Originally Posted by
eddytheone
In general from what I'm seeing, the majority of monks higher DPS is due to them taking significant amounts more damage than the other tanks on the high ranks. From tanking on my monk alt, I would have to say that it is EXTREMELY gear dependant and pretty dependant on player skill and if played incorrectly will take much higher damage than the other classes at an equivalent gear level
The major stumbling block for monk is getting enough hit and expertise to make elusive brew have a reliable uptime, and then getting enough haste off random pieces of gear to keep shuffle at a decent uptime then dumping chi into purifying brew to remove stagger and Guard, WHILE keeping shuffle running. That requires a fair amount of haste and in all blues its pretty much impossible. You can easily see how much haste effects the class by just playing under a lust and seeing without any issues, if done on the pull such as on Gara'jal you can easily get 40+ seconds of shuffle within the lust, leaving you free to dump it into purifying
Generally speaking on all of the Heroic 25 bosses, I am either at the very top of the meter or topping it, depending on the fight and I would say that should generally be the case for most tanking classes... I wouldn't say its the end of classic tanking, reverting almost to the vanilla model infact... except its based on DPS now and not threat, because the MT in a fight now contributes a REALLY significant portion of the raids DPS, usually topping and you are going to be absolutely pivotal in any DPS checks