So I just checked the change to some of our main healing spells and I noticed a pretty scary pattern.
Power Word: Shield: Now costs 6% of base mana, down from 34%.
Holy Word: Sanctuary: Now costs 7% base mana, down from 44%.
Flash Heal: Now costs 6% base mana, down from 28%.
Renew: Now costs 2% of base mana, down from 17%.
Prayer of Mending: Now costs 3% of base mana, down from 18%.
Greater Heal: Now costs 6% of base mana, down from 27%.
Binding Heal: Now costs 6% of base mana, down from 28%.
Circle of Healing: Now costs 3.5% of base mana, down from 21%.
Divine Hymn: Now costs 7% mana, down from 36%. Now has a 3 min cooldown, down from 8 min.
Heal - Now costs 2% of base mana, down from 9%. Now has 2.5 sec cast down, down from 3 sec.
Lightwell - Now costs 6% of base mana, down from 30%. Now has 15 charges, up from 10.
Prayer of Healing: Now costs 5% of base mana, down from 26%.
That is a pretty huge change to how healing will work. It seems this goes for all classes, general base mana-cost nerfs across the board.
This worries me a little, because it might mean healing will go back to the Wrath of the Lich King model, which consisted of spamming to your hearts content without having to worry about your mana pool. While Cataclysm healing is pretty spammy as well, you at least have to worry a little bit about your mana bar.
I know beta is beta and everything is subject to change, but I for one do not like this.
What do you guys think?