Originally Posted by
Firefly33
Today I reached the highest SotR buff I have ever seen in current raid content, got a sotr buff that was over 1 minute (by my guess, about 65s is what I reached).
Sadly, this was on trash... The trash before Horridon... I got 15, yes you read that right, 15 consecuive DP procs, I have never seen something like it, after which I didnt proc on one, then got 5 procs in a row again. Followed by the few odd procs here and there, it soon went up to 65seconds, honestly, dont know what to say. It was just crazy crazy luck. My previous DP proc record was something like 8 or 9 in a row, luckily that was on an actual boss, not trash.
Going back to the topic of haste after 50%. I have been playing around a lot with haste at different levels today, ranging for 60% haste to 190% haste.
What I can say for 5.4, is that I am definately going to keep a set in my inventory for haste stacking post 50%. I am likely to use a 50% haste set for usual fights, but for sure gonna have a higher haste set in my bags. Why you may ask. Well, the first thing I noticed playing around with the haste levels, is that the hps increase from SoI coupled with the absorbs from SS, or heals from EF if you are into that, was really not something you could ignore.
The second thing brings me back to the previous example, of getting 15 GC procs in a row, while an extreme example, makes you overcap HoPo, as you cant dump it when you constantly get DP procs, I had this happen mutliple times during raid bosses that I miss out on 1 or 2 HoPo (well, generally I use fillers instead of the HoPo generator in these cases). This concerns me a lot with the new GC proc, when it is proably possible on some fight to do the GC abuse, spamming AS all the time, you would probably overcap often. What I realised is that SotR does not really have a GCD, just the cooldown that scales with haste. Had around 0.5 second CD with 190% haste which was quite funny watching those DP procs going away fast. Basically, it allows you to offload those SotRs faster causing a lower risk of overcapping. This is obviously very benefitial for your SotR uptime for anytime you are gonna get more HoPo than you can spend, often because of DP procs (I am looking at you guys using T15 4p).
With that said, I am kinda scared at the gear sets we are looking at for 5.4
I am going to want a standard hit>haste>exp>crit set, aswell as an spell hit>avoidance>haste, aswell as a spell hit>haste>avoidance set.
And probably sometimes making a mix of those sets