1. #17741
    Merely a Setback Lorgar Aurelian's Avatar
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    Finally decided to mess around with a bloodline and settled on the cat one but really didn’t want to wait till maps to swap my build into working for it, but then I started wondering, are beast portals level/quest locked like the map device?

    Turns out they aren’t so I got my buddy to kill the cat and picked up my blood line at lvl 2. Obviously couldn’t use it till first lab but just the idea that you can get it instantly is funny and I got the cats on crit first and they just one shot every thing.
    Evil only wins when it spreads. It can cause destruction, it can cause death—but those are consequences of its nature, not its victory. Not its goal. The danger of evil, the purpose of evil, is that it causes those who would oppose it to become evil also.

  2. #17742
    Most of the Foulborn unique items I got are not even usable. People are not even buying these things. While I appreciate the volume of items, and the concept is fantastic, the slice of useful items is a bit too small.

  3. #17743
    Quote Originally Posted by Fencers View Post
    Most of the Foulborn unique items I got are not even usable. People are not even buying these things. While I appreciate the volume of items, and the concept is fantastic, the slice of useful items is a bit too small.
    I dunno, here my hierophant is sitting with level 24 skill gems in fucking act 8 and this shit is hilarious lmao.

  4. #17744
    Druid announcement.

    https://www.pathofexile.com/forum/view-thread/3880415

    I hope it is good.

    99% of people will start with druid. Will poe2 seem like a furcon for a while? Uh.. UwU ?

  5. #17745
    Fuck GGG for still doing announcements of announcements.
    It ignores such insignificant forces as time, entropy, and death

  6. #17746
    I hope the bear doesn't walk on all fours. Nobody wants that.

  7. #17747
    Quote Originally Posted by Fencers View Post
    I hope the bear doesn't walk on all fours. Nobody wants that.
    Unicycle mounts are coming, don't worry.

  8. #17748
    Still slowly playing the league spread mostly between my cyclone champ and my cold snap of power hierophant, kinda stopped on my fusillade wander.

    My cold snap dude is like, kinda working. Still need more life - none on boots/gloves and getting life on those nodes will help immensely, but overall it seems functional. Defenses are there with 50% MoM, Corrupted Soul (50% dmg goes through ES), 30% of chaos dealt to ES, life/ES leech, and I just mostly fixed my "sustain while getting hit" issues by taking the 30% damage taken recouped as life and the 3 second mastery. Seems to count all damage, which is spread between life/es/mana so I'm recouping more life damage than I'm taking, which is nice. add in frost shield when I remember to cast it for some damage redirected to that and I'm surprisingly tanky for having 0 armour/evasion and only around 4k life/es.

    Occasionally run out of power charges but it's easily fixed with storm brand since that hits quickly, but that's very rare. it's just boppin through maps, blowing up everything with big aoe on it and freezing almost everything i don't instantly kill. most map bosses end up permafrozen. gear is still pretty meh outside my weapons i can't swap, so lots of room to improve.

    it does feel weird stacking lots of mana and not being archmage, but my level freakin 29 cold snap of power does 5.3-8k base flat cold damage so scaling that harder just ends up being worth more overall than the big flat lightning that was getting added. arcane cloak/sigil of power give me some of that lightning damage back so i guess it balances out a bit. either way, pretty happy with where this self-cooked build is netting out so far on ssf, especially since i'd wanted to play a caster. now i've got a hankering for some weird stat-stacking (found a paradoxica and unveiled ele pen and accuracy on it) or minion (have a monarch hat) character or something stupid.

    Edit: I'm an idiot. Replaced Assassin's Mark with Frostbite, which is level 29 and gives -45 cold res, giving me a total of -79 cold res (34 from exposure, 45 from curse) plus a bit of pen I have on my tree, should functionally negate all enemy res more or less.

    Big damage gain, didn't really need the crit on single target. Also got a perfect turtle corpse, was already thinking about a minion character and now I kinda feel like I gotta.
    Last edited by Edge-; 2025-11-24 at 06:46 PM.

  9. #17749


    She totally fucked the Beast. The rumors were true.
    Last edited by Fencers; 2025-11-27 at 10:37 PM.

  10. #17750
    I got a Foulborn Lori's Lantern. Time for a re-roll.

    Every time I think I'm done with a league something new pops into my head.

  11. #17751
    GGG highlights Kitten Cat Noodle's lore series.

    https://www.pathofexile.com/forum/vi...ge/3#p26461608

    - - - Updated - - -

    I forgot where I read or saw it, but someone said Keepers progresses to quickly and you're just doing the same thing waiting for the tree to vomit a worthwhile piece.

    I kinda agree. I just really don't like the breach rework and I think the old breach doesnt happen often enough. It's kinda exhausting feeding the tree again & again.

    This is kinda of like, a hideout league.

  12. #17752
    Merely a Setback Lorgar Aurelian's Avatar
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    Quote Originally Posted by Fencers View Post
    I kinda agree. I just really don't like the breach rework and I think the old breach doesnt happen often enough. It's kinda exhausting feeding the tree again & again.
    I wish I could feed the tree again and again, farmed 130 divines over the last couple days in maps and I got Mabye 3 unique and 2 currency gifts.

    No clue how the plague didn’t get a drop rate buff as I just had nothing to use my blood on.
    Evil only wins when it spreads. It can cause destruction, it can cause death—but those are consequences of its nature, not its victory. Not its goal. The danger of evil, the purpose of evil, is that it causes those who would oppose it to become evil also.

  13. #17753
    Quote Originally Posted by Lorgar Aurelian View Post
    I wish I could feed the tree again and again, farmed 130 divines over the last couple days in maps and I got Mabye 3 unique and 2 currency gifts.

    No clue how the plague didn’t get a drop rate buff as I just had nothing to use my blood on.
    Don't you think it falls off late game? It's amazing mid-game, but once deep into maps it feels exhausting to me.

    I feel the pressure to feed this tree a lot more than the pirate town.

  14. #17754
    Merely a Setback Lorgar Aurelian's Avatar
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    Quote Originally Posted by Fencers View Post
    Don't you think it falls off late game? It's amazing mid-game, but once deep into maps it feels exhausting to me.

    I feel the pressure to feed this tree a lot more than the pirate town.
    Ya doing tier 14-16 it feels like you get nothing compared to getting a ton while leveling and still a fair amount at lower maps.

    After getting my annoyingly expenssive flesh and flame I'm making my last character of the league so I suppose I can see if it just feels that way or not while I level them through lower tier maps.
    Evil only wins when it spreads. It can cause destruction, it can cause death—but those are consequences of its nature, not its victory. Not its goal. The danger of evil, the purpose of evil, is that it causes those who would oppose it to become evil also.

  15. #17755
    One thing I love about PoE and self-cooking builds - taking small breaks and coming back to realize you're and idiot or can make some decent gains by moving points around.

    Cold Snap of Power dude gained about 1.5M DPS (up to around 5M), lost a touch of sustain but gained a lot of Max Hit taken and more overall EHP. Still have a solid ways to go since some of my gear is still fairly meh but I haven't been investing (trying to 6L a 1K ES chest that will be big, then I'll just need to eldritch or meta/harvest craft suffixes, thank good for Tujen and the tree giving me a 20-stack of divines). Threw a few divines at a Lethal Pride (orange legion jewel) I put in the north jewel slot on the tree - hits 9 fucking notables up there giving me - 15% strength (plus the flat it nets out to like 120 strength), 8% life, and 5% chance to do double damage. Super solid defensively plus solves my strength problem which, on top of being way over on resistances as well means I can start dumping some resistance affixes for more offensive stats.

    Current PoB in case anyone is curious in taking a look, especially if they have suggestions: https://pobb.in/eIDn-gvkp8-o

  16. #17756
    Quote Originally Posted by Edge- View Post
    Current PoB in case anyone is curious in taking a look, especially if they have suggestions: https://pobb.in/eIDn-gvkp8-o
    I'd say there are at least a couple free passive points you could recover: you can grab the travel node northwest from Insightful to bridge to Arcane Potency instead of the two nodes bridging the Templar section to Purity of Flesh (and then optionally take out two of the life/ES nodes if you so choose).

    The Elemental Mastery for Exposure inflicting a minimum of -18% res doesn't help your Cold Exposure when you have two Tulborns granting -24% cold res; it does affect your Hydrosphere's Lightning Exposure, but it seems fairly minimal and there are probably better ways to spend points.

    Is Clarity very important? Or would something like Zealotry + Eternal Blessing be a decent consideration? I'm not sure how much mana [regen] you need when you're not Archmage.

    I think Cold Snap is often used with [Awakened] Spell Cascade if you haven't tried it, but I don't know how it feels in practice (if it's easy to get overlaps).

  17. #17757
    Quote Originally Posted by Shaiandra View Post
    I'd say there are at least a couple free passive points you could recover: you can grab the travel node northwest from Insightful to bridge to Arcane Potency instead of the two nodes bridging the Templar section to Purity of Flesh (and then optionally take out two of the life/ES nodes if you so choose).

    The Elemental Mastery for Exposure inflicting a minimum of -18% res doesn't help your Cold Exposure when you have two Tulborns granting -24% cold res; it does affect your Hydrosphere's Lightning Exposure, but it seems fairly minimal and there are probably better ways to spend points.

    Is Clarity very important? Or would something like Zealotry + Eternal Blessing be a decent consideration? I'm not sure how much mana [regen] you need when you're not Archmage.

    I think Cold Snap is often used with [Awakened] Spell Cascade if you haven't tried it, but I don't know how it feels in practice (if it's easy to get overlaps).
    Oh nice, didn't notice that, that's one free point!

    The Tulborns stack with Hydrosphere bringing exposure to -42 cold res, double checked on this a few places and it seems to confirm.

    Clarity - With Arcane Cloak on Automation, sorta yeah. It gets rough without it at times and Arcane Cloak is just too good mitigation/damage combo to give up - though I could ditch some of my QoL More Duration gems/consolidate skills to ditch a redundant Faster Casting support to open up a 3-link Zealotry with Divine Blessing and probably More Duration (if not then Inspiration to reduce cost prob) which would actually be a bit more damage. I keep forgetting about Blessing skills -_-

    As for Spell Cascade - have not tried! I'm SSF so no access to easy awakened gems, but I haven't really done much Dangerous Play farming and I need to get around to it so maybe I'll luck out.

    Thanks for the tips! Looks like that puts me just shy of 6.5M DPS with the aura and one point moved for either a bit more crit or increased dmg per charge.

    Edit - I forgot the removed Divine Blessing -_-

    Oh well, will tinker around again without Clarity and with Eternal Blessing this time to see how it goes. Might have to take a touch more mana regen but that might be worth the tradeoff.
    Last edited by Edge-; 2025-12-04 at 04:17 AM.

  18. #17758
    Quote Originally Posted by Edge- View Post
    The Tulborns stack with Hydrosphere bringing exposure to -42 cold res, double checked on this a few places and it seems to confirm.
    I'm pretty sure it's -34 cold res: Hydrosphere's base exposure is -10 and the two Tulborns total an additional -24. PoB calculates it as this and the Wiki also says Elemental Mastery's -18 minimum is applied after other modifiers. Allocating that Elemental Mastery in PoB doesn't increase your effective cold damage at all, just a bit of lightning damage (since Hydrosphere would apply -18 lightning res instead of -10).

    I'm not sure how important your lightning damage is. PoB says about 10% of your damage, which I consider low, but is it enough to Shock for much? Would that change if using Elemental Weakness instead of Frostbite? Or would it be better to lean completely cold, such as using Eldritch Ichors to get Cold Exposure on gloves, and dropping Hydrosphere if you need gem slots.

    If you want physical mitigation, it might be worth using ichors on helm and body to get some Phys taken as Element implicits as well.

    Also, do you know if you hit hard enough to freeze bosses? The Cold Mastery for 5% increased damage for each second an enemy has ever been frozen might be worth considering over the +1 cold gems if it applies.

    And no problem! I also like spending so much time on PoE even when not currently playing..

  19. #17759
    I would enjoy Incursion added to POE2. Hope that's in the live stream today. But not a weird version of Incursion.

    And TOTA, of course.

  20. #17760
    Quote Originally Posted by Shaiandra View Post
    I'm pretty sure it's -34 cold res: Hydrosphere's base exposure is -10 and the two Tulborns total an additional -24. PoB calculates it as this and the Wiki also says Elemental Mastery's -18 minimum is applied after other modifiers. Allocating that Elemental Mastery in PoB doesn't increase your effective cold damage at all, just a bit of lightning damage (since Hydrosphere would apply -18 lightning res instead of -10).

    I'm not sure how important your lightning damage is. PoB says about 10% of your damage, which I consider low, but is it enough to Shock for much? Would that change if using Elemental Weakness instead of Frostbite? Or would it be better to lean completely cold, such as using Eldritch Ichors to get Cold Exposure on gloves, and dropping Hydrosphere if you need gem slots.

    If you want physical mitigation, it might be worth using ichors on helm and body to get some Phys taken as Element implicits as well.

    Also, do you know if you hit hard enough to freeze bosses? The Cold Mastery for 5% increased damage for each second an enemy has ever been frozen might be worth considering over the +1 cold gems if it applies.

    And no problem! I also like spending so much time on PoE even when not currently playing..
    Ah, thought it applied the additional exposure from mastery first. That's another free point, then, since the lightning damage is just a bonus (it's enough to shock for around 15% on normal bosses at least).

    I'm ichor-poor and need to farm a bunch/fix implicits on gear still, though I'd likely need more "phys taken as..." to to make it matter (10-20% ain't much).

    As for cold mastery, can't lose the +1 from the current mastery and while I keep normal bosses permafrozen i don't need the damage there, for the most part. The +1 with the gem around level 30 is a huge amount of flat.

    - - - Updated - - -

    Quote Originally Posted by Fencers View Post
    And TOTA, of course.
    don't you put this evil out into the world

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