1. #1

    Kil'jaeden's Cunning's Potential

    Does anyone realize the potential of this talent? Let me illustrate:

    1) Affliction Warlock meets Arms or Fury Warrior.
    2) Warlock sends felhunter out to spell lock warrior to lock him in combat so he cannot charge.
    3) Warlock uses glyphed Curse of Exhaustion to snare warrior for 50% speed.
    4) Running warlock uses passive Kil'jaeden's Cunning to cast Haunt and Unstable Affliction on Warrior while running.
    5) Then proceeds to DoT up as usual.
    6) Warrior switches stance, and intercepts, you Mortal Coil or Shadowfury and run, and run. [If executed well, the warrior won't even get in range to intercept]
    7) You spam Malefic Grasp while moving.
    8) Repeat, and keep Curse of Exhaustion on.
    9) 1 km later, you win with full health.

    OR

    1) Use it on an Enhancement Shaman, Retribution Paladin, Monk, Death Knight, or most melee classes (Use Singe Magic, Unbound Will, Burning Rush or Demonic Circle: Teleport, or PvP trinket to get rid of snares if they get you).
    2) Run, run, run. Cast while moving.
    3) Win with full HP 1 km later.

    OR

    Running Priest or Mage tries to go near you and cast psychic scream or frost nova. You run, and cast fear while running.

    OR

    1) Affliction Warlock meets a Shadow Priest.
    2) Warlock casts CoX on Priest and maintains a distance of 40 yards away.
    3) Warlock puts up DoTs while running, and interrupts Priest from casting Mind Blast or VT by carefully moving out of 40 yards range.
    4) Warlock keeps spamming Harvest Life or Malefic Grasp at 40 yards (channelled spells can be 'extended' beyond 40 yards for a bit before breaking).
    5) 1 km later, the priest has failed to get off a single Mind Blast, VT, or Psychic Scream. Priest's Shadowfiend gets CoX'ed too and fails to regenerate any mana.
    6) ???
    7) You win.
    Last edited by creamie123; 2012-05-14 at 02:31 PM.

  2. #2
    Deleted
    How often is a fight truly 1v1. And even if it is for a while, due to the cast time increase on Kil'jaeden's Cunning, you won't get the enemy close to death in a short time.

  3. #3
    Quote Originally Posted by Shedi View Post
    How often is a fight truly 1v1. And even if it is for a while, due to the cast time increase on Kil'jaeden's Cunning, you won't get the enemy close to death in a short time.
    Oh that's the beauty of Malefic Grasp and Drain Soul lol.

    Kil'jaeden's Cunning decreases their tick rate by maybe 25%. However, it's the secondary effect that counts: "Makes all DoTs tick faster for 100%". If Malefic Grasp lasts 4 secs, who cares if it does less damage, your DoTs still tick 2 x as fast and are not affected by KC.

    And I think, being able to cast channelled spells like Drain Life, is the most incredible thing ever. In WSG, you have the flag, and need HP. Instead of standing still to cast Harvest Life ... you turn back slightly (sideways to avoid slowing down backwards), and cast Harvest Life on 5 enemies chasing you. Man, nothing feels better than hit-and-run.

    Or in AV, 40 angry orcs are chasing you. You run and spam Seed of Corruption, Harvest Life etc.
    Last edited by creamie123; 2012-05-14 at 02:41 PM.

  4. #4
    Deleted
    CSing a Warrior into combat so he can't charge... is it 2005?

  5. #5
    Brewmaster Zinnin's Avatar
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    Please, please, please god, please bring your pointless ass threads to the official WoW forums, at least they are used to this garbage.

    We don't need a new thread from you every single time you decide that you need to explain why you would have fun with a talent, or why a talent sucks, or why warlocks aren't as good as spriests or whatever.

  6. #6
    Quote Originally Posted by squidbear View Post
    CSing a Warrior into combat so he can't charge... is it 2005?
    LOL the newest one.

    Quote Originally Posted by creamie123 View Post
    However, a good warlock will always keep lesser buffs such as Unending breath and Detect Invisibility, on top of Twilight Ward and Dark Intent up. Since dispel only randomly dispels 1 beneficial effect, to dispel any of these 4 lesser abilities would waste around 6 seconds of GCD time.
    Quote Originally Posted by creamie123 View Post
    I don't use PvP trinkets or WotF during duels, and I expect my dueling partner to do the same, in order to uphold the purism of the classes' abilities.
    Quote Originally Posted by creamie123 View Post
    However, a good warlock will always keep lesser buffs such as Unending breath and Detect Invisibility, on top of Twilight Ward and Dark Intent up. Since dispel only randomly dispels 1 beneficial effect, to dispel any of these 4 lesser abilities would waste around 6 seconds of GCD time.
    Quote Originally Posted by creamie123 View Post
    I don't use PvP trinkets or WotF during duels, and I expect my dueling partner to do the same, in order to uphold the purism of the classes' abilities.

  7. #7
    Creamie why do you keep making posts about how amazing Warlock CCs are, then 3 seconds later make a post about how much they suck compared to other classes? What are you trying to do

  8. #8
    Do not feed the troll, you're all better than that

  9. #9
    Quote Originally Posted by Bridius View Post
    Creamie why do you keep making posts about how amazing Warlock CCs are, then 3 seconds later make a post about how much they suck compared to other classes? What are you trying to do

    Definite troll,.....been going through a bunch of threads and wondering the same about his comments. Please stop feeding creamie,...it's been scientifically proven that trolls will eventually die if you give them no attention.

  10. #10
    Deleted
    Quote Originally Posted by creamie123 View Post
    Does anyone realize the potential of this talent? Let me illustrate:

    1) Affliction Warlock meets Arms or Fury Warrior.
    2) Warlock sends felhunter out to spell lock warrior to lock him in combat so he cannot charge.
    3) Warlock uses glyphed Curse of Exhaustion to snare warrior for 50% speed.
    4) Running warlock uses passive Kil'jaeden's Cunning to cast Haunt and Unstable Affliction on Warrior while running.
    5) Then proceeds to DoT up as usual.
    6) Warrior switches stance, and intercepts, you Mortal Coil or Shadowfury and run, and run. [If executed well, the warrior won't even get in range to intercept]
    7) You spam Malefic Grasp while moving.
    8) Repeat, and keep Curse of Exhaustion on.
    9) 1 km later, you win with full health.

    OR

    1) Use it on an Enhancement Shaman, Retribution Paladin, Monk, Death Knight, or most melee classes (Use Singe Magic, Unbound Will, Burning Rush or Demonic Circle: Teleport, or PvP trinket to get rid of snares if they get you).
    2) Run, run, run. Cast while moving.
    3) Win with full HP 1 km later.

    OR

    Running Priest or Mage tries to go near you and cast psychic scream or frost nova. You run, and cast fear while running.

    OR

    1) Affliction Warlock meets a Shadow Priest.
    2) Warlock casts CoX on Priest and maintains a distance of 40 yards away.
    3) Warlock puts up DoTs while running, and interrupts Priest from casting Mind Blast or VT by carefully moving out of 40 yards range.
    4) Warlock keeps spamming Harvest Life or Malefic Grasp at 40 yards (channelled spells can be 'extended' beyond 40 yards for a bit before breaking).
    5) 1 km later, the priest has failed to get off a single Mind Blast, VT, or Psychic Scream. Priest's Shadowfiend gets CoX'ed too and fails to regenerate any mana.
    6) ???
    7) You win.
    since when cant warriors charge in combat? And have you ever eared of heroic leap?

    You want to kite a retri paladin with bubble cleanse and freddom and you will be full hp when he has ranged attacks?

    You gonna kite a frost mage? what he is not going to blink or use pet nova / stun?


    Sorry to insult but one of the most retard posts I have read in the past weeks

  11. #11
    Quote Originally Posted by creamie123 View Post
    Does anyone realize the potential of this talent? Let me illustrate:

    1) Affliction Warlock meets Arms or Fury Warrior.
    2) Warlock sends felhunter out to spell lock warrior to lock him in combat so he cannot charge.
    3) Warlock uses glyphed Curse of Exhaustion to snare warrior for 50% speed.
    4) Running warlock uses passive Kil'jaeden's Cunning to cast Haunt and Unstable Affliction on Warrior while running.
    5) Then proceeds to DoT up as usual.
    6) Warrior switches stance, and intercepts, you Mortal Coil or Shadowfury and run, and run. [If executed well, the warrior won't even get in range to intercept]
    7) You spam Malefic Grasp while moving.
    8) Repeat, and keep Curse of Exhaustion on.
    9) 1 km later, you win with full health.

    OR

    1) Use it on an Enhancement Shaman, Retribution Paladin, Monk, Death Knight, or most melee classes (Use Singe Magic, Unbound Will, Burning Rush or Demonic Circle: Teleport, or PvP trinket to get rid of snares if they get you).
    2) Run, run, run. Cast while moving.
    3) Win with full HP 1 km later.

    OR

    Running Priest or Mage tries to go near you and cast psychic scream or frost nova. You run, and cast fear while running.

    OR

    1) Affliction Warlock meets a Shadow Priest.
    2) Warlock casts CoX on Priest and maintains a distance of 40 yards away.
    3) Warlock puts up DoTs while running, and interrupts Priest from casting Mind Blast or VT by carefully moving out of 40 yards range.
    4) Warlock keeps spamming Harvest Life or Malefic Grasp at 40 yards (channelled spells can be 'extended' beyond 40 yards for a bit before breaking).
    5) 1 km later, the priest has failed to get off a single Mind Blast, VT, or Psychic Scream. Priest's Shadowfiend gets CoX'ed too and fails to regenerate any mana.
    6) ???
    7) You win.
    you clearly have no clue what you're talking about, with such outdated data I am starting to believe the last time you played this game was back in tbc, warrior's CAN charge in combat, and intercept shares cd with charge, go have a good look at talents and abilities currently live in the game before posting rubbish plz.

    and btw, charge can be used in combat base line in mist, and there seems to be no intercept in any warrior tree if you check any mist calculator.
    Last edited by wholol; 2012-05-15 at 12:13 PM.

  12. #12
    Deleted
    just spotted this:

    3) Warlock uses glyphed Curse of Exhaustion to snare warrior for 50% speed.
    lolz.

  13. #13
    Deleted
    Step 1. You get silenced. Where is your step 2 now?

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