From the beta forums...quoth GC:
On the one hand, I'm relieved that this time around other tanks are going to be balanced around our class, so we don't get another situation where DKs (and brewmasters) are simply ridiculous and the best option every time. Makes me feel a lot more secure in my decision to stick with my prot pally, my main since late BC.As Reltus quotes, we were worried about DK spike damage. With this change we feel that all of the tanks are pretty close in terms of surviving spikes, but at the moment DKs and Brewmasters require too little healing and warriors and druids require too much healing. Paladins are in a good place and serving as our target. Our solution to the rage tanks is probably going to be to give them more rage to use their defenses more. We haven't decided what to do with DK and monks yet. We're not considering major mechanics changes -- just numbers adjustments.
On the other hand, we still have some threat issues on live. Our AOE threat is really bad, but I understand that it's currently balanced around having Light's Hammer, which we don't get until 90 (and really that's the only option for Prot) so I'll let it slide. CS is still fairly weak and could use some tuning. Everything else is fine, the only nice thing to have would be Holy Wrath generating HP and glyphed Consecrate being removed from the GCD due to the targeting requirement, but I guess I can live without those.
Then again, this is GC we're talking about and we've been burned in the past, so I'll continue to remain skeptical until I start tanking Mogu'shan. Anyone else think that he'll stay true to his word this time?