Originally Posted by
scandore8472
I would like to point out that the warlock talent Soul Link has been completely redesigned. Locks and pets now share damage and healing (in the past, % damage to the warlock was simply redirected to the pet), so when a pet takes damage, the player takes half the damage and vise versa. This is the same for healing, half of healing to the pet is redirected to the player. Same with healing the player, half of the healing is sent to the pet.
I only say this because the general consensus among healers is to ignore pets, however with soul link, it doesn't matter because there is no difference between healing the pet or the player.