DRM (aka eat my bad ISP), F2P (aka pay_to_win) and obviously DLC (aka "yes we suck cuz we choose to develop single-player games, but we want the same cash as our MMO fellows!").
DRM (aka eat my bad ISP), F2P (aka pay_to_win) and obviously DLC (aka "yes we suck cuz we choose to develop single-player games, but we want the same cash as our MMO fellows!").
Diablo 3, I can understand because of the whole PvP not being added yet. Mass Effect I can understand because of Day 1 DLC. What I don't understand is where you are getting that from the WoW expansions?
In TBC they did this, but they kinda had too. Even if they had released the tiers when they were ready, no one would've been able to do them. The only thing I can see you having a problem with in WotLK was the rehash of Naxx, but less than 1% of players did it when it was current content, so it is somewhat forgivable. As for Cataclysm, the game was perfectly finished when it came out. There were very little hiccups and there was plenty of content.
You are trying to place MMOs and single player games in the same category and it makes you seem short-sighted. MMOs ride on the fact that you pay a monthly subscription and they give you free "DLC" when it is ready. Whereas single player games you pay a one time price and then pay for more content.
---------- Post added 2012-08-22 at 04:46 PM ----------
DRM, ok DRM is pretty much undefendable. F2P, well very few F2P MMOs are pay to win. I don't see the problem with DLC as long as it isn't day one or an exclusive offer from Gamestop of Best Buy.
Putin khuliyo
DLC by far, you've already paid £40 for the game? why no spend another £10 on 4maps, 2 of which are just reused from an older game!
i dont mind expansion packs for games, but DLC when its like 4 multiplayer maps and they charge £10 is stupid.
That's the thing. They did a good job with Javik, he really feels integrated. He moves around the ship, other npcs talking to him, he has an impact and he has a really good arc right but I'm not sure what people expect. If they produce quality DlC that requires that level of integration to be good then we can't really complain about it because well it requires integration to be as fleshed out as it is. Now if you think Javik is crap that's fine, you don't have to buy Javik. Like what do people want? Do you want them to make shit dlc so you can rest assured you weren't ripped off?
As for online only here's the problem with it. The ISPs are trying to squeeze more and more cash out of people. In the future online only will become prohibitively expensive I feel, especially if the ISPs in this country (Canada) don't invest in infrastructure which they won't because it's expensive as fuck.
Last edited by Leonard McCoy; 2012-08-22 at 10:33 PM.
also i hate it when you get a single player game, but requires an internet connection! is that DRM? not sure what its called, but it really annoys me.
Definitely this one.
Because although I have 120mbit internet, it's not very stable. I get disconnected once or twice a day.
My provider isn't that bad though, but for some reason it's only my house that gets this problem constantly.
The sad thing is that I've called them like a hundred times, they always kept telling me that they couldn't find anything wrong.
But like half a year ago they send a letter that they found a problem between our modem and their equipment and that they would fix it.
I thought it was finally going to get fixed, but after a while I still saw no improvement so I called again. They have no records of ever sending the letter.
And you can't mail them the proof since you can only contact them by phone.
Yeah, I guess that's what you get for hiring people with no knowledge of the system to take all the phonecalls.
It's really horrible, I've had this problem for like 4 years now. And it's no big deal normally, because a simple reset of the modem will fix it for a few hours, but it's very annoying when playing an always-on protected game because it closes down automatically.
DLC and DRM. No thanks.
I think that's the most dellusional and stupid thing they EVER have come with.
Pirates takes one extra week to brake the MOST ADVANCED of those systems. The less advanced are broken on the first days.
Paying customers suffer to check in at systems so complicated that make to play a painful experience. Meanwhile pirates use local hosts and executables that use less processes and don't check in every 5 minutes, having a smoother experience. WAY TO GO, giving piracy a pleasant experience, while punishing paying customers for their support.
P.S.: I can't forget to mention that they spend a lot of time, cash, and resources on those DRM, which could have been used to improve the game. Just so they can laugh for one single week about pirates not playing their game. MONTHS of developing for a victory of nearly seven days. Way to go!!!
Last edited by Buu; 2012-08-22 at 10:41 PM.
Last edited by Leonard McCoy; 2012-08-22 at 10:42 PM.
A level system in almost every online game. This really gets me pist in FPS games which used to be great for the casual log in and slaughter but now its start off with crap weapons and have to level up against guys with m60s+ laser scope that can spray bullets with 100% accuracy from across the map.
Last edited by Korgoth; 2012-08-22 at 10:44 PM.
When you see someone in a thread making the same canned responses over and over, click their name, click view forum posts, and see if they are a troll. Then don't feed them."Gamer" is not a bad word. I identify as a gamer. When calling out those who persecute and harass, the word you're looking for is "asshole." @_DonAdams
F2P and DLC hands down. Mainly F2P. I am not competing with someone based on the amount of money they spend. If WoW ever becomes F2P I'm done.
For the night is dark and full of terrors
Always online DRM. I live somewhere where the connection will always be spotty no matter what I do to it, and it's really annoying when there's absolutely nothing I can do when it decides it wants me to d/c every five minutes.
It's pronounced "Dur-av-ian."
For me, the DRM like Diablo 3 and Starcraft 2 uses for their single player experience. It's unnecessary. I hate that I have to be under the thumb of the game company even after I bought the game. Sure there are some features that it enables, but nothing that I really find worth it. Achievements are pointless and nobody ever looks at them.
Micro-transactions aren't bad if they're implemented correctly. With WoW where you can only buy items that are for aesthetic or "for fun" purposes is okay. Any system of micro-transactions that gives an advantage to players who want to spend more money to win is dumb. Pay to Win instantly makes me not want to play a game at all. The exception being something like LoL where it's free to start with and then if you get into the game you can pay for more advanced things, but the game is still playable and winnable without spending money.
People seem to forget that Sequels used to basically be the original game, + 1 new gun and 7 new enemies (Doom 2 anyone?). You'd be lucky to get any kind of expansion pack most of the time.
After a while, expansion packs became genuine additions to the game. They were more of the same, but new levels. Basically what sequels used to be. Now though, DLC/Expansion packs tend to add whole new features/areas/designs to games. Though people bitch and moan all the same. I do however agree on "Day One DLC" being bullcrap, along with the "Pre-Order at our store only!" benefits. One of the worst things these days is games being released in a half-assed manner. They either feel incomplete or buggy as hell at launch and we've just kind of decided to accept it as a standard.
Edit: Updated picture a little more.
Last edited by Shinzai; 2012-08-23 at 12:08 AM.
Well, the image above is kinda funny. This is what I think of every time I see it:
Inflation sucks. (Note: Probably not exactly accurate, but it's a decent graphical example for 5 minutes of work)
I mean, I can see validity in some of the points. Having to buy games piece-meal can be annoying, but it's also beneficial if the DLC isn't something I want. Vendor exclusives are lame, but most of the time cosmetic. Incomplete, buggy games have been being released since day 1 of gaming, at least these days some of them have a chance of eventually being completed and fixed now though.
But gaming is cheaper now than it ever has been too, relative to the value of currency. I'm not sure we have any right to complain until the gaming companies realize this and actually start charging the 120$+ that these games are actually worth.
~ flarecde
Reality is nothing; Perception is everything.
day one DLC and DLC depending on where you got the game from, i hate them, remember in street fighter alpha 3 if you beat the game on the hardest level all the extra's opened up, now we gotta pay for them -_-
Last edited by mizeri; 2012-08-23 at 12:49 AM.