1. #4121
    The Insane Val the Moofia Boss's Avatar
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    Quote Originally Posted by Proskill View Post
    what about NEW WORLD? jeff bezos' game

    its got dark souls combat instead of tabbing, tho i dont even like DS, but its something different. most likely tho itll be DOA
    There are a lot of unknowns regarding New World. It's being made by a brand new dev team and the first iteration of the game was... not fun. The second iteration might be better but we'll see how well it holds up after the honeymoon launch phase is over. The bigger problem is that, as @Nachtigal touched on, it's being made by Amazon, who haven't made games before and don't have a proven track record. It's unknown if they will pull a bait and switch where months after the game has launched and the media is no longer paying attention to it, if Amazon will insert crazy cash shop shenagains, and who knows if Amazon will shutter it after a couple years if it doesn't turn out to be a smash hit (it seems that every big gaming publisher expects their games to sell at least 4 million copies or something and anything less than that is considered a disappointment or a failure).

    Quote Originally Posted by Frostfred View Post
    As we're at MMO's: My friends and I are thinking about starting a new one to play casually, so I'm looking for some suggestions. We all played WoW in the past, so we're quite used to similar systems, but are looking for something different. Some points:

    1. I live in the US right now, they in Europe. It has to allow for cross-region play.
    2. We play less than once a week together for a few hours (on Saturday, on those days we don't have any other plans in RL). So something very casual-friendly would be good. Maybe something, where we can go on with story during the week and play on the weekend some dungeons together.
    3. We're mostly PvE fans and only play PvP occasionally, if at all.
    4. One of us is completely against action-based systems (e.g. active dodging or blocking like in many RPGs these days). There should at least be classes without that mechanic. An example would be Lancer from Tera, which she couldn't have played / wouldn't have enjoyed, but there were many other classes without such systems in the game.
    5. Currently we're three people, with maybe one ore two more joining. So some group content for around 3-5 people would be great.

    We're thinking about FFXIV, my brother already plays it for some years and it may fit. One of us also really wants to try out New World, but it's still in alpha (beta starting today?) and the current iteration of the combat system is really putting off another one (see point 4). Any other suggestions or ideas about the MMOs I named?
    Right now in FFXIV you can't play across regions, ie Americans can't play with Europeans. The devs are planning to change that in a few months but that hasn't been implemented yet. The game plays slower than your average MMO so I'd imagine a time delay across the ocean would be tolerable, but again that feature hasn't been implemented yet so who knows how that will pan out in reality. The other problem with FFXIV is that is mostly a singleplayer game: you're going to be spending most of your time running to the next NPC, reading dialogue boxes talking to that NPC, watching cutscenes, doing solo duties, and then the occasional dungeon or trial you queue through LFR/Duty Finder with other people. FFXIV isn't a very co-op friendly game at first. Later on in the game, there is stuff you can do with friends but that's after you've gone through the 200-300 hour long story.

    The only MMOs I can think of that would meet all of your criteria would be old tab target MMOs like STO, LotRO, SWTOR, etc. Again these are dated and have predatory cash shops. The big names like ESO or GW2 are action based and require you to react immediately, and a time delay across the ocean isn't going to be a very fun experience.

  2. #4122
    Quote Originally Posted by Val the Moofia Boss View Post
    Right now in FFXIV you can't play across regions, ie Americans can't play with Europeans. The devs are planning to change that in a few months but that hasn't been implemented yet. The game plays slower than your average MMO so I'd imagine a time delay across the ocean would be tolerable, but again that feature hasn't been implemented yet so who knows how that will pan out in reality. The other problem with FFXIV is that is mostly a singleplayer game: you're going to be spending most of your time running to the next NPC, reading dialogue boxes talking to that NPC, watching cutscenes, doing solo duties, and then the occasional dungeon or trial you queue through LFR/Duty Finder with other people. FFXIV isn't a very co-op friendly game at first. Later on in the game, there is stuff you can do with friends but that's after you've gone through the 200-300 hour long story.

    The only MMOs I can think of that would meet all of your criteria would be old tab target MMOs like STO, LotRO, SWTOR, etc. Again these are dated and have predatory cash shops. The big names like ESO or GW2 are action based and require you to react immediately, and a time delay across the ocean isn't going to be a very fun experience.
    Thanks for the response! Are you sure about the cross-region play restrictions for FFXIV? As far as I've seen, it should be possible. Though maybe I misunderstood, and it's still in planning. The restrictions about co-op play may be a dealbreaker, though, as we'd like to play together for the most part. I'll do some more research to see how restrictive it really is, it's still an option due to my brother playing as well.
    About the other suggestions: Maybe we'll check out one / some of those. Predatory cash shops aren't really an issue for us, as long as it's not as extreme as to ruin the experience of players who don't use it.
    Last edited by Frostfred; 2021-07-21 at 02:30 PM.

  3. #4123
    The Insane Val the Moofia Boss's Avatar
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    Quote Originally Posted by Frostfred View Post
    Are you sure about the cross-region play restrictions for FFXIV?
    FFXIV is divided into 8 data centers: 3 Japan DCs, 3 NA DCs, and 2 EU DCs. You can play people on any servers within the same DC. For example, if you and your friend created characters on the Crystal DC (with you having a character on the Balmung server and him having a character on Mateus server), you can play with each other. However, if your friend is on another DC (like you're on Crystal and he's on the Primal DC), then you can't play with each other right now (unless one of you pony up cash for a server transfer to a server in the other player's DC).

    You can create a character on any DC, so if you're in the NA, there is nothing stopping you from creating a character on an EU DC so you can play with your friends, but there will be a time delay.

    TL;DR: right now you just need to create a character on the same data center as your friends and one of you needs to endure a time delay. In a few months when data center travel is enabled, you will be able to have your character located on your local DC so you get a faster response time, and only have to put up with a time delay when you are temporarily playing with your friends on their DC.

    About the other suggestions: Maybe we'll check out one / some of those. Predatory cash shops aren't really an issue for us, as long as it's not as extreme as to ruin the experience of players who don't use it.
    In GW2, you acquire a TON of items very very quickly during gameplay. Like obtaining 100 items within an hour. However, your bag space is very small, so every hour or two you have to stop and spend 15 minutes clearing out your bags... unless you pony up real money to buy for more bag or bank space. If you decide to take up a profession like mining, the mining tools ingame break very, very quickly, so you have to stockpile a lot of mining tools that take up bag space. Or you can pony up money to buy unbreakable mining tools. You can only save one specialization/talent tree build, so trying to have multiple builds you play with is a pain... unless you pony up real money so you can save more builds. Annoying stuff like that.


    STO: They introduced P2W into the game with the Delta Rising expansion in the form of tier 6 ships. Previously the most powerful ships in the game were tier 5s, which were attainable through gameplay. But with Delta Rising, they introduced T6s which were cash shop exclusive and way more powerful than the T5s, invalidating people's hard work in obtaining T5 ships and the money spent on cash shop T5s. In addition, the Delta Rising expansion's difficulty was tuned around using T6s. Even if you had the best T5 setup, it was near impossible to complete the content.

    Over the years, there have been events in which you could obtain a tier 6 ship (there is one running right now until the end of the month), but if you miss them, you're out of luck trying to complete that content.

  4. #4124
    Quote Originally Posted by Val the Moofia Boss View Post
    In GW2, you acquire a TON of items very very quickly during gameplay. Like obtaining 100 items within an hour. However, your bag space is very small, so every hour or two you have to stop and spend 15 minutes clearing out your bags... unless you pony up real money to buy for more bag or bank space.
    Loot was reworked several years ago and now everything drops either container or unidentified gear of three rarities (that stack up to 250 and take exactly one slot per rarity in inventory).
    Quote Originally Posted by Val the Moofia Boss View Post
    You can only save one specialization/talent tree build, so trying to have multiple builds you play with is a pain... unless you pony up real money so you can save more builds.
    It's three by default plus six in account storage. You can also copy and paste builds as text.
    Quote Originally Posted by anaxie View Post
    Looking for Raid.
    They never found one though

  5. #4125
    Banned Video Games's Avatar
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    Quote Originally Posted by Nachtigal View Post
    Pretty sad day for gaming when youve got the worlds richest man marking our hobby for his next harvest. Games these days lack soul... theyre all in it for the money, and it shows.
    There are still soulful games coming out. Scarlet nexus had a decent amount

  6. #4126
    Quote Originally Posted by Val the Moofia Boss View Post
    FFXIV is divided into 8 data centers: 3 Japan DCs, 3 NA DCs, and 2 EU DCs. You can play people on any servers within the same DC. For example, if you and your friend created characters on the Crystal DC (with you having a character on the Balmung server and him having a character on Mateus server), you can play with each other. However, if your friend is on another DC (like you're on Crystal and he's on the Primal DC), then you can't play with each other right now (unless one of you pony up cash for a server transfer to a server in the other player's DC).

    You can create a character on any DC, so if you're in the NA, there is nothing stopping you from creating a character on an EU DC so you can play with your friends, but there will be a time delay.
    Ah, yes, that's how I understood it as well. Though:

    Quote Originally Posted by Val the Moofia Boss View Post
    In a few months when data center travel is enabled, you will be able to have your character located on your local DC so you get a faster response time, and only have to put up with a time delay when you are temporarily playing with your friends on their DC.
    That's new to me. Thanks for the clarification!

  7. #4127
    I suggest Guildwars 2

    -) they added tons of content over the years, not only with new expansions but also with updates in between
    -) a new expansion is coming in Feb 2022 - Cantha
    -) no subscription model
    -) really kind community
    -) no typical quest system but instead events and TONS of collections and secrets (which are often quite lore-heavy)
    -) must fun implementation of mounts I've ever seen in any game (each mount has specific skills which open up new areas or improve travelling through certain terrain)

    short showcase

  8. #4128
    League of Legends is one of the best games if played in the last decade. It is soo fun to play but sometimes luck is not with you. But it is a game and winning and losing are part of it.

  9. #4129
    The Lightbringer Proskill's Avatar
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    any1 here owns Starsector?
    if i buy the game can i use that one copy to play on both stationary PC and laptop? if yes, how does that work without platforms like steam, GOG etc? also does it automatically update when new patches release? basically every convienence that comes with todays gaming platform

    if theres a megathread for it u can link, thanks in advance
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  10. #4130
    Stood in the Fire Preliatus's Avatar
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    Quote Originally Posted by Ivarr View Post
    A sizeable community is keeping Warhammer Online alive.
    Oh wow... my first "wowkiller" love.

    I'm going back honey, I missed you dearly.

    Thank you passionate playerbase for keeping you alive, you'll always be precious to me. How I haven't heard of this sooner is beyond me!

  11. #4131
    The Lightbringer Proskill's Avatar
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    Is there any decent RTS available right now? Pref with multiplayer
    Something that really puts STRATEGY over APM like SC2
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  12. #4132
    I've gone ahead and Pre-ordered that new Tales of (whatever) coming out in 10 days, ULTIMATE edition, for the PS5...

  13. #4133
    The Insane Val the Moofia Boss's Avatar
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    Quote Originally Posted by Proskill View Post
    Is there any decent RTS available right now? Pref with multiplayer
    If you're talking about traditional RTS games from within the last 5 years, the only real ones are Planetary Annihilation and Iron Harvest. However, the devs behind both games are rather scummy.

    If you're willing to accept a more outside the box strategy game (and one that is over a decade old), then I would recommend Mount & Blade: Warband. It is a sandbox RPG/strategy game hybrid where you roam around a medieval setting, doing quests, building up an army, fighting other armies on the battlefield, negotiate with other lords, build your own kingdom, war with other kingdoms, etc. It is one of the most fun games I've ever played; I've derived hundreds of hours of fun from it. There are also a lot of overhaul mods for it. Want to play in medieval Japan, with samurai and stuff? You can do that. Want a Lord of the Rings playthrough? You can do that. Star Wars? Yup.

    Something that really puts STRATEGY over APM like SC2
    Mount & Blade and Iron Harvest.

    In Mount & Blade, you can spend quite a few minutes maneuvering your soldiers into position before the clash.

    In Iron Harvest, the bulk of your strategy will be dependent on mechs, which lumber along slowly. You can order your mechs to head towards the battlefield, and you'll have a few minutes to think about the fine details of your plan and how everyone is going to be positioned and utilized before the mechs actually arrive.

  14. #4134
    Over 9000! Milchshake's Avatar
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    Is there a fun Space 4X that recaptures the magic of Master of Orion 2? I've tried a few of the current generation of games. But I'm wondering if there's some undiscovered gem out there.

    Last Space 4X I've played:
    Endless Space 2, this has come the closest to feeling like MOO2. Hits most of the 4x buttons, plus tons of atmosphere and character. Ship design feels underwhelming. The Hacking (espionage) system is more annoying than helpful. Really breaks immersion.

    Stellaris, the whole grand strategy experience polarizes me. I love the huge scale of it. But planet and empire management feels too tedious. I also dislike anti-snowball mechanics of war declarations, or throttling of tech-rushing. I'm not interested in the 100 years part of the 100 years war.

    Galactic Civilizations III, just a let down from GalCivII. Stardock gated too many basic features behind expansion packs, that I gave up. Still love the ship designer.

    Guess I'm looking for a game that:
    Covers the 4X basics
    Flexible for faster games (singleplayer)
    Factions and ship customization is a bonus

  15. #4135
    Are there any pvp games that have the WoW Battlegrounds ?
    Last edited by Dregon; 2021-11-19 at 04:54 AM.

  16. #4136
    I dont know but I enjoy playing Battlefield - it has vehicles and capture points, much more fun than wow BGs.

  17. #4137
    Guild Wars 2 will always be your best option...available on the market at least.
    The rest is pay to win...

    I dont know about elders scrolls though. Maybe is good too...but you probably need to farm the gear...i have no idea

  18. #4138
    I'd imagine Smite might be up your ally

  19. #4139
    The Insane Val the Moofia Boss's Avatar
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    Quote Originally Posted by Dregon View Post
    Are there any pvp games that have the WoW Battleground ?
    No, there isn't really a game that offers the same experience as playing WoW BGs, let alone RBGs.

    FFXIV has battlegrounds, but there is no objective variety in them and there aren't really any tactics. It's just a zerg rush. There is no rated/ranked/ladder version of it either.

    As I mentioned in the other thread, there are PvP games that require tactics (ie Mount & Blade), but in those games you are quite weak and just one soldier among many. You don't feel personally very powerful like in WoW BGs.

    Quote Originally Posted by Val the Moofia Boss View Post
    Mount & Blade is the only game that sorta has the tactics on a mass scale you are looking for.

    In Mount & Blade, if you're out on the open field as infantry, you need to bunch up or else the cavalry are going to mow over you. Archers exist to fire into densely packed formations of cavalry. If the enemy infantry are slacking off, your cavalry can maneuver around the back and take out the enemy archers and then retreat.

    If you play on Napoleonic Wars servers for M&B, then it simulates pretty accurate Napoleonic combat, with grenadiers and artillery and sudden melee charges, and then cavalry that has to be used in.


    Quote Originally Posted by Chadow View Post
    Guild Wars 2 will always be your best option.
    GW2's WvW is just a zerg rush following your commander around. No tactics here.

  20. #4140
    Quote Originally Posted by Val the Moofia Boss View Post
    GW2's WvW is just a zerg rush following your commander around. No tactics here.
    Im not refering to WvW though.
    Im speaking the normalized gear battlegrounds...which you can do with a level 1 character.

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