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  1. #621
    Quote Originally Posted by Alyssa View Post
    This is the basis of my theory that F2P will eventually fail, might not be today nor the next couple of years but eventually F2P as we know it today won't work as people love free if it's available, again Piratebay was very small and used mostly by people in the know, attention the entertainment industry gave them made them grow for every time they made headlines through lawsuits and such, once people started getting free stuff through them they didn't stop, something proven time and time again as people bypass obstacles put on them in form of internet censorship.
    I think Valve has a pretty good opinion on how to fight piracy and f2p is similar in that regard. It's almost always matter of quality of service, not pricing. We can all agree that p2p when done right is good enough MMO model, but the issue is almost nobody is doing it right. I do expect that to change in the future however and I can imagine very easy steps for TOR to become atractive p2p title from my perspective.

    My part in this story has been decided. And I will play it well.

  2. #622
    Quote Originally Posted by Repefe View Post
    It's almost always matter of quality of service, not pricing.
    Exactly, I doubt the $15 is an issue for all that many people, at least not that many that you would like as players anyway, freeloaders don't help you much more than to fill the world with people and if you need that your game has issues no matter payment method.

    Quote Originally Posted by Repefe View Post
    We can all agree that p2p when done right is good enough MMO model, but the issue is almost nobody is doing it right. I do expect that to change in the future however and I can imagine very easy steps for TOR to become atractive p2p title from my perspective.
    I think the whole F2P model that everyone is promoting right now needs to crash and burn first, then we might see a return of P2P but done right as the demands of the customer will be larger, currently you have way to many players either defending companies lack of quality with "they are a company that needs to make money" without realizing how much they actually make or by promoting a switch to F2P because they simply don't want to pay any more, free shit is nice and all that.

  3. #623
    The Unstoppable Force Kelimbror's Avatar
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    Quote Originally Posted by Alyssa View Post
    I think the whole F2P model that everyone is promoting right now needs to crash and burn first, then we might see a return of P2P but done right as the demands of the customer will be larger, currently you have way to many players either defending companies lack of quality with "they are a company that needs to make money" without realizing how much they actually make or by promoting a switch to F2P because they simply don't want to pay any more, free shit is nice and all that.
    I think once the market is flooded with F2P, you might see a small surge of B2P games. Companies are seeing larger revenue streams from subs and pure F2P right now. B2P runs a very high risk of making almost no money other than box sales. It also would open the door for more P2W items than pure cosmetic.

    Once F2P is even more prevalent than now, it will allow a couple of pioneers to champion/advertise B2P as being 'different' in order to capture players sick of subs and f2p.

    edit:
    after rereading my post, I have the strange urge to go to the bathroom
    Last edited by Kelimbror; 2012-08-16 at 08:26 PM.

  4. #624
    Let TOR die already
    It's painful to watch.
    (Incoming Activision EA, by the way)

    [Infracted]
    Last edited by Azuri; 2012-08-16 at 08:21 PM.

  5. #625
    Quote Originally Posted by Alyssa View Post
    I think the whole F2P model that everyone is promoting right now needs to crash and burn first, then we might see a return of P2P but done right as the demands of the customer will be larger, currently you have way to many players either defending companies lack of quality with "they are a company that needs to make money" without realizing how much they actually make or by promoting a switch to F2P because they simply don't want to pay any more, free shit is nice and all that.
    I am not sure ... so far demand for p2p only leaded to developer lethargy. I can imagine development f2p->b2p->p2p with monthly service as realistic.
    Last edited by Repefe; 2012-08-16 at 08:24 PM.

    My part in this story has been decided. And I will play it well.

  6. #626
    Quote Originally Posted by Kittyvicious View Post
    I think once the market is flooded with F2P, you might see a small surge of B2P games. Companies are seeing larger revenue streams from subs and pure F2P right now. B2P runs a very high risk of making almost no money other than box sales. It also would open the door for more P2W items than pure cosmetic.

    Once F2P is even more prevalent than now, it will allow a couple of pioneers to champion/advertise B2P as being 'different' in order to capture players sick of subs and f2p.

    edit:
    after rereading my post, I have the strange urge to go to the bathroom
    Quote Originally Posted by Repefe View Post
    I am not sure ... so far demand for p2p only leaded to developer lethargy. I can imagine development f2p->b2p->p2p with monthly service as realistic.
    I wouldn't exclude either scenario to be honest, what I'm fairly certain of is that while F2P is popular now and seem successful I just don't see it lasting, humans are fairly predictable, we are lazy by nature but hard working and inventive if need be, same as we like free shit and will go out of our way to keep getting it for free once we had it, and the F2P model only supports so many free players compared to paying once. At the end of the day I still see P2P as the better system but it requires the customers to be demanding and expect quality and quantity for their money, something I see coming from a F2P collapse.

  7. #627
    I am honestly holding out a fools hope that f2p doesn't outright destroy the game. Though I am imagining that they will start selling character slots with their store, which makes me sad.

  8. #628
    *snip*

    Such rude and vulgar language isn't allowed on the forums. ~Rag
    Last edited by Ragnarocket; 2012-08-17 at 01:54 PM.

  9. #629
    I plan to play again once its f2p and if for some reason I fall in love with it again I'll end up subscribing. I think the game will be much more enjoyable when I'm f2p because I'll feel like I don't have any say in what the devs do, where as when I was in beta and a subscriber and I would try to say something, get over 1,000 views and over 100 posts and not a reponse from a dev...thats just irritating...

  10. #630
    Deleted
    I'm fine with F2P so that my little bro's can come play with me in this game. For me, I'll stay sub til the Cash Shop shows up, I'd rather pay a sub than to buy all the content, which can be a bit more expensive than paying a sub but who know. I'm just crossing fingers now.

  11. #631
    I plan to play again once its f2p and if for some reason I fall in love with it again I'll end up subscribing. I think the game will be much more enjoyable when I'm f2p because I'll feel like I don't have any say in what the devs do, where as when I was in beta and a subscriber and I would try to say something, get over 1,000 views and over 100 posts and not a reponse from a dev...thats just irritating...with f2p I'll at least feel like its not really my game and that the devs don't have to listen to some f2p player (even though they don't listen to subscribers)

  12. #632
    Deleted
    Quote Originally Posted by 12davargo View Post
    I plan to play again once its f2p and if for some reason I fall in love with it again I'll end up subscribing. I think the game will be much more enjoyable when I'm f2p because I'll feel like I don't have any say in what the devs do, where as when I was in beta and a subscriber and I would try to say something, get over 1,000 views and over 100 posts and not a reponse from a dev...thats just irritating...with f2p I'll at least feel like its not really my game and that the devs don't have to listen to some f2p player (even though they don't listen to subscribers)
    experienced that too, took quite a while to have 1 bug issue fixed. i'm still subbed at the moment though, plan to get geared well before F2P comes out so I can choose if I'll stay F2P or Sub.

  13. #633
    Has there been new info on either a date for F2P going live or changes/specs of what is and isn't available? Initially they said Flashpoints and Warzones would be available but limited to a # of runs per week.

    I like the game, had tried Beta and bought late winter, subbed 2 mo.'s but quit due to time and game performance issues. I'd love to at least get the chance to complete some class story lines since I bought the game and all...

  14. #634

  15. #635
    Quote Originally Posted by Qatol View Post
    I like the game, had tried Beta and bought late winter, subbed 2 mo.'s but quit due to time and game performance issues. I'd love to at least get the chance to complete some class story lines since I bought the game and all...
    Yeah ... some of the stories are woth finishing and worth the inital price of the game, so that is good from f2p pov.

    My part in this story has been decided. And I will play it well.

  16. #636
    Quote Originally Posted by Tazkar View Post
    I am honestly holding out a fools hope that f2p doesn't outright destroy the game. Though I am imagining that they will start selling character slots with their store, which makes me sad.
    It won't outright destroy the game right away. They stand a fair chance at making good money for a bit with the change in payment model

    Of course, once the initial "boom" wears off, SWTOR will be right back where it was (or is right now), and the lack of subscriptions will mean it won't be a viable product for as long as it could have been with a sub model. So free to play will likely hasten the "destruction", as you put it, of the game, but it won't be immediate. I think this is EA/BioWare's best chance at making what money they can off of SWTOR at this point, given their lack of success with the subscription model

    There are also free to play games which actually generate quite a healthy cash flow, as well, so there's always a chance that might happen. Switching free to play has actually saved a couple games from complete death in the past, and there are games that were always free to play with microtransactions (even without being pay to win, or just a little bit of pay to win like League of Legends). Just not likely to happen with SWTOR
    Rest In Peace, World of Warcraft. Subscriber count doesn't matter, WoW has been dead in spirit for a while
    Rest In Peace, Star Wars the Old Republic. SWTOR is a fun RPG, but a bad MMO

  17. #637
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    Probably going to get back into the game when the FTP option becomes available. I don't think I'll be playing WoW for MOP.

    Any idea on an exact date? Only info I've found says "fall".

  18. #638
    Scarab Lord Forsedar's Avatar
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    My guess would be mid-late October to be fair. I can't see it coming before that.

  19. #639
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    Quote Originally Posted by Forsedar View Post
    My guess would be mid-late October to be fair. I can't see it coming before that.
    Cool, thanks for the update. Going to try and finish Skyrim for now I guess.

  20. #640
    Quote Originally Posted by Forsedar View Post
    My guess would be mid-late October to be fair. I can't see it coming before that.
    They said November during the conference call, something BW afterwards claimed wasn't true but instead it would be released when it was ready, I'd still put my money on November though as EA is the boss but could very well be later judging by the tone of the BW answer.

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