Good take from Kripp.
Didn't even think about how odd that chaos immunity is for ES builds compared to how Armor builds work and considering how Warriors and everyone who starts down there basically can't have access without going "Why would I even play this ascension if I want to go up there".
Didn't see the nerf on the double-defence pieces either, but always thought how little ES/Armor these mixed pieces have in 0.3, I kinda thought I was just unlucky with the random rolls on them and had no comparison in my head from earlier installments. They are indeed somewhat worthless then.
Really nice explanation about how HP Builds are capped really early compared to ES.
Especially with the crafting changes where better gear is accessible.
They do indeed need to add more HP scaling, especially if armor-ignore or bypass attacks still exist. (Overwhelm etc.)
I've seen some attempts at creating melee witches, but didn't rearlly investigate further.
I kinda wonder if you can make maces work in the top part of the skill tree... through elemental damage or something.
Chaos damage really did hurt my Warrior and I'd love to be immune against it and play with mace skills, lol.

Recent Blue Posts
Recent Forum Posts
Hearthsteel Housing Currency and Lion / Wolf Plushie Now on Battle.Net Shop
MMO-Champion

Reply With Quote








