I'm worried about the power creep though, some of these classes give absolutely insane bonuses...well, all of them pretty much. Tanky melee cycloners just got way tankier, crit based megadamage shadows just got critier and megadamagier, etc. They're going to have to make the game harder by default to compensate, surely, I just hope they don't increase mob damage more and every build that doesn't devote 80% of its points to hp dies instantly in cruel.
Also really curious what they're going to do with Scion, she only gets one class so presumably it will have a much bigger tree than the others, unless they find a way to give her super generic traits that can fit any build.

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Alot of Hunter armor sets would fit better on other classes.
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Oh, and this one time I ran into 3 of those huge-ass skeletons (white ones) and they all hit me at the same time and probably crit so I got insta-killed from full health... was in Merciless Act-3 I think.

