Originally Posted by
Meillassoux
Lets see it from a casual's perspective abit cause lets face it, most players are casuals not hardcore raiders (although I am not casual).
Before Cata why would someone play with the mage class? 3 reasons mainly:
1)Fire's crazy AoE that felt like you can destroy anything in your path
2)Arcane's crazy single cd burst. I am not talking about dps here, I am talking about the feeling that once you open all your cds nothing lives.
3)Frost's crazy control. Playing with your targets, not letting them hit you at all and have them running around while being slowed like lambs ready for slaughter.
And here lies the difference between evolution and change.
Evolution means becoming better at what you already are good while changing means becoming something else.
Mages changed in a bad way (my personal opinion ofc). Instead of improving the main reasons a casual player would play each specc they tried improving each specc's weaknesses while nerfing their strong points (frost's control is an exception here) and thus making each specc look the same.
Now every specc has a shield, good control, they have almost the same burst and ofc the most obsurd, no specc has any aoe.... just cleave attacks. |
I understand wanting to balance mage with every other class but I don't unterstand why every specc in a class has to be the same. I like having weaknesses and trying to bypass them using my strong points and I want them to be different in every specc and thus making dual specc and respeccing meaningful. Right now it feels like I am choosing between red, blue or pink.... which is totally boring because our spell animations are lame next to the other casters and we rarely get new damaging spells. So it's like "everything is balanced now but nothing is exciting, pick the color of your poison...."
And a reply about comments like "every class is like this". I don't give a F, I care only about my class and about the fact that it feels worse than before, simple as that.