So, I've noticed that many utility skills will say "Breaks Stun" on it in the tooltip. And I've been thinking about this for quite a while...
Stun is the least dangerous of all the CC effects in the game, imo, specifically because of how short it lasts. I keep trying to pick abilities in builds in such a way that I know I can break Stuns, but I'm also thinking about Stuns based on my WoW experience. Most Stuns in GW2, however, don't actually last that long.
The Mesmer Pistol Trick Shot: 2 seconds
The Ranger Shortbow skill Concussion Shot: 1 second
Thief Pistol Whip: 1 second
Elementalist Shocking Aura: 1 second
I could go on, but as I go down the list, the longest Stun in the game comes from the Warrior with the Mace Burst Skill, at 4 seconds.
So all these skills that break Stun seem almost pointless to me... unless it's the case that they don't just break stuns specifically. (that being said, most CCs that prevent actions are just as short as these Stuns)
Does anybody know more about this? Am I over-thinking this? O_o
I feel like it would be a silly idea to blow a 60-second CD ability to break a 1-second Stun, ya know?