Kinda are not supposed to die in Path of Exile though. Even in softcore, the premise of the game hinges on dangerous mechanics that kill you in seconds. Without the difficulty of simply staying alive long term the game design sorta falls apart.
SC is not "it's okay to die mode" like D3. SC just let's you try again if you do.

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So...Prepatch...thoughts?
They should disable TradeskillMaster next.
Affliction in aoe is over-saturated
MMO-Champion


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