Did they say "souls-like" combat?
Because Johnathan specifically said when asked about POE2 being too slow that the guy responsible for POE1 being zoomy was doing the same for POE2. Then he pointed to Mark and Mark waved.
In the most recent stream, Johnatha and Mark said they intend for players to be more powerful and faster over time.
"Meaningful combat" does not necessarily mean "Souls-like" or "slow-placed." They just didn't want 1 skill dynamic in POE2, which they restated on the Korean games podcast and back at Gamescom last year.
A lot of things players seem to have assumed or interpreted in their own way.