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  1. #141
    I think taking away HGWT is really antisocial. Most times i see it being used is to helpout someone with a quest who is for instance in the middle of Northrend, which takes way to long to get to unless he can summon you. Meaning asking for help is now turning again into half hour of your time instead of minutes. And when we are raiding and some rl thing happens or a long dc and we like to replace a person with someone on reserve. Which means that person has to now fly all the way to the raid, which can be brutal if his hs is on cd, and 24 people have to wait and do nothing. It was a great invention and it should not be removed imo

  2. #142
    Quote Originally Posted by Kootabang View Post
    MMOs are more than logging in --> asking for a summon --> Raiding --> Hearthing//Logging off.
    Maybe other MMO's are, but not WoW. WoW's "endgame" is raiding. If you reach that level, then there's really nothing else to do aside from the occassional material farming (which is really exciting *yawn*).

  3. #143
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    Quote Originally Posted by Hterezal View Post
    I am curious about these gaming fund raisers that people do these days; Are there special forms that they have to file as with charities or non-profits, or do they simply do their thing, collect money and then pass it on down the road?
    No special form. Literally the only way to donate to the MMO-Champion stream is during this short period and you actually donate straight to the Save the Children fundraiser (No money touches our hands). If you've ever watch the stream you'll know that I'm very picky about never accepting personal donations from doing the stream. It's just a personal preference of mine to never do anything like that and never make any money from you guys watching the stream.

    I'd much rather you whitelist the stream and we make some money together from the Ads that will be going straight into the charity fund.

  4. #144
    I am Murloc! Velshin's Avatar
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    Quote Originally Posted by kazso View Post
    Maybe other MMO's are, but not WoW. WoW's "endgame" is raiding. If you reach that level, then there's really nothing else to do aside from the occassional material farming (which is really exciting *yawn*).
    There is more in this game than just raiding really..pvp, farming material as you said, farming rare mobs, pets, rare spawn mobs, archaeology, professions, questing, and hunting achievements and much much more it's all about your play style. Please say next time that you only like raiding as end game and nothing else instead of saying that the game offers nothing to do in end level.

  5. #145
    No freaking way I'll do same thing 20 days for bloody mount... Is that the best they can come out???

  6. #146
    They remade stranglethorn vale I see, added some chinese looking shit too.

  7. #147
    Quote Originally Posted by Yakshamash View Post
    No freaking way I'll do same thing 20 days for bloody mount... Is that the best they can come out???
    No one is forcing you to have this mount, personally I think it should take 200 days so ONLY people that are dedicated enough will get it, the rest won't.
    "First they ignore you, then they laugh at you, then they fight you, then you win."

  8. #148
    Quote Originally Posted by valcrist View Post
    I am glad they are getting rid of group travel, people have gotten lazy, everyone just sits in town, trolls, shows off mounts for hours and waits for one person to summon everyone, i totally see why blizzard wants people out in the world and i am totally for it. As for the new perks, i like them but they seem like lower level perks instead of upper level perks and honestly 30 needs to be better then what it is, that perk seems more like a 4 or 5 level perk but it also seems like blizzard is trying to fix the perks so people dont think they have to join a level 30 guild. Who knows though its still beta so stop bitching so early in the game, blizzard can easily change those levels and perks 20 times before the retail launch, people really need to stop basing the game off beta, its a fing beta the point is to test if crap works and get feed back on it not sit in forums and bitch like its set in stone.
    How is getting rid of group travel really getting people out into the world? It only means using fp to closest point and then flying to raid/dungeon and standing around waiting for everyone else to get summoned. Remember waiting outside raids with all the people from other groups crowding around the summoning stone, and trying to click your group's summoning port instead of someone else's. Always so much fun since people like to stand around them on their dragons especially.

  9. #149
    Quote Originally Posted by lilbuddhaman View Post
    They remade stranglethorn vale I see, added some chinese looking shit too.
    You seem like the type of person who would go deep into a North American forest then go into a tropical rainforest and say "WTF I saw tree's back in the U.S., this place sucks!"

  10. #150
    How about we get rid of mounts too? Walking from the main city to your raid on foot will really let you see the world.

    Quote Originally Posted by Kootabang View Post
    For everyone complaining about removing Have Group Will Travel..

    MMOs are more than logging in --> asking for a summon --> Raiding --> Hearthing//Logging off.

    I realize everyone has limited time to play the game, but this is an MMO. (MASSIVELY Multiplayer online) Stop being selfish. WoW's playerbase was spoiled from HGWT. As a raider myself, it was handy. Especially for times when I couldn't log in until ~5minutes prior to the start of a raid. But in the end, it's a change for the good.


    ---------- Post added 2012-04-24 at 07:32 PM ----------

    Actually you'll need to farm 4 times as many mats based on the changes, since we're losing both the duration buff perk and the number of flask perk.

    Quote Originally Posted by littlewisp View Post
    The guild perk changes are pretty disappointing. I've posted on the beta forums about how they don't need to be changed, but I guess myself and others just weren't convincing enough. Definitely won't be feeling the urge to get the guild to max level this time around! I do hope they lessen the amount of herbs needed for flasks. For my ten man I'm the one who farms -- our server is small, and you can't guarantee there will be herbs or fish on the AH at any time, so we have to farm our mats. There's a lot I want to do outside of WoW these days, and so I was hoping the time spent farming might decrease, not increase (as is unless they up how long flasks last I'd have to farm double just to make sure we have enough for the raid nights).

  11. #151
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    Quote Originally Posted by Prokne View Post
    My opinion is that they removed HGWT because of the world bosses. They dont want one guys alt camping the spawn and then summoning the entire 40 man group to the fight, they want all 40 to camp and maybe fight with the other faction.

    I dont think its too much to ask to have a HGWT that just summons your group. It would allow people to still get help with quests and summon to dungeons without a hassle. Even if you chain summoned it would take a while and be pretty cumbersome. The other option would be just to not allow you to use it within 1000yd or whatever of the area the boss spawns at.[COLOR="red"]
    This makes the most sense.

  12. #152
    i am getting sick of trolls......
    i know that trolls have been apart of azeroth for along time now but that doesnt mean every damn expansion or major content patch we have to have a new troll area.
    we should rise up and kill the trolls once and for all....

  13. #153
    Quote Originally Posted by Kootabang View Post
    For everyone complaining about removing Have Group Will Travel..

    MMOs are more than logging in --> asking for a summon --> Raiding --> Hearthing//Logging off.

    I realize everyone has limited time to play the game, but this is an MMO. (MASSIVELY Multiplayer online) Stop being selfish. WoW's playerbase was spoiled from HGWT. As a raider myself, it was handy. Especially for times when I couldn't log in until ~5minutes prior to the start of a raid. But in the end, it's a change for the good.
    Nope sorry it's the only reason I play WoW anymore is for the raiding. Think of all the 10mans without a warlock now. Having to go to town to replace someone and then now they have to travel all the way with you to the instance is not going to be fun. Sure at the start of an expansion I do every single quest there is and get dungeons done, but after and raiding starts it's all I care about doing.

  14. #154
    It would seem that Warriors won't be needing eyes where they are going.

    Hell of a sexy set though.
    Love is patient, love is kind. It does not envy, it does not boast, it is not proud. It does not dishonor others, it is not self-seeking, it is not easily angered, it keeps no record of wrongs.
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  15. #155
    Over 9000! ringpriest's Avatar
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    Quote Originally Posted by Darthballz View Post
    Nope sorry it's the only reason I play WoW anymore is for the raiding. Think of all the 10mans without a warlock now. Having to go to town to replace someone and then now they have to travel all the way with you to the instance is not going to be fun. Sure at the start of an expansion I do every single quest there is and get dungeons done, but after and raiding starts it's all I care about doing.
    Speaking of warlocks, isn't this going to cause a higher demand for them in raids? And if it does, what does that say about "bring the player, not the class?" Ah well, I really should have learned better than to expect consistency from Blizz.

  16. #156
    "No one is forcing you to have this mount, personally I think it should take 200 days so ONLY people that are dedicated enough will get it, the rest won't."

    To me, 200 days for the new mount is a bit much. But 50 (2 months minus days off) would be about perfect.

  17. #157
    Quote Originally Posted by tala1the5cyborg View Post
    hmm... i hope..REALLY hope this isnt Zandalar, THE zandalari island.. but something tells me it is...
    I always imagined a huge island looking zul-gurub-ish with a huge astec temple(gundrak size atleast) in the middle, where Rastakhan would sit at the top of a throne.

    Not something chinese mogu shit with some huts off the coast....
    "Zandalar is a sizeable island a ways southwest of Westfall. Two huge mountains rise from its green canopy; one of these mountains is in fact the great ziggurat-city Zuldazar, while the other is snowy Mount Mugamba. Other, smaller ziggurats — the domains of troll priests and witch doctors — also jut from the jungle, and birds and stranger beasts fl it above and among the trees. Troll priests and witch doctors live all over the island. It is a lush and tropical place, and a deadly one."

    If it is Zandalar Isle then I am hoping they change the Mogu-style back to the Ziggurats also... I -love- the Arathi Highlands and all those tiers of the huge temples ect. Right now it just says a Zandalari isle so hopefully it'll be an offshoot and not Zandalar it'self. Though I would adore to see the Isle of Zandalar being as my Troll is Zandalari (and has been from the beginning)

    As for HGWT, It's going to be missed as I run old school raids and it was a boon to be able to hop from raid to raid or add new people when we shifted from one to the other. I can live without it, but it will be greatly missed.
    Last edited by Malis; 2012-04-25 at 06:58 AM.

  18. #158
    Merely a Setback Kaleredar's Avatar
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    Quote Originally Posted by ringpriest View Post
    Speaking of warlocks, isn't this going to cause a higher demand for them in raids? And if it does, what does that say about "bring the player, not the class?" Ah well, I really should have learned better than to expect consistency from Blizz.
    Or people could just fly to the damn raid. It's one unified continent to travel over... It's not like you have to get 40 people from Storwind to Silithus.

  19. #159
    Deleted
    i think blizzard is trying to give an old feeling since people always mention how they miss vanilla or tbc age. As for travelling lets wait and see . Mages might get portals to instances or near them and locks might be able to summon more than 1 person. Also a good raider is not someone that sits and wait to be summon but someone who is outside the instance ready to go in.

    On the other hand when people are used to have the candy in their mouths sudderly to remove it and place 1km away might cause alot of complains in the first month.

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