Originally Posted by
Zurtle
This is such an interesting question, and I'm sure one developers regularly weigh the pros and cons of. Games can certainly be fun without a gear grind. But to completely disregard the gear grind as not fun I think is rather short sighted as well. I think in some ways WoW uses the gear grind to make an otherwise stale PvP combat system more fun and engaging. If you remove the progression system from a game, then your game mechanics and balance HAVE to be much better than otherwise in order to still be fun. The other thing to consider is that from the very beginning RPG's have been about making yourself more powerful, so a lot of people that play RPG's especially enjoy that aspect of 'fun', and perhaps that is why they gravitate towards RPG's. Guild Wars 2 removing a meaningful progression system is I think targeting a difference audience than typically plays RPG games. Anyway, sorry this is sort of a disorganized paragraph, I just threw this together as I was thinking about it.
Personally I enjoy both Balanced engaging PVP without progression systems (Starcraft, Counterstrike, Dota etc) As well as enjoying the gear grind. I don't know how fun the PVP will be in an MMO that has no gear grind. I also think it seems like a waste of development hours to create such a grand environment that an MMO requires and sell yourself short on the progression side. I don't know a ton about Guild Wars 2 as I have not played any of the betas, so I will refrain from commenting too much regarding it. However from the videos of the combat I have seen I don't think the combat seems particularly engaging enough that they can successfully forgo a progression system.
P.S. COD sucks, always has sucked and always will suck.