that's a medium/medium-high setup though. that setup is simply not powerful enough to run eso on max even when they optimize it a bit more.
so far, from my experience, the people who have complained about the video settings are simply sporting way less of a powerful rig than they think. the average gamer is not going to be using a 2gb card, or an oc'd 4670k, or even have 8gb of ram. they're simply underpowered.
it's like saying "my stock 99 miata won't even hit 200mph". of course not, it's because its ceiling is simply nowhere near that
your rig doesn't even meet the maximum requirements ZOS has posted and honestly, that's when it's running optimally which in beta, it really wasn't. eso is going to stress a system more than bf4 ever did on max. i imagine that after launch it will receive a few optimizations that are required when the rush shows a few more flaws in the engine than the beta stress tests did.
I perfectly knowConsidering a new PC for games and keeping laptop for all the rest stuff.
Btw: My laptop runs Wildstar smoothier and better than ESO.
ESO is more gpu-needy. My laptop's GF620M is the bottleneck. I have 6yo PC with intel Core 2 Duo E6300 + GF 8800GTS (many players here may consider it as an ancient PC) and it runs ESO much better than i5 + GF 620M laptop, simply because GF 8800GTS is better than 620M :P
My brother has Core 2 Duo E8400 + GF 450GTS and it runs ESO smoothly, stable fps, on high/very high.
Basically, any i5 or i3 or even older Intel Core E8400 + GF 450Ti + 8Gb ram is more than enough for a very high settings and smooth ESO experienceI know people with i5 + GF 760Ti having stable 40-60 fps in huge battles on ultra settings.
Last edited by Slaughty8; 2014-03-26 at 02:54 PM.
http://www.elderscrollsonline.com/en...eteran-content
Not really anything new in the way of information that I can see but, excited nonetheless![]()
eeeh ... at least they're confirming a lot of stuff ...
Craglorn
Sounds fun, but the necessity to always have a full group for such a large zone is going to be annoying at some point ... it will be quite an effort to find 3 other people for exact the same content you're going to do.The first ESO Adventure Zone is called Craglorn, a zone that is situated between Hammerfell and Cyrodiil. All content in Craglorn is built for a group of four. The story revolves around a mysterious removal of the constellations from the sky, so the Warrior, the Thief, the Mage, and the Serpent all play a part in unraveling the mystery of Craglorn.
Imagine a zone similar in setup to a standard PvE zone, but tuned for a group of four. Follow a story, or just go explore. Delves are instanced to your group; these are the interior spaces where you’ll always find a boss and a Skyshard. There are events similar in mechanics to Dark Anchors but with a different fiction—and much more difficult. There are also story areas that are similar to very large dungeons—each has a quest guiding you through them. These can be replayed as much as you want. And this is just the tip of the iceberg: there are lots of little events, a full storyline and quests, more crafting opportunities, and entries to the Trials, our large-group Veteran PvE content.
"Raids"
that sounds .... nice. A leaderboard for "hardcore" pve content? That'll give the elitists something to do at least.Trials. Twelve people fighting through an increasingly difficult experience. A Trial is instanced to your group of twelve. There is a staging area where you can plan your attack and the Trial itself.
In a Trial, you will have a limited number of resurrections, known as a Soul Reservoir. Too many resurrections mean that you have failed the trial. It takes a lot of coordination to survive a Trial. The enemies you face in a Trial will be difficult, while the surroundings are some of the most beautiful places in ESO. Provided you do survive and make it to the end of a Trial, your group might make it to the leaderboard. Trials have a running clock and mistakes, including deaths, can add a time penalty. Turn in a great time, however, and you might make it to the top of the leaderboard. If you fail, your group can restart and try again.
I finally got SweetFX working with ESO. The game look way better with it no doubt, already seen videos. Also you can enable it on the login screen and it gets rid of the filter/tint that makes everything look bland. You can already make the game look better, without being in the game. Yes it gets rid of the that terrible filter/tint.
If you want to know how to get SweetFX working with ESO: http://www.reddit.com/r/elderscrolls...weetfx_preset/
This is the only way to get SweetFX working in ESO. Takes a couple more steps than usual to get it working, but it works.
It was on the PTS forums, but it is also posted on Reddit.
http://www.reddit.com/r/elderscrolls...hanges_to_api/
Was just headed here to drop the link, that's looking.... fairly healthy for end game. You could maybe stick a system over the top where completion times and # of deaths gave different loot (even if just cosmetic - like "here's a bucket of unobtainium - but it's no stronger than orc" but obv nicer looking).
Originally Posted by Boubouille
Originally Posted by xxAkirhaxx
I am 100% sure Trials will be like WoW Triall of The Crusader Arena, Arena for ellitist-pve-wannabe + hardcore players, replayabilty for some time for them, so they will also keep them busy and pleased. Very clever, Zenimax, doing something that small not needing many resources, at the same time pleasing hardcores.
there are already quite a few endgame costumes ... like the emperor costume you get while you're emperor.
Dark Seducer Golden Saint Mannimarco
Maybe those are rewards for beating the trial within 3 hours / 2 hours / 1,5 hours or something like that
Veteran content sounds good, dunno about those trails yet though. I hope it's somewhat more and I wonder when those will be released.
Well, the current adventure zones sound like they'd give a pretty easy adaptation to being an indoor environment. You could shrink an adventure zone to something that was a dungeon as the main area with single instanced boss encounters (and either instance or don't instance the main dungeon area - fill that with enemies too ofc).
"leader boards" on that would then be about a team that could clear the whole X number of bosses/dungeons in the zone in the times/# of deaths.
I mean, you could even take a chunk of something that would sit happily around a city in skyrim (like city with surrounding countryside) make the area a warzone with some daedric lord (i.e, hard) and have the bosses stuck in corners of that. They can make it VERY close to a "raid" setting if they wish, the tech is being tested at the high end first as a main content creation system for the game, if they can package and release an adventure zone every.... 3 months? It's like a container of everything that would go in a patch but tucked neatly together.
Clearly postulation (I don't KNOW these things) but it seems to make sense.
Last edited by mercutiouk; 2014-03-26 at 03:23 PM.
Originally Posted by Boubouille
Originally Posted by xxAkirhaxx
Has anyone here set up a child account for ESO?
I preordered for myself, but now my daughter wants to play and play with me so I need a second account. I want to set it up so I can access both accounts and pay for them from a single place. On other games it's been fairly easy to do, but I haven't figured out how to do that on ESO's account setup page and going to their help system was... less than helpful.