Originally Posted by
promdate
The other options are a Dodge proc (lol), an unreliable proc enchant for two stats I wouldn't mind, and one that gives a mediocre bubble periodically. In all honestly, Colossus for 25H raiders isn't that impressive. Going back to the previous log that I got those numbers from, the tank took 40,496,002 damage on Wind Lord. Colossus absorbed only 336k of it. 0.008297% of the damage taken was absorbed by Colossus. Yeah, that seems really good.
Across the entire raid log (12 bosses, wipes/kills, and trash) he took 497,233,525 damage. Colossus absorbed 6,604,800 total damage. That's .013283% absorbed. Colossus seems really good for heroic dungeons, and probably even challenge modes. Things that don't hit for that much, letting you absorb more of the damage. For a boss that hits you for 200k, you only absorb .0375% of the damage.
So yeah, I'd rather use an enchant that can pull double duty of dps+parry increase than one that absorbs so little that it's better on trash than a raid boss.
edit: I only showed actual damage taken on Wind Lord. If you take absorbs into account, he took "58,594,464" damage. 0.005734 of the "total" damage was absorbed by Colossus.