1. #12001
    Quote Originally Posted by Balte View Post
    Who else is ready for the "WoW was the first MMO" and racist chat at launch?

    I know I am.
    I know I might, just for the fun, troll one time... I'll just type this and grab a popcorn :

    "Did someone say [Thunderfury, Blessed Blade of the Windseeker] ?"

  2. #12002
    Deleted
    Quote Originally Posted by Sydänyö View Post
    In other news, 10 minutes requesting character load, loading into a zone, "1 minute until maintenance"..
    lol almost same thing happened to me. I tried to log in every now and then for almost whole day, finally logged in, played for about 15 minutes or so and saw maintanace message

  3. #12003
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    Quote Originally Posted by Greevir View Post
    I actually disable zone chat in ESO. I have no need for it.
    Sounds silly if you ask me. I don't even like talking about other MMOS in new ones. Makes no sense.
    #TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde

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  4. #12004
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    Quote Originally Posted by shadowstep View Post
    Yeah, im sorry for wanting to TEST a game in a BETA TEST before i decide if im going to bury 60€ on it and pay a sub fee for it.....
    but hey atleast i know that the loading screen works
    Then wait for the open beta. This one is not meant to show you the game, it's meant to measure how servers reacts to many logins.

  5. #12005
    Quote Originally Posted by cuafpr View Post
    I guess its good they did this stress test cause a launch like this would kill it.... i'm shocked at how bad it is really, if it was an open stress test i could see it, but when you control the number of accounts/keys this is bad. bugged quest still and numerous other bugs i still have faith in the game, but I do not see a smooth launch. Hopefully i'll be surprised.

    oh and its very much the slow paced RPG not fast passed so I see this being a nich market.
    I feel the experiance was quite stable at times, even with thousands of people logging in at the same time. It's quite possible that Zenimax was stress testing servers themselves, rendering them vulnerable to crashes and such when we were playing - hence the problems. If they are testing the servers, they have to test how they would work in the worst case scenario.

    Anyway, my 2 cents on ESO itself: a ton of fun, that's for sure. I've played a couple of MMOs besides WoW, and only this one has anything more to offer than, say, RIFT, SWtOR or GW2. Combat is quite cool, graphics are amazing for the requirements, crafting system is very intuitional and well explained (Goat Bone Soup, yum), FPP view works stunningly well in MMO enviroment.

    What kinda feels weird, aside of obvious "hey, it's just beta" bugs and holes, is surely the system itself. I always play an archer type in those games, but for some reason the class system barely supports such a choice. And class system in TES game feels bad in general. Was it so hard for them to simply leave players with weapons and a couple of general skills and allow you to play with everything, eventually making you go in a certain direction by morphing certain skills? It would be much more logical than just blindly choosing "Dragon Knight" path and locking yourself to it.

  6. #12006

    Unhappy

    Quote Originally Posted by RICH8472 View Post
    I would rather have it launch like Rift than SWTOR.
    Um, okay? I played on the SWTOR launch, and it was almost entirely smooth. Their problem had nothing to do with being overwhelmed on servers or anything of that sort, but that they kept adding so many damn servers that the playerbase became diluted from the start. ESO doesn't have servers in the same sense that SWTOR did, so it'll avoid that.

    What you should be hoping for is that it doesn't do a Simcity/Diablo III launch. Today's a taste-test of the Simcity debacle, so it's good they're testing that and (hopefully) fixing it

  7. #12007
    Deleted
    Quote Originally Posted by Ysilla View Post
    Then wait for the open beta. This one is not meant to show you the game, it's meant to measure how servers reacts to many logins.
    Open betas are no more "for the players" than closed betas are. That's a twisted mindset that needs to be gotten rid of. Being a beta tester is a responsibility and a job. They don't exist so that players "get to experience the game", or some shit like that.

  8. #12008
    Deleted
    Quote Originally Posted by logintime View Post
    Um, okay? I played on the SWTOR launch, and it was almost entirely smooth. Their problem had nothing to do with being overwhelmed on servers or anything of that sort, but that they kept adding so many damn servers that the playerbase became diluted from the start. ESO doesn't have servers in the same sense that SWTOR did, so it'll avoid that.

    What you should be hoping for is that it doesn't do a Simcity/Diablo III launch. Today's a taste-test of the Simcity debacle, so it's good they're testing that and (hopefully) fixing it
    Are you US or EU? The EU launch of SWTOR was terrible, it got so bad that I carried on playing WOW for a few days until the starter zones were clear, I remember the 4 hour queues and it makes me shudder.

  9. #12009
    Quote Originally Posted by Balte View Post
    Who else is ready for the "WoW was the first MMO" and racist chat at launch?

    I know I am.
    Oh my god, I know I'm evil, but sometimes I just have SO much fun with this. It's almost as much fun as getting on the PTW argument, and then schooling the kiddies that it's actually been around since before they were born !

  10. #12010
    Odd, my latest failed attempt at trying to log in gave me a message that "I'm not entitled to play on this realm". Anyone else seen this one yet?

    Never mind - I see they took the server offline again.
    Last edited by Ateista; 2014-02-08 at 07:34 PM.
    "And so it begins, grab on to your nipples, it's gonna be one hell of a ride." ~ Meteoria
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  11. #12011
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    looks like the server has gone lala again

  12. #12012
    The server is down for maintenance.

  13. #12013
    Quote Originally Posted by RICH8472 View Post
    Are you US or EU? The EU launch of SWTOR was terrible, it got so bad that I carried on playing WOW for a few days until the starter zones were clear, I remember the 4 hour queues and it makes me shudder.
    Ah. I was part of the US launch. That might be the difference. At any rate, ESO hopefully had better not have lockout issues on launch. Seeing what it did to Simcity, this game could die quickly if it experiences anything even remotely close to that level.

  14. #12014
    Deleted
    Quote Originally Posted by cuafpr View Post
    I guess its good they did this stress test cause a launch like this would kill it.... i'm shocked at how bad it is really, if it was an open stress test i could see it, but when you control the number of accounts/keys this is bad. bugged quest still and numerous other bugs i still have faith in the game, but I do not see a smooth launch. Hopefully i'll be surprised.

    oh and its very much the slow paced RPG not fast passed so I see this being a nich market.
    Stress test is where they force their servers, to the numbers of people online... not the other way around. The number of people online, isnt what they are testing (or they would do open beta). The test "how many people can the servers handle" will be later today.

    The slow login, etc... is wanted. Also, the only quest i found, that is bugged, was the intended one, to stop people from moving away from the only zone available (the main story one). They aren't doing tests to content. They are testing how the megaserver handles parties, how it handles at max capacity (stipulated by them), etc. If they were testing content (quests, mobs, etc) they would open new areas.

    There are smaller bugs, but, hands down, this is the smoothest closed beta/stress test i have ever participated on (one of many).

    EDIT: i agree with you on your last sentence. It is gonna be a more selective MMORPG... and i am soooo glad about that.

  15. #12015
    Deleted
    I've tried the beta for a little while, and I have to agree it looks very good ( when actually playing, the character screen looks bad for some reason )and has way less lag than most of today's MMo's, even WoW.
    On the other hand, I just couldn't find any will to get at a high level to truly experience this game.

    I wish it will have a big success, and become a good competitor on the market. I think the mmorpg scene has become stale because of the lack of competition, especially on the higher-end of the spectrum. ( against World of Warcraft )

  16. #12016
    Quote Originally Posted by Greevir View Post
    I actually disable zone chat in ESO. I have no need for it.
    I find there can be some good conversations had in zone chat. Like last night when we were debating the merits of ESO getting rid of classes altogether.

  17. #12017
    Quote Originally Posted by RICH8472 View Post
    Are you US or EU? The EU launch of SWTOR was terrible, it got so bad that I carried on playing WOW for a few days until the starter zones were clear, I remember the 4 hour queues and it makes me shudder.
    It was really bad in the NA side too.

  18. #12018
    I didn't have a problem with SWTOR's launch.

    Ironically, probably the worst launch I've ever been involved with was WoW.

  19. #12019
    Deleted
    Servers should be back up by 3:30PM EST.

  20. #12020
    Quote Originally Posted by Doozerjun View Post
    Ironically, probably the worst launch I've ever been involved with was WoW.
    And every x-pack release for it is pretty unplayable for hours/days. At least BC and Wrath were.
    Quote Originally Posted by xanzul View Post
    Quote Originally Posted by obdigore View Post
    So if the states get together and work with the Legislative Branch to write an amendment to the federal constitution, you think the Judiciary (SCOTUS) could strike it down for being 'unconstitutional'?
    Uh...yes. Absolutely.

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