That's actually a really good idea. I was just thinking they should buff MS again if they can't tune healers properly, but I couldn't think of a clean way to actually give that debuff to everyone.Originally Posted by Vongimi
I don't understand why Blizzard wants to keep such a bursty design in their PvP. Being dropped from 100% health in a four second span is stupid and healing a full healthpool with a single instant is worse. If they'd just slow everything down, maybe they'd finally be comfortable with bringing healer throughput down to a reasonable level.