Anyone experience input delays where your char performs the action half second after you press the key?
Is it true that WoW avoids this with client-side animation RESPONSES thus always "appearing" responsive? Perhaps GW2 should adopt this as well.
EDIT: I emphasize clientside animation RESPONSES. That is, you press a button, and your char immediately does the animation for that attack despite any lag, however, it may not register on the game server until a second later. Thus, it appears as tho gameplay is smooth/responsive all the time.
The benefit of this is even if you have lag, you can atleast still put on some music, enter a BG and start having fun pretending you are pwning with no lag. Sometimes its not about winning, but just experiencing the smooth combat.