1. #12801
    Console.Write("Title"); Nerph-'s Avatar
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    I wasn't a fan of Harvest, this looks a tad more interesting though, will definitely give it a whirl

  2. #12802
    Elemental Lord Beazy's Avatar
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    Quote Originally Posted by DeltrusDisc View Post
    Yeaaaaahhh...

    I've mostly found previous league announcements to get me hyped up.

    This one? I sat there just like... um... was I supposed to get excited? ._. Besides the IDEA of the league, the way they presented it just felt very low-enthusiasm. Between the music and the voice over, it was just... quiet? Tired? Bored? Unexciting? Sigh.
    This might be a good thing though. I only made 2 chars this season because I just didnt feel like learning/doing the harvest mechanics. But this one seems more hands off, kind of like Betrayal league. I'm actually looking forward to this one.

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    Quote Originally Posted by Edge- View Post
    None of them have really been terribly co-op friendly, and I doubt that's ever gonna change any time soon.
    I freaking wish they would. 90% of my time playing PoE is solo.

    I'm hoping for the day they make a multiplayer league.

  3. #12803
    Quote Originally Posted by Marrilaife View Post
    Not gonna lie, it seems very convoluted to me too. Level up your rogues, equip them with trinkets, know which goes on which mission, have missions matching their skill level... is this darkest dungeon now?

    I have already fatigue after harvest with fixing pylon-dispenser network and constantly running low on some form of energy then desperately buying seeds of that colour to "fix" the fact nothing grows and everything feels like falling apart.

    POE is already a game where it's easy to fuck yourself up, I hope it won't be as bad with the rogues that they could die or lose xp if you fail the mission etc.
    How the hell you managed to "fail" harvest? Literally a tons of guides, ready-to-go layouts and even online planner https://harvest.iw.gy/#/H4sIABGQT18A...Apu0wNAgAAAA==


    PoE IS hard on brain game, no matter how you spin it. You either use 9001% of your brain to figure out stuff or copy from others. If you want simple game, diablo is waiting.

    9001 stats on items and most of them being garbage
    Previous league mechanics like betrayal that literally prints money if you know how to use it.
    Super complex skills gems that you won't have a clue whatsoever what is good without using path of building
    Insane skill tree

    And out of all things people complain about harvest being hard? Seriously?
    This game was designed to be like this, this is why i love it.

  4. #12804
    Quote Originally Posted by kaminaris View Post
    How the hell you managed to "fail" harvest? Literally a tons of guides, ready-to-go layouts and even online planner
    I guess I was another harvest failure. I hated setting up my farm to grow the tier 2 and tier 3 seeds, and the few times I did that, none of the enchants I got seemed worth the effort. So I just stuck with tier 1 seeds after that. And even then, I had terrible luck. Never got the enchants I wanted (wtf was chaos so rare??) and never saw that 6link one either. F@#% Harvest! lol

  5. #12805
    Herald of the Titans Vorkreist's Avatar
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    Quote Originally Posted by kaminaris View Post
    How the hell you managed to "fail" harvest? Literally a tons of guides, ready-to-go layouts and even online planner https://harvest.iw.gy/#/H4sIABGQT18A...Apu0wNAgAAAA==


    PoE IS hard on brain game, no matter how you spin it. You either use 9001% of your brain to figure out stuff or copy from others. If you want simple game, diablo is waiting.

    9001 stats on items and most of them being garbage
    Previous league mechanics like betrayal that literally prints money if you know how to use it.
    Super complex skills gems that you won't have a clue whatsoever what is good without using path of building
    Insane skill tree

    And out of all things people complain about harvest being hard? Seriously?
    This game was designed to be like this, this is why i love it.

    How is it hard if you just said there are tons of guides and planners for that garbage ?
    That is not what people complained about. Its a tedious boring system that most people disliked. Thank god it ends and we move away from it.
    If you like that stuff so much you should stick to Terraria.

  6. #12806
    Very curious about the tuning of Black Hole. It seems with its scaling elements it could be really silly. Phys into Chaos, scales well off duration, can scale off area - could be really good.

    Also considering WOrb CWC Blazing Salvo with added projectiles to pelt everything to death. I love Cold to Fire builds so it could be quite good.
    If you are particularly bold, you could use a Shiny Ditto. Do keep in mind though, this will infuriate your opponents due to Ditto's beauty. Please do not use Shiny Ditto. You have been warned.

  7. #12807
    I never thought once playing POE, "Ya'know, I wish I could hard cast more curses."

  8. #12808
    Quote Originally Posted by kaminaris View Post
    And out of all things people complain about harvest being hard? Seriously?
    This game was designed to be like this, this is why i love it.
    The problem is 99% of the "big brain" intelligent designs for builds of the game still suck compared to meme specs or meta specs.

    In addition, I hate games that front-load all of the "thought" into the non-active combat parts of the game. You bigbrain a build, then still go out and spam 1 skill and hope you can ignore/outdps mechanics because the game is a visual clusterfuck that is designed around you exploding things. Give me more in-depth combat, though I suppose that's hard in an iso RP when there are 100 things on your screen at once. Wolcen combat is a better example of how I think combat should work in poe. The rest of wolcen is pretty meh.

  9. #12809
    Quote Originally Posted by kaminaris View Post
    How the hell you managed to "fail" harvest? Literally a tons of guides, ready-to-go layouts and even online planner https://harvest.iw.gy/#/H4sIABGQT18A...Apu0wNAgAAAA==


    PoE IS hard on brain game, no matter how you spin it. You either use 9001% of your brain to figure out stuff or copy from others. If you want simple game, diablo is waiting.

    9001 stats on items and most of them being garbage
    Previous league mechanics like betrayal that literally prints money if you know how to use it.
    Super complex skills gems that you won't have a clue whatsoever what is good without using path of building
    Insane skill tree

    And out of all things people complain about harvest being hard? Seriously?
    This game was designed to be like this, this is why i love it.
    I mean, it's not so much the "big brain" stuff. I fully admit I haven't bothered with a build from scratch in the years I played, I'd find one that looked good and copy that, tweaking it from there to see if I can get more juice outta it (and usually succeeding). Last one was a Dom Blow guardian I turned into a HoP focused build that had way more defenses and a lot more damage than the original build with only minimal additional investment in terms of gear.

    It's that a lot of these systems, like Harvest, are painfully dull and tedious to some folks. Like, I "got" Harvest, it's not "hard". I knew there were guides on optimal garden layouts within a week, long before I'd hit proper endgame and needed to really start planning and building my garden.

    I just had no interest, because the process of managing even my smaller plots was utterly tedious, and looking at how much additional busywork would be necessary with a full-scale garden I decided to cut my losses because the league mechanic was deeply unfun for me. The amazing crafts? RAD! WE ACTUALLY HAVE SOMETHING APPROACHING PROPER CRAFTING AND NOT A SLOT MACHINE FOR ONCE! The tedium of gardening?...nope.

  10. #12810
    Pandaren Monk bloodwulf's Avatar
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    Quote Originally Posted by LilSaihah View Post
    Very curious about the tuning of Black Hole. It seems with its scaling elements it could be really silly. Phys into Chaos, scales well off duration, can scale off area - could be really good.

    Also considering WOrb CWC Blazing Salvo with added projectiles to pelt everything to death. I love Cold to Fire builds so it could be quite good.
    This is my thought, i hope Black Hole doesn't end up being another CWDT skill, my last character of Harvest had 4 'Cast when' setups and it was getting a bit weird. I like that it appears we are getting at least two Zone control skills, Black Hole and Flame Wall. Both of those look like they could slot very pleasantly into many existing builds.
    We live in an era of "me versus them", an era where something is done that you don't like means you are personally attacked. People whine too much.
    Let us play video games and be happy.

  11. #12811
    The Insane Daemos daemonium's Avatar
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    Quote Originally Posted by Fencers View Post
    I never thought once playing POE, "Ya'know, I wish I could hard cast more curses."
    Ya I really don’t get the point of it after they already put bane in the game.

  12. #12812
    Quote Originally Posted by solinari6 View Post
    I guess I was another harvest failure. I hated setting up my farm to grow the tier 2 and tier 3 seeds, and the few times I did that, none of the enchants I got seemed worth the effort. So I just stuck with tier 1 seeds after that. And even then, I had terrible luck. Never got the enchants I wanted (wtf was chaos so rare??) and never saw that 6link one either. F@#% Harvest! lol
    Harvest T2 seeds are literally printing money. So that is on your end to not understand how to profit from these.

    And you could always sell the seeds. If you dont want to do it.

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    Quote Originally Posted by Vorkreist View Post
    How is it hard if you just said there are tons of guides and planners for that garbage ?
    That is not what people complained about. Its a tedious boring system that most people disliked. Thank god it ends and we move away from it.
    If you like that stuff so much you should stick to Terraria.
    Then dont farm it! Holy fuck how such simple solution was overthought? You literally could ignore entire garden, grab and sell seeds.
    Thanfully PoE is NOT moving away from that direction and new leauge is looking complex as fuck. And garden is coming back.

    If you dont like that stuff stick to diablo.

  13. #12813
    Quote Originally Posted by kaminaris View Post
    Harvest T2 seeds are literally printing money. So that is on your end to not understand how to profit from these.
    And you could always sell the seeds. If you dont want to do it.
    I'm on PS4 where trading is shit. It's practically SSF.

  14. #12814
    Quote Originally Posted by BeepBoo View Post
    The problem is 99% of the "big brain" intelligent designs for builds of the game still suck compared to meme specs or meta specs.

    In addition, I hate games that front-load all of the "thought" into the non-active combat parts of the game. You bigbrain a build, then still go out and spam 1 skill and hope you can ignore/outdps mechanics because the game is a visual clusterfuck that is designed around you exploding things. Give me more in-depth combat, though I suppose that's hard in an iso RP when there are 100 things on your screen at once. Wolcen combat is a better example of how I think combat should work in poe. The rest of wolcen is pretty meh.
    If "big brain" build sucks compared to meme/meta specs then it's not a big brain build but a scuffed garbo.
    PoE never had complex combat and hopefully it will stay that way. I love tinkering with builds talents items.
    Unlike WoW where gear and talents is braindead spreadsheet.

    And PoE does have tons of frontload thought already. Hopefully it will give us even more. Dont like it? Tough luck.

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    Quote Originally Posted by solinari6 View Post
    I'm on PS4 where trading is shit. It's practically SSF.
    Then tough luck then. Its a PC first game.

  15. #12815
    Quote Originally Posted by Edge- View Post
    Seems like it could be interesting, I'll give it a spin to see if I can get back into it after a few leagues I wasn't a fan of.

    Some of the new skills look neat, Void Sphere looks like it'll be fun. Interested in the range and how it'll work because it looks like it might be annoying for mapping, but great for more static fights where you can drop it and run around in circles.
    Maybe. If there was a way to eliminate the campaign and just start there. once. Once in 8 years have I finished the campaign. It gets so god damned boring doing that shit. Maybe there has been a way and I am not aware. But not if I have to go through all what is it, 10 acts now.

  16. #12816
    Quote Originally Posted by Edge- View Post
    It's that a lot of these systems, like Harvest, are painfully dull and tedious to some folks. Like, I "got" Harvest, it's not "hard". I knew there were guides on optimal garden layouts within a week, long before I'd hit proper endgame and needed to really start planning and building my garden.

    I just had no interest, because the process of managing even my smaller plots was utterly tedious, and looking at how much additional busywork would be necessary with a full-scale garden I decided to cut my losses because the league mechanic was deeply unfun for me. The amazing crafts? RAD! WE ACTUALLY HAVE SOMETHING APPROACHING PROPER CRAFTING AND NOT A SLOT MACHINE FOR ONCE! The tedium of gardening?...nope.
    Again
    1. SELL THE SEEDS
    2. buy the crafts
    3. ???
    4. PROFIT!!

    Step by step guide:
    1.


    2.
    Forbidden harvest:
    https://forbiddenharvest.com/
    OR
    https://reforge.poe.dev/

    3. ???

    4.


    And there you go!

    ALL the benefits from harvest without the hassle.

  17. #12817
    Won't have time for this league but seems somewhat interesting (prepatch and launch means nooooooo time for anything for the next months)

  18. #12818
    Quote Originally Posted by kaminaris View Post
    Again
    1. SELL THE SEEDS
    2. buy the crafts
    3. ???
    4. PROFIT!!
    I know dude, drop the attitude.

    My comment was that Harvest is the first time PoE has had actual crafting. Prior to Harvest, it was largely a RNG slot machine unless you invested huge amounts of time and currency to try for specific crafts on an item. Harvest is the first time people have been able to actually craft items with the kinds of stats they want with any accuracy. That's it.

    To me, it was just a damned shame that the mechanic behind it was so tedious and unfun to me, so I was never really able to enjoy the ability to craft without essence/fossil/chaos spamming.

  19. #12819
    Quote Originally Posted by kaminaris View Post
    If "big brain" build sucks compared to meme/meta specs then it's not a big brain build but a scuffed garbo.
    PoE never had complex combat and hopefully it will stay that way. I love tinkering with builds talents items.
    Unlike WoW where gear and talents is braindead spreadsheet.
    What I mean when I say big brained is... say you want to use some skill that isn't meta. That skill should have some build that isn't just a less functional version of some other meta build. You pick everything, get all the gear, etc. All the correct stats. You do everything to make the build as good as possible, and it still lacks in comparison.

    To liken it to wow, say you like mastery or crit, but your known BIS is haste. You can go to the Nth degree trying to make the build you like from a gameplay standpoint as good as that meta, but it will never be. That is a travesty in a game like PoE IMO, where the point is supposedly build diversity. Say

    And PoE does have tons of frontload thought already. Hopefully it will give us even more. Dont like it? Tough luck.
    I don't actually care if PoE is for me or not. I simply have a preference and can easily visualize what would make me interested in playing it again.

  20. #12820
    Quote Originally Posted by BeepBoo View Post
    What I mean when I say big brained is... say you want to use some skill that isn't meta. That skill should have some build that isn't just a less functional version of some other meta build. You pick everything, get all the gear, etc. All the correct stats. You do everything to make the build as good as possible, and it still lacks in comparison.

    To liken it to wow, say you like mastery or crit, but your known BIS is haste. You can go to the Nth degree trying to make the build you like from a gameplay standpoint as good as that meta, but it will never be. That is a travesty in a game like PoE IMO, where the point is supposedly build diversity. Say

    I don't actually care if PoE is for me or not. I simply have a preference and can easily visualize what would make me interested in playing it again.
    No dude, if you pick a skill that isn't meta and it isn't performing well ie, not killing bosses in under 1 second then it's not big brain build.
    I have seen thousands of off meta builds that can absolutely obliterate everything.

    Yeah there are some skills that clearly lack like spectral shield throw but most of them can be really OP.
    Sure you might not get to 1s sirus kills like spectres can but still will perform very well.

    And that is another beaty of the game. You can kill everything with anything, FAST.

    And with current WoW I can try do versa hunter and it's is simply going to be dogshit. There is no point even trying since crit/haste is best by large margin.

    In PoE you have dillemas like should i try bleed? Or maybe impale? Should I this support or another? Is another power charge better than crit multi? Does my build also can handle hits and not die like a fly? Maybe more block? Maybe glancing blows? Elemental damage with attack skills or crit multi or maybe flat increase to elemental? And thousand of other dillemas.

    Most people who complain about other builds "not working" simply cannot do them properly. And most builds on forums are garbo btw.

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