I am skeptic about the boss buffs. I mean i know power creep is a thing, but i don't really like how the whole game is about speed and efficiency (which is just the staple of any other APRG) but then you have offscreen oneshots, convoluted bosses and so on. I'm not saying bosses should be a zerg but actually strictured stuff and not just clusters of mechanics that can all happen at the same time.
Still wondering how Drox is so painful to beat.