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  1. #1
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    Can you have too many alchemists?

    AS the title says, can you?

    The reason I'm asking is that i have atm 5 (soon to be 6) lvl 85's and 3 of them already have 525 in alchemy (1 Transmute, 1 potion and 1 elixir master).

    And since MoP is an ok amount of time away and i spend almost all my time online lvling right now i will properly have 8-9 lvl 85's when it hits and i was thinking that if i have 1 potion master, 1 elixir master and the rest of my high lvl chars being transmute masters it would be a quick and painless income?

    Just want some feedback

  2. #2
    I am all for multiple alchemists once you have all the other professions maxed on alts. like you said 1 pot, 1 elixir, rest xmute.

  3. #3
    Not until they stop putting 1 day cooldowns on all the good transmutes, which will probably never happen.

  4. #4
    Alchemy is the quickest and easiest of the professions to max and given the cd's on transmutes, one of the only ones it makes sense to have more than one of. An extra tailor could prove useful as well as JC's at the beginning of an xpac to get patterns faster, but I pretty much put Alchemy on every new toon I roll.

  5. #5
    Herald of the Titans Gracin's Avatar
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    Alchemy is a profitable profession to have when it comes to the first half or more of an expansion because of one day transmutes. That combined with how cheap it is to level(5k in the Ah) and you have a winner for best profession to have multiples of. Tailoring I would say is next best, but tailoring can be very pricey to level multiple times.

  6. #6
    When i still played I had about 6 xmute alchs (no point in having elixir/potion really, guildies can do it for you) and was transmuting life that I brought for 2g each into air that sold between 15-18g. Made an average of 630 air (assuming 15 per, not counting procs) per week which made me about 10k, costing ~1300g for mats. Great money maker if you do it every day, but you need to be good at buying life when its low and selling air when its high etc, to maximize profit. For example, life was ~3g at usual prices but by using trade and watching for bulk auctions I would buy upwards of 10k life at a time when it was 2g.

  7. #7
    Brewmaster Uriel's Avatar
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    My personal opinion: No!

    Alchemy is a quite handy profession. It offers limitless Miniflask and limitless healtpots wich is always nice in 5mans for example
    Alchemieststones are quite powerfull
    I doubt that transmute CD will be lowered or so so you can create more rare stuff

    My PvP DK and Priest are Alchemists and I do love this prof ever since I learned it.

  8. #8
    Quote Originally Posted by lunchbox2042 View Post
    Not until they stop putting 1 day cooldowns on all the good transmutes, which will probably never happen.
    It's not going to get you a million gold, but the transmutes are still a good source of quick, easy, guaranteed money. I'm not sure about today, but the life->air transmute was 250g on a bad day, per transmute. I had 4 alchemists, so that was 1,000+ gold a day. Before 4.1, life->air could be 1,000g per transmute. If you don't want to learn how to play the AH and just want to spend 5 minutes a day collecting free gold, alchemy is your best bet. There's been good transmutes for 3 expansions in a row now, so it seems likely that MoP will continue the trend of alchemy being a reliable source of quick easy gold that give you enough for the basics, not a Spectral Tiger, but enchants, gems, repair bills, and a BoE or two.
    ಠ_ಠ

  9. #9
    I have 3 alchemists, one with each speciality. I also have every other profession maxed across my characters, if I do level anymore characters I would go for transmute alchemy and whatever else (I have 3 with inscription so it might also be this as it's cheap and easy to level).

  10. #10
    Wouldn't it be more profitable to have all of the crafting professions first before you start doubling up?

    Recently, the Heavenly Shard truffle shuffle has been somewhat profitable which requires Mining/BS/Enchanting.

    Back in LK, the prospect shuffle was pretty excellent which required JC. The Leg Armor shuffle and Spellthread shuffles used to be good in LK (and for a bit in Cata) which required LW/Tailoring.

    Its easier to adapt to the market when you can do everything.

  11. #11
    As it currently stands on my server, for each transmute master you have that's an effective 200-300g a day from Life -> Air transmute. It sells in less than an hour at no less than 15g a pop, every single day, no matter the amount.

    So, the answer is no. You can't have too many alchemists, because transmute spec is literally like printing gold.

  12. #12
    Deleted
    You guys seemed to have overlooked the fact that the transmutes in MoP are based on a rare item (spirit of harmony) that is consumed when the transmute occurs.

    That seems to be the limiting factor, not the CD. I might be wrong on that, but it's what I've read.

  13. #13
    Quote Originally Posted by Esg View Post
    When i still played I had about 6 xmute alchs (no point in having elixir/potion really, guildies can do it for you) and was transmuting life that I brought for 2g each into air that sold between 15-18g. Made an average of 630 air (assuming 15 per, not counting procs) per week which made me about 10k, costing ~1300g for mats. Great money maker if you do it every day, but you need to be good at buying life when its low and selling air when its high etc, to maximize profit. For example, life was ~3g at usual prices but by using trade and watching for bulk auctions I would buy upwards of 10k life at a time when it was 2g.
    exactly how i play it =)

    got five xmute masters

  14. #14
    I have (had) seven, although i quit/suspended play a while back. I was doing the life to air switch, made a ton of money, regularly. I would occasionaly do the gold transmute. And all xmute specialists.

  15. #15
    Deleted
    3 chars maxxed out on Alchemy here earning me 1k+ gold per day for 5 seconds of work each.

    Loving it

  16. #16
    Quote Originally Posted by Nodata View Post
    You guys seemed to have overlooked the fact that the transmutes in MoP are based on a rare item (spirit of harmony) that is consumed when the transmute occurs.

    That seems to be the limiting factor, not the CD. I might be wrong on that, but it's what I've read.
    Not sure what you mean? Our transmute now is based on volatile life which gets "consumed"


    Tldr: no you can't, and unless leatherworking starts to look up for profit (say, leg enchant costs a BoP chaos orb, then I'll be dropping it for another alchemy.

    ---------- Post added 2012-06-25 at 06:22 AM ----------

    Edit: I mean in the future of mop using something /like/ a chaos orb
    Regen#1804 need NA overwatch friends.

  17. #17
    Deleted
    Quote Originally Posted by Regen View Post
    Not sure what you mean? Our transmute now is based on volatile life which gets "consumed"
    currently there is no transmute living elements alike on the beta and the mop truegold xmute requires spirit of harmony which is a bop random worlddrop. also there are no alchemy cooldowns on the beta. but beta is beta and things might change ^^

  18. #18
    Deleted
    I would have been bored to death by all that leveling.
    One of each type is useful, but I always check to see if we have onn of each type in guild. As I trust guildies and pay pretty good fees, then I dont find the need for alchemy myself.

    The time when this cd was really useful was when you could transmute epic gems. I'd focus on the other professions after 3 and then if I needed that many alts I'd prefer to go and do soemthing other than wow.

  19. #19
    Deleted
    Quote Originally Posted by Regen View Post
    [/COLOR]Edit: I mean in the future of mop using something /like/ a chaos orb
    In MoP transmutes include Spirit of Harmony. It's BoP and a world drop from every pandaria mob. In other words, having multiple alchemists is virtually useless, because there are no cd on transmutes, and you need to physically farm a BoP to transmute anything. Sorry, I should have been clearer.

  20. #20
    Quote Originally Posted by Nodata View Post
    In MoP transmutes include Spirit of Harmony. It's BoP and a world drop from every pandaria mob. In other words, having multiple alchemists is virtually useless, because there are no cd on transmutes, and you need to physically farm a BoP to transmute anything. Sorry, I should have been clearer.

    The part you quoted I was talking about leatherworking. I'm considering dropping it in favor of alchemy or jc
    Regen#1804 need NA overwatch friends.

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