1. #461
    Quote Originally Posted by Butler Log View Post
    If your rotation is messed up, surely it would be better to learn to not mess it up than use a sub-optimal setup as a band-aid?
    Following this vein of thought... exactly how badly could you be messing up your rotation that you would need to change your entire gearset to compensate? Is our rotation far more difficult than I initially believed?

  2. #462
    Quote Originally Posted by Luciferiuz View Post
    Is our rotation far more difficult than I initially believed?
    Probably not, but, something else people often overlook is that your rotation is (hopefully) not the only thing you're paying attention to during a given fight.

  3. #463
    Titan MerinPally's Avatar
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    Quote Originally Posted by Firefly33 View Post
    One thing that is often overlooked however is that mastery also requires you to land your rotation very well... do not believe that mastery is forgiving either.
    Thinking in terms of how much fucking up you could concieveably do even if you find yourself drooling on the keyboard occasionally, the mastery build will suffer less from your... lack of interest.

    Don't think I've seen anyone claim that you can really fuck it up, of course the mastery build requires a half decent rotation, but for your rotation to be THAT bad where avoidance > mastery in terms of damage smoothing, you really must be sitting at your desk whilst your computer is busy in Afghanistan. Within reasonable levels of rotational mishaps, Mastery > Haste but if you can get it perfect then you have the choice between the 2 builds as they are equal, just depends what extra perk you want.
    http://eu.battle.net/wow/en/characte...nicus/advanced
    Quote Originally Posted by goblinpaladin View Post
    Also a vegetable is a person.
    Quote Originally Posted by Orlong View Post
    I dont care if they [gays] are allowed to donate [blood], but I think we should have an option to refuse gay blood if we need to receive blood.

  4. #464
    Quote Originally Posted by MerinPally View Post
    Thinking in terms of how much fucking up you could concieveably do even if you find yourself drooling on the keyboard occasionally, the mastery build will suffer less from your... lack of interest.

    Don't think I've seen anyone claim that you can really fuck it up, of course the mastery build requires a half decent rotation, but for your rotation to be THAT bad where avoidance > mastery in terms of damage smoothing, you really must be sitting at your desk whilst your computer is busy in Afghanistan. Within reasonable levels of rotational mishaps, Mastery > Haste but if you can get it perfect then you have the choice between the 2 builds as they are equal, just depends what extra perk you want.
    TL;DR: Start with Mastery, then make your choice after that

  5. #465
    Deleted
    Quote Originally Posted by MerinPally View Post
    Thinking in terms of how much fucking up you could concieveably do even if you find yourself drooling on the keyboard occasionally, the mastery build will suffer less from your... lack of interest.

    Don't think I've seen anyone claim that you can really fuck it up, of course the mastery build requires a half decent rotation, but for your rotation to be THAT bad where avoidance > mastery in terms of damage smoothing, you really must be sitting at your desk whilst your computer is busy in Afghanistan. Within reasonable levels of rotational mishaps, Mastery > Haste but if you can get it perfect then you have the choice between the 2 builds as they are equal, just depends what extra perk you want.
    I think you pulled to much out of my post. I was referring to the hypothetical situation were a person is perrty much as you said, drooling on his keyboard and is virutally afk. Considering what I have seen from some players in MoP, this is not that uncommon. The problem is that the damge smoothening in mastery build is coming alot from SotR and not from the block. Mastery is a very active mitigation build, and to be completely honest, yes it would take alot to make dodge/parry superior to mastery, however it would not take much to make a stamina + dodge/parry build superior since that build is not really about damage smoothening, rather max TDR and having enough HP pool to survive the hits you take.

    Now given this is based on the basis that you have basically 0 clue what you are doing, but this is still I very real situation.
    If you are simply missing a few buttons here and there then yes, mastery could potentionally be better. However not to the extent that most people claim. It is still a very active mitigation build.

  6. #466
    The "mouth-breathing droolers" won't be reading a guide anyway, because they are either convinced they are the best player in the world, or they really couldn't care less about playing badly.

  7. #467
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    so we're all agreed that the spirit build is better? good

  8. #468
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    Quote Originally Posted by rawhammer View Post
    so we're all agreed that the spirit build is better? good
    Personally I believe spell pen is better as long as you can maintain a good rotation.

  9. #469
    Titan MerinPally's Avatar
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    I believe that {◕ ◡ ◕}
    http://eu.battle.net/wow/en/characte...nicus/advanced
    Quote Originally Posted by goblinpaladin View Post
    Also a vegetable is a person.
    Quote Originally Posted by Orlong View Post
    I dont care if they [gays] are allowed to donate [blood], but I think we should have an option to refuse gay blood if we need to receive blood.

  10. #470
    Follow-up on the spell haste and Sacred Shield discussion, quoted from my paladin tanking guide on TankSpot.com:

    Quote Originally Posted by Fetzie@TankSpot
    Sacred Shield works like a HoT spell, in that Haste (or rather, Spell Haste) reduces the time between applications of the absorb shield. This means that we can get more absorbs out of a single cast of Sacred Shield, making it a very potent spell indeed. Because Sacred Shield scales with Spell Haste, it also scales with the 10% Spell Haste from Seal of Insight, and the 5% Spell Haste from Moonkin Aura, Darkness and Elemental Oath.

    Sacred Shield grants, when naked and without buffs, 5 shields of 6 second duration and has a standard duration of 30 seconds. It grants an extra shield at the following amounts of Spell Haste:

    10%
    30%
    50%
    70%
    90%
    and every 20% there-after.

    10% Haste is granted by Seal of Insight alone, so you will always get a 6th absorb out of Sacred Shield, even without a single point of haste rating on your gear. In essence, this means that if you get a short-term haste buff, be it a trinket use, bloodlust or an encounter buff, you should definitely think about refreshing Sacred Shield before that buff drops off. Likewise, if you get a negative haste effect, such as Curse of Tongues, you should aim to replace the Sacred Shield when it is convenient to, as this will make you lose ticks.

    You can find a link to the maths behind SS haste scaling (and thus any other over-time effect) linked here
    Credit for the maths goes to Theck, we had an exchange of private messages last night on the topic. The contents of the PM is linked at the end of the quote.

  11. #471
    Immortal TEHPALLYTANK's Avatar
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    Quote Originally Posted by Rivin View Post
    As far as I'm aware, both Holy Prism and Execution Sentence generate threat. The only reason Light's Hammer doesn't is because it's not actually you doing it--the spell summons a totem that generates the damage/healing effects, so all of the threat goes to the totem.
    Light's Hammer does generate threat from what I can recall of every time I've used it to pick up mobs, it generates threat the same way shaman totems do now which directs the threat at the owner rather than the actual totem.
    Quote Originally Posted by Bigbamboozal View Post
    Intelligence is like four wheel drive, it's not going to make you unstoppable, it just sort of tends to get you stuck in more remote places.
    Quote Originally Posted by MerinPally View Post
    If you want to be disgusted, next time you kiss someone remember you've got your mouth on the end of a tube which has shit at the other end, held back by a couple of valves.

  12. #472
    Titan MerinPally's Avatar
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    I'll read all this stuff later and act accordingly. I had a formal dinner last night, woke up this morning wearing a bow tie and nothing else. I need to put the pieces together and work out wtf happened and then go to a 4 hour labs session >.<
    http://eu.battle.net/wow/en/characte...nicus/advanced
    Quote Originally Posted by goblinpaladin View Post
    Also a vegetable is a person.
    Quote Originally Posted by Orlong View Post
    I dont care if they [gays] are allowed to donate [blood], but I think we should have an option to refuse gay blood if we need to receive blood.

  13. #473
    The Insane Rivin's Avatar
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    Quote Originally Posted by TEHPALLYTANK View Post
    Light's Hammer does generate threat from what I can recall of every time I've used it to pick up mobs, it generates threat the same way shaman totems do now which directs the threat at the owner rather than the actual totem.
    When did they change shaman totems to redirect threat to the shaman? Last time I played my shaman was 4.2, and they didn't redirect then. They do generate their own threat, but I've never heard that totems were given a threat redirect. o.O

  14. #474
    The Lightbringer Fhi's Avatar
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    Quote Originally Posted by Rivin View Post
    When did they change shaman totems to redirect threat to the shaman? Last time I played my shaman was 4.2, and they didn't redirect then. They do generate their own threat, but I've never heard that totems were given a threat redirect. o.O
    Guildmate just tested it out - ishe says it works slightly differently now. If you pull a whole group of mob (just pulling without attacking) and drop a totem, mobs will attack the shaman and ignore the totem. However, if a mob paths into a totem without aggroing into the shaman, they will attack the totem.

  15. #475
    The Insane Rivin's Avatar
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    Quote Originally Posted by Fhi View Post
    Guildmate just tested it out - ishe says it works slightly differently now. If you pull a whole group of mob (just pulling without attacking) and drop a totem, mobs will attack the shaman and ignore the totem. However, if a mob paths into a totem without aggroing into the shaman, they will attack the totem.
    That's how it's worked for a long time. Back when I played my shaman, most totems only caused proximity aggro, so if the shaman already had aggro they wouldn't attack the totems anyway. Searing/Magma, however, would pull aggro on mobs that the shaman didn't have threat on, because they generated their own threat from damage. Did she test using Searing/Magma or one of the others?

  16. #476
    The Insane Rivin's Avatar
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    Quote Originally Posted by Choice View Post
    If you go to a neutral mob, say the deer you need to kill for your dailies in vale. If you drop your hammer on it the mob will take damage but not actually aggro.
    Yeah, that would be because the threat is going to the totem, and the totem isn't attackable, so the deer just ignores it.

  17. #477
    The Lightbringer Fhi's Avatar
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    Maybe my deer has an attitude issue, but throwing light's hammer at it caused it to attack me. I'm in a dungeon now and throwing light's hammer at a pathing mob far away causes them to aggro onto me.

  18. #478
    Does anyone have problems holding aggro? Even with vengeance stacked, I still somehow lose aggro to some dps. A taunt doesn't seem to be enough I gotta really lay a smackdown to get the mob back but since mop I just hit like a wet noodle.

  19. #479
    Deleted
    Quite the opposite I feel that aggro has never been easier. Even in ICC aggro was harder, and that says alot. Personally I think aggro is a non issue.

    Sometimes I have been tanking for a long time without righteous fury ( because of spec swapping ) without even noticing it.

    Are you referring to Raids or 5mans?

    Regardless make sure you keep SoI and RF up, its the 2 most important parts of aggro right now.

  20. #480
    Talking about 5 man's. Though I'm not 90 yet maybe that's why?

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