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  1. #1941
    Quote Originally Posted by Daffan View Post
    The only problem is that nearly none do

    Where to go??? EVE makes plex better than 90% of activities, so gimped. Go to Albion??? Gold > Silver is better than 90% of activities again... it's all a sham everywhere these days.
    FF , elderscrolls. Varius other games till the blockbusters of the last quarter of this year. Amazons new mmo is getting alot of good reviews.

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    Quote Originally Posted by DarkAmbient View Post
    Not true at all, there's plenty you can do right out of the gate. Sure you can't do it optimally but you wouldn't expect to on day one.
    Please, any of us that have played this game for a year or more know what absolute fuck all you can do with under 3-5 months of training. Fuck it takes what 2-3 for a cyno alt these days as it is lol. Compare that to what you can accomplish and enjoy in other games. In other mmos you can level up by grinding. In eve it takes time before you can even start to grind.

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    Quote Originally Posted by Spaceboytg View Post
    Yeah, I don't expect to be a god of all creation immediately, I enjoy the build-up phase of a game as I slowly get better and better. Actually, the fact that there's so much I can achieve over a very long time is a plus, in my eyes, for the game.

    He also mentioned "bad choices fucking over the players" without spelling out what those are. I'd be interested to know, but all I really care about is if I have fun in the game or not. I'm not hyper-obsessed with all the minutae of any game, preferring instead to putter around and do what's enjoyable to me. That's how I approach all the MMOs I play and, consequently, I have fun in them all. If it's a "real money" thing, that doesn't bother me neither. Games gotta make money somehow and I've found I much prefer the F2P with MTX method over subscriptions. In STO I've invested exactly as much money as I feel like I ever want to and I'll be able to play the game until it's shutdown in the way I want to play it. Same with SWTOR, I only sub when I need access to my credits, which is rare, because I've set up my account exactly the way I want it.
    I could make a massive multi page list of shit they have dont wrong or fucked up but most of it you wouldnt know or it wouldnt effect you untill youv given a year or more of your time and sub money. But to name a few

    Ignored clear warning of impending economic instability due to rebalance of a major mining ship. Let it go on so long there was a beyond monumental surplus of ships and minerals in the game to the point that the highest tier of ship being feed was trivial. Then proceeded to nuke resource allocation, its availability, and how much is needed to build things instead of the one ship that led to the economy to be in the shit place it was.

    THey continue to add new ships and things no one asked for and ignore foundation level professions, ships and other aspects of the game and dont touch or ballance them for years on end. PI has been updated what? once or twice since release? And its the foundation for structures and half the building in the game, yet is pretty aids to harvest and manage.

    THe list goes on and on.

    The art is on point, the upper management is not even remotely. I had 50ish accounts, played for almost 10 years, and was in the top % of the game. Almost no one i played with is left, the game is a ghost town and most have left due to how the devs handle it.

  2. #1942
    Mate I've played since 2008. You can do plenty on a young alpha. It's easy to get stuck in a minmax mindset when you've played for a long time but you can do a lot with shit SP. Not denying that it takes time to actually be good skill-wise (or a credit card ) but a newbie can do a wide range of things. I do agree though that CCP seems to have their head up their arse at the moment but maybe a newbie wouldn't notice that as much as we do.

  3. #1943
    Quote Originally Posted by Zeta333 View Post
    Please, any of us that have played this game for a year or more know what absolute fuck all you can do with under 3-5 months of training. Fuck it takes what 2-3 for a cyno alt these days as it is lol. Compare that to what you can accomplish and enjoy in other games. In other mmos you can level up by grinding. In eve it takes time before you can even start to grind.
    As someone that started playing several months ago, your just plain wrong.
    You can do Abyssals day 1 or exploration which is insane money for a new player.

    In what world is a cyno alt training time relevant to a new player?
    It ignores such insignificant forces as time, entropy, and death

  4. #1944
    Quote Originally Posted by Gorsameth View Post
    As someone that started playing several months ago, your just plain wrong.
    You can do Abyssals day 1 or exploration which is insane money for a new player.

    In what world is a cyno alt training time relevant to a new player?
    Its was a basic comparison of somthing that is one of the shortest trains in eve to be useful and how long it takes. I mean as someone whos been to the end of the rainbow im just giving my opinion on the game and why i think people are better off giving thier time and money to another instead of here. If yall wanna dive in fine so be it but there is a reason why winning eve equals quitting it.

  5. #1945
    Herald of the Titans Daffan's Avatar
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    They should make all skill passive bonuses not work in PvP, only PvE.

    That'd be dopalicious.

    Quote Originally Posted by Zeta333 View Post
    FF , elderscrolls. Varius other games till the blockbusters of the last quarter of this year. Amazons new mmo is getting alot of good reviews.

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    New World is New Sham

    I'm afraid, it... it does not go to heaven
    Content drought is a combination of catchup mechanics and no new content.
    Classic+ Retune/New Boss Abilities >>> #nochanges crowd

  6. #1946
    I've been having an itch to go back to Eve and start fresh (last time I played was like 12 years ago) and be a space trucker hauling stuff from system to system, is that a viable career choice these days?
    Your persistence of vision does not come without great sacrifice. Let go of the tangible mass of your mind, it is only an illusion. There is no escape.. For the soul burns on everlasting encapsulated within infinite time. A thousand year journey at the blink of an eye... Humanity is dust..

  7. #1947
    Quote Originally Posted by Vakna View Post
    I've been having an itch to go back to Eve and start fresh (last time I played was like 12 years ago) and be a space trucker hauling stuff from system to system, is that a viable career choice these days?
    you can do that yeah, there are both public contracts that people can put out for you to haul stuff for them and even a few corporations that specialise in this complete with websites. (https://red-frog.org for example).

    Additionally the big null sec alliances have logistic wings to ferry goods back and forth to keep themselves supplied (which is more needed as now a days as CCP has spread out the resources in the game, Null is no longer entirely self sufficient) tho that will take a while to train for as you would need the big Jump Freighters to move things around safely at worthwhile volumes.
    It ignores such insignificant forces as time, entropy, and death

  8. #1948
    Quote Originally Posted by Gorsameth View Post
    you can do that yeah, there are both public contracts that people can put out for you to haul stuff for them and even a few corporations that specialise in this complete with websites. (https://red-frog.org for example).

    Additionally the big null sec alliances have logistic wings to ferry goods back and forth to keep themselves supplied (which is more needed as now a days as CCP has spread out the resources in the game, Null is no longer entirely self sufficient) tho that will take a while to train for as you would need the big Jump Freighters to move things around safely at worthwhile volumes.
    Null was never entirely self sufficient. Mineral nuking was another on thier list of retarded shit they did instead of nerfing the rorq like they should have years ago.

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    If you want another example of why players are fed up with the devs, have a gander at this thread. Lots of examples in it.

    https://www.reddit.com/r/Eve/comment..._what_this_gm/

  9. #1949
    Quote Originally Posted by Gorsameth View Post
    you can do that yeah, there are both public contracts that people can put out for you to haul stuff for them and even a few corporations that specialise in this complete with websites. (https://red-frog.org for example).

    Additionally the big null sec alliances have logistic wings to ferry goods back and forth to keep themselves supplied (which is more needed as now a days as CCP has spread out the resources in the game, Null is no longer entirely self sufficient) tho that will take a while to train for as you would need the big Jump Freighters to move things around safely at worthwhile volumes.
    Perhaps you should define "a while" for this gent

  10. #1950
    Quote Originally Posted by Vespian View Post
    Perhaps you should define "a while" for this gent
    Something like 3-4 months of training to somewhat decently be able to fly and fit a Jump Freighter.

    A lot of the fitting skills are the same as you want for smaller transports and said smaller transport piloting skills are required to freighters so you will follow roughly the same patch by simply training to be a small time hauler.

    s with all things in Eve the skills are somewhat the easy part tho. What matters is the experience in learning to fly your ship safely. Else your just a very attractive loot piñata for any pvp pilot.
    It ignores such insignificant forces as time, entropy, and death

  11. #1951
    Quote Originally Posted by Gorsameth View Post
    Something like 3-4 months of training to somewhat decently be able to fly and fit a Jump Freighter.

    A lot of the fitting skills are the same as you want for smaller transports and said smaller transport piloting skills are required to freighters so you will follow roughly the same patch by simply training to be a small time hauler.

    s with all things in Eve the skills are somewhat the easy part tho. What matters is the experience in learning to fly your ship safely. Else your just a very attractive loot piñata for any pvp pilot.
    What I'm trying to point out here, is that the path would indeed take let's say, 4 months. During those 4 months, he would not be able to deviate from this path of space trucker at all, because that would lengthen the objective path. So this person really needs to know right now, that he is absolutely certain he wants to pursue that path, or be "stuck" rolling into different things when he finds out it's not what he wants after all.

    And I would personally estimate that 4 months is generous. Better find out about the important stuff by joining a pvp corp, who can outfit you with cheap ships and teach you the ropes (and the dangers), before investing heavily in a path that could set you back so far, that you can only recover by starting from the bottom. Lose a few ships and you're broke, without passive income or outside support.

    I could be wrong though, maybe you learn a lot by just losing a lot of ships and biting through the bitter first half year.

  12. #1952
    Quote Originally Posted by Gorsameth View Post
    Something like 3-4 months of training to somewhat decently be able to fly and fit a Jump Freighter.

    A lot of the fitting skills are the same as you want for smaller transports and said smaller transport piloting skills are required to freighters so you will follow roughly the same patch by simply training to be a small time hauler.

    s with all things in Eve the skills are somewhat the easy part tho. What matters is the experience in learning to fly your ship safely. Else your just a very attractive loot piñata for any pvp pilot.
    It takes ALOT longer than 4 months for a JF. And then you need 1-3 accounts for cyno alts. I ran 8 JF's and 15ish cyno accounts.

  13. #1953
    There's no way a new player is going to be flying a JF in 4 months without injecting and buying isk. You also left of the very important part about needing cyno alt accounts.

  14. #1954
    I forgot a skill when I threw it into Evemon to get a rough time, so its more like 6 months. Big woop, that is why I was vague in the first place, I don't fly a JF.

    But I do love how everyone comes out of the woodwork to critic someone answering a question but ignores the original question.
    It ignores such insignificant forces as time, entropy, and death

  15. #1955
    Quote Originally Posted by Gorsameth View Post
    I forgot a skill when I threw it into Evemon to get a rough time, so its more like 6 months. Big woop, that is why I was vague in the first place, I don't fly a JF.

    But I do love how everyone comes out of the woodwork to critic someone answering a question but ignores the original question.
    You can do alot as a new player. But nothing impactfull, meaningfull or fast for 6 months to a year.

  16. #1956
    Quote Originally Posted by Zeta333 View Post
    You can do alot as a new player. But nothing impactfull, meaningfull or fast for 6 months to a year.
    The typical response of a bitter vet that completely fails to consider the situation of a new player.

    Yes, if you have done everything and have expectations about what you should be doing it can feel that way.
    But a new player with all the new things to explore and experience it certainly is not the case
    They aren't and shouldn't be worried about how long it will take to be able to carrier rat (back when that was a thing), train a dozen skills to level V on whatever doctrine ship their corp uses or pimp out a Marauder to farm HQ Incursions.

    A new player can day 1 do things that are meaningful and impactful to him/her. And that is what matters to them.
    It ignores such insignificant forces as time, entropy, and death

  17. #1957
    Sadly being a space trucker means multiple accounts unless you're just using blockade runners or T1 haulers but even then you'll still benefit from scout alts to prevent getting one-shotted by Tornadoes or ganked by pirate gangs.

  18. #1958
    Quote Originally Posted by Gorsameth View Post
    A new player can day 1 do things that are meaningful and impactful to him/her. And that is what matters to them.
    But not if you push them into the path of space trucker right from the start, without giving them the proper, honest, considerations, which you clearly are not doing. That's called disingenuous.

    The single best path is starting out in a PvP Corp in in low or null and get into the fight as a tackler. Low skill requirements, cheap ships. A corp could sustain them indefinitely, they would be having fun, they would be learning a lot of things and thén they can apply that knowledge (and the knowledge of the people they meet) in the field.

    He could start off by just applying to EVE University, get free skill books, join their nullsec corp and experience some pvp and some other aspects of the game. Most importantly you learn proper scouting, it will teach you how gates work, how gate camps work and how to escape them. Personally sadly had some issues with EVE U people that led to me outright being demoralized and quitting EVE, but in general, it's a great place to start and find the right corp for you. (FYI, many people will find their place in EVE U, there are great people and my issues with specific people are my own and probably of my own making. I'm an opiniated person )
    Last edited by Vespian; 2021-08-05 at 10:28 AM.

  19. #1959
    Quote Originally Posted by Vespian View Post
    But not if you push them into the path of space trucker right from the start, without giving them the proper, honest, considerations, which you clearly are not doing. That's called disingenuous.

    The single best path is starting out in a PvP Corp in in low or null and get into the fight as a tackler. Low skill requirements, cheap ships. A corp could sustain them indefinitely, they would be having fun, they would be learning a lot of things and thén they can apply that knowledge (and the knowledge of the people they meet) in the field.

    He could start off by just applying to EVE University, get free skill books, join their nullsec corp and experience some pvp and some other aspects of the game. Most importantly you learn proper scouting, it will teach you how gates work, how gate camps work and how to escape them. Personally sadly had some issues with EVE U people that led to me outright being demoralized and quitting EVE, but in general, it's a great place to start and find the right corp for you. (FYI, many people will find their place in EVE U, there are great people and my issues with specific people are my own and probably of my own making. I'm an opiniated person )
    If someone says they want to do X, put them into the path of X.
    Telling them to not do the thing they want and instead do something else for a couple of months is likely to simply turn them away because its not what they want to be doing.
    It ignores such insignificant forces as time, entropy, and death

  20. #1960
    Quote Originally Posted by Gorsameth View Post
    If someone says they want to do X, put them into the path of X.
    Telling them to not do the thing they want and instead do something else for a couple of months is likely to simply turn them away because its not what they want to be doing.
    Sure, but at least you could have been more honest about the actual pitfalls they will encounter, not just "oh it's 4 months". It's just not fair to a player to tell them it's okay, when it, well, in truth it's probably not okay to specifically pick that path from the start. Let's be fair.

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