/spells/110597-play-dead
    http://www.wowdb.com/spells/110802-purge (Moonkin only)
    http://www.wowdb.com/spells/112995-recklessness (not sure)
    http://www.wowdb.com/spells/110730-redirect (not sure)
    http://www.wowdb.com/spells/112997-shattering-blow (cat form activate)
    http://www.wowdb.com/spells/110810-soul-swap (rake/rip)
    http://www.wowdb.com/spells/110808-soulshatter (yes, sadly)
    http://www.wowdb.com/spells/113002-spell-reflection (not sure)
    http://www.wowdb.com/spells/110806-spiritwalkers-grace (yeah )
    http://www.wowdb.com/spells/110567-unholy-frenzy
    Last edited by stormgust; 2012-03-22 at 06:51 AM.

  6. #6

  7. #7
    For Ret from Feral:
    http://www.wowdb.com/spells/113076-tigers-fury

    Working on an actual table of options, but it may be a while.

  8. #8
    Pit Lord Protoman's Avatar
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    I really don't like this talent. Sounds too complicated. I think they should scrap it and come up with something better. Some of these abilities look cool to have like the cds, some are lame like lightning shield or consecration. I'm sure its the same for other classes, might get barkskin or natures grasp. Seems too random and I don't like the idea of unique class spells being shared between classes.

  9. #9

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  11. #11
    Mechagnome Venteus's Avatar
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    Quote Originally Posted by Protoman View Post
    I really don't like this talent. Sounds too complicated. I think they should scrap it and come up with something better. Some of these abilities look cool to have like the cds, some are lame like lightning shield or consecration. I'm sure its the same for other classes, might get barkskin or natures grasp. Seems too random and I don't like the idea of unique class spells being shared between classes.
    Have to strongly disagree with you here. This adds SO MUCH dynamic to every type of druid that it makes it even more versatile (the halmark of the class), strategic, and in many ways something you WANT to bring with you into a raid or pvp team setting because of the utility. I don't see it getting any better then that.

    Does it make matters more complicated? Absolutely, if you want to min/max your DPS, you need to consider who you bring with you. If you need additional survivability, you need to ask yourself the same question. I see it as a good thing, really.

    For example (and without giving this much thought), an AoE heavy fight might require you give your sym to a DK. Or a fight where you are required to move from one place to another immediately, might require you use your warlock's portal. The possibilities are endless!
    Kil'Jaeden - US

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  12. #12
    Quote Originally Posted by Venteus View Post
    For example (and without giving this much thought), an AoE heavy fight might require you give your sym to a DK. Or a fight where you are required to move from one place to another immediately, might require you use your warlock's portal. The possibilities are endless!
    Quite honest that you always will have something better to choose from, than the warlock currently offers.

  13. #13

  14. #14
    High Overlord Sillicis's Avatar
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    Priest seems like one of the best options really.
    a 2nd free tranq and dispersion for those OSHIT situations/blackhorn soaking mechanics.

  15. #15
    The Lightbringer Elunedra's Avatar
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    it kinda depents on witch druid role can access witch ability's but sofar it seems pretty awsome for tanking whit dispersion, buble or lightning shield for threat :P
    TREE DURID IS 4 PEE

  16. #16
    Here's where I'm at so far. Definitely far from complete, and there could be some errors. This was all taken from tooltips in the WoWDB and from the examples given via blueposts.

    Looking at Symbiosis tooltip wording: As druids, depending upon our spec, we gain one appropriate spell from the given class. The given class gains one druid spell which is appropriate for their class and role. As such:

    1) Druids can obtain 4 spells from each class - one for each talent specialization (Balance, Feral, Guardian, Resto).
    2) The recipients of Symbiosis can receive 3 spells from druids - one for each talent specialization (since every other class only has 3 specializations).

    Druids gain:
    DK:
    Balance - Chains of Ice
    Feral - Unholy Frenzy
    Guardian - Icebound Fortitude
    Resto - Anti-Magic Shell?

    Hunter:
    Balance - Misdirection?
    Feral - Play Dead
    Guardian - Ice Trap
    Resto - Deterrence?

    Mage:
    Balance - Mirror Image
    Feral - Frost Nova
    Guardian - Mage Ward
    Resto - Ice Block

    Monk:
    Balance -
    Feral -
    Guardian -
    Resto -

    Paladin:
    Balance - Hammer of Justice?
    Feral - Divine Shield?
    Guardian - Consecration
    Resto - Hand of Sacrifice

    Priest:
    Balance - Mass Dispel
    Feral - Dispersion?
    Guardian - Fear Ward
    Resto - Leap of Faith

    Rogue:
    Balance - Smoke Bomb?
    Feral - Redirect
    Guardian - Evasion?
    Resto - Cloak of Shadows?

    Shaman:
    Balance - Purge
    Feral - Feral Spirit
    Guardian - Lightning Shield (Wrath Shield)
    Resto - Spiritwalker's Grace

    Warlock:
    Balance - Soulshatter?
    Feral - Soul Swap
    Guardian - Twilight Ward?
    Resto - Demonic Circle: Teleport

    Warrior:
    Balance - Recklessness
    Feral - Shattering Blow
    Guardian - Spell Reflection
    Resto - Intimidating Roar?
    Recipients gain:
    DK:
    Blood - Survival Instincts
    Frost - Wild Mushroom: Plague
    Unholy - Wild Mushroom: Plague

    Hunter:
    Beast Mastery - Dash
    Marksmanship - Dash
    Survival - Dash

    Mage:
    Arcane - Healing Touch?
    Fire - Healing Touch?
    Frost - Healing Touch?

    Monk:
    Brewmaster - Growl?
    Windwalker - Berserk
    Mistwalker - Entangling Roots?

    Paladin:
    Holy - Rebirth
    Ret - Tiger's Fury
    Prot - Might of Ursoc?

    Priest:
    Disc - Cyclone?
    Holy - Cyclone?
    Shadow - Tranquility?

    Rogue:
    Mut - Barkskin?
    Combat - Barkskin?
    Sub - Barkskin?

    Shaman:
    Ele - Solar Beam
    Enhance - Solar Beam
    Resto - Ghost Wolf

    Warlock:
    Affliction - Rejuvenation
    Demonology - Rejuvenation
    Destruction - Rejuvenation

    Warrior:
    Arms - Enrage
    Fury - Enrage
    Prot - Frenzied Regeneration

    Unassigned: 0
    Items not attached to a spec are tied to that class, but are either given to an unknown spec or are viewed as a questionable choice for that spec (in my opinion).

    Hopefully in the next day or two people will be able to confirm, deny, and refine this list, and I'll update accordingly. Thoughts!
    Last edited by Ristaccia; 2012-03-25 at 12:33 PM.

  17. #17
    Sounds like PvP as a Druid will be interesting in MoP...
    It's awesome. ;3
    Hi

  18. #18
    Mechagnome Xanda's Avatar
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    Ghost wolf prowl? This will be sick in PVP. GIEF DAT DURID!!!!1111
    "Man knows - he knows that nothing will begin unless he speaks. And nothing will change, unless he knows."


  19. #19
    The Lightbringer Elunedra's Avatar
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    Frenzy Regen will probely goto warriors are it still requires "rage" so it probely goes to a prot warrior

    Also i hope AMS will be the thing guardian druid gets,
    instead on Ice Bound Fortitude, besides a druid freezing his blood oO that doesnt sound verry healty

    there so many awsome tanking stuff amoog them while many of them will probely not goto guardian druids, like dispersion
    Last edited by Elunedra; 2012-03-22 at 12:01 PM.
    TREE DURID IS 4 PEE

  20. #20
    Feral - Unholy Frenzy
    There is no way that anyone else in raid will get my symbiosis but dk

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