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    China server developer interview June 5th and the realm merges blog post

    China server merges
    http://www.battlenet.com.cn/wow/zh/blog/6268716/

    Gaming Environment Optimization Program Phase 2 Initiated


    Since the announcement of Gaming Environment Optimization Program Phase 1, we have received a lot of supports from the players of relevant realms. So far, Phase 1 goes very well. Most players have arrived at the target realms and received much better gaming experiences. In order that players can begin their new gaming experiences more efficiently, we will initiate Phase 2 of Gaming Environment Optimization Program On June 5th. Hence the source realms will be shut down. The players of the source realms need to organize and take care of the items and money in mailboxes and AH so the transfer can be completed more efficiently.

    Here is the list of the matches of Gaming Environment Optimization Program:

    Malchezaar Region II (PvP) and Rend Region II (PvP) > Hectae Region II (PvP)

    Shattered Halls Region II (PvP) and The Steamvault Region II (PvP) > Ravencrest Region II (PvP)

    The Arcatraz Region III (PvP) and Ashbringer Region III (PvP) > Feralas Region III (PvP)

    Thermaplugg Region V (PvP) and Mograine Region V (PvP) > Sutarn Region V (PvP)

    Nekros Region V (PvP) and Gordunni Region V (PvP) > Demonslayer Region V (PvP)

    Crystalpine Stinger Region V (PvP) and Mossflayer Region V (PvP) > Rangers Region V (PvP)

    The FAQ is boring so I will not translate it.


    ------------------------------------------------

    China Server Developer Interview (June 5th)
    http://www.battlenet.com.cn/wow/zh/f...pic/5610933750

    Why don’t you allow cross-realm trade between Real ID friends?
    It would make cross-realm item circulation way too easy, which would impact the economy of every individual realm. However, if you really want to play with someone, you can choose realm transfer service.

    Some players are nostalgic about the raid entrance quests. These players sometimes feel the only reason to kill the raid bosses is the loots. Some players are even asking for the return of raid entrance quests. Will this change in MoP?
    Quest lovers and raid lovers don’t have much in common. For many raiders, it is a chore to be forced into a bunch of raid entrance quests. So we are not going to introduce any raid entrance quests at all. On the contrary, because players want to have a reason to raid, we will tell the stories through the means other than quests, such as dialogues of NPCs, events in instances, and the quotes of raid bosses.

    How do players reach Pandaria?
    Through portals. Currently there are no routes to Pandaria.

    Will there be regular championships for pet battles?
    Currently we don’t have such plan.

    Some changes in Cata made some reputations ungrindable (such as the two centaur factions). Will this be fixed?
    If the reputations are achievement-relevant, we will fix it, otherwise we don’t want players to grind the reputations that reward nothing.

    When people try to do The Loremaster achievement, it’s difficult to find the quest lines that they abandoned halfway. How do you think of it? Is there a way to make the achievement easier?
    If you can give us a specific example then we can probably fix it. Besides, the Loremaster achievement in MoP has a little tweak. The quest achievements of the new zones will credit the quest lines instead of numbers of quests accomplished. So the credits are “complete X Y Z story lines”.

    Are the mounts from jewelcraft profession BoP?
    No, they are BoE.

    I ask this out of curiosity. Are there more quests in MoP than in Cata LV 80-85?
    Currently we have about 1300 quests, of which about 300 are dailies. Some quests are available to Alliance or Horde only, but most quests are mutual. The faction-specific quests are probably less than 200. We don’t have data to compare with the previous expansions yet, but it is likely that the number is close to WotLK. And the quests are more focused on dailies (MoP focuses on dailies more than any other expansions).
    And of course, the dailies will be randomized. You can never accept all of them at the same time. If you max out the reputation levels of all factions to provide their quests at max numbers, you can accept about 48 LV 85+ dailies at the same time.

    Have you considered removing the transmog restrictions of main hand weapons so we can transmog them more easily?
    Surely we have!

    After the launch of MoP, will you continue to introduce more world bosses in the following patches?
    Yes, but it depends on how well the world bosses are received. If it’s a success then we will certainly introduce more.

    The Rise of Zandalari patch seemed unfinished; the whole story was not fully described. Will there be more stories about Zandalari?
    Yes, you will see a lot about Zandalari in Kun-lai, and you will discover the connections between Zandalari, Pandaria and Mogu.

    LFR provides a lot of conveniences for many players who are not in raiding guilds. But simply clicking a button to find a raid also decreased the communications within realms. The communications between strangers became less and less. How do you deal with it?
    We don’t have plans to force players to communicate; it is not necessary for those who try LFR to befriend total strangers, especially. Our bottom line is, we think if you play this game with your friends it will be happier, but if you don’t have friends to play with, then LFD and LFR will also help you experience dungeons and raids.

    The popularity LFR received and the benefits it brought are undisputed. But did it bring negative effects too? For example, do players get bored more easily because they can experience raid so easily without the efforts of teamwork?

    This system certainly has some flaws. One of them is that it gives players more reasons to not play with friends, make new friends or join a guild. But according to the statistics before and after the release of patch 4.3, we didn’t find players more easily bored about the new raid.
    A more functioning guild finder may solve the problem to an extent, but a single system could not possibly fulfill the needs of all players. We hope to make more improvements in 5.0 (including off-line communications or a database website).
    Last edited by otarma; 2012-06-06 at 05:55 AM.

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