Originally Posted by
Lalicat
After trying GW2 and seeing what happens when every class has over-the-top spell effects, I'm pretty okay with mages in terms of visuals.
When I talk about being revamped I'm talking about drastically changing the way we work (suddenly we have "charges" for certain spells, we use a difference resource than magic etc etc...) - something VERY drastic. I don't think that's necessary. When you say "revamped" what do you mean? Getting new spells? Giving current spells a new look?
No, I don't lack imagination. I'm an artist and work in design every day. In fact, I use my imagination to "fill in the blanks" if I feel that something is missing in visuals, storyline etc. It's why I love novels so much. Shouldn't that indicate a lack of imagination in someone who requires MORE visual effects, otherwise they feel that their class is stagnating?
I just don't think a major revamp of mages is necessary. I don't think we're stagnating at all. I just...I have to say, I value creativity in terms of events, raids, dungeons, storyline, quests and so on far more than whether or not my fireball is green or red or if it glows enough. Not to say visuals aren't important at all - they are, obviously - I'm just happy with the class, personally. It's clear that you don't agree, but what else can I say? Will adding some kind of visual "trail" to blink (for example) really improve your playing experience that much?
When I play my mage I don't feel like I'm missing anything. Mage is fun to me as it is.