If I wanted to make a character that was purely a gatherer (three gathering skills) for the purpose of selling materials to make money, which three would you recommend I go with out of Slicing, Archaeology, Bioanalysis and Scavenging? I'm assuming Slicing would be the first, since the middle man (the GTN) would be gone, but not sure what the potential market is like for the others. Assume I play on a high-pop server (because I do) so the economy is good.