Rudimentary creatures of blood and flesh. You touch my mind, fumbling in ignorance, incapable of understanding.
You exist because we allow it, and you will end because we demand it.
Sovereign
Mass Effect
Or have a siren with you that can phaselock them and turns them into a joke
Kind of bummed out right now, game froze shortly after I got a great sniper rifle and my character got rolled back to before I got it
school sucks. Cant play BL2 as much as i want and cant play GW2 either =(
probably one of the best quests ever
It doesn't get too much better later on it life. Between sleep, work, wife, dogs, eating, shitting, showering, gym, I have about 2-3 hours a day left over. I have been playing BL2 exclusively since it's release, as such I haven't even touched MoP, and won't for a couple of weeks at least, because Resident Evil 6 hits next week and X-com the week after.
Rudimentary creatures of blood and flesh. You touch my mind, fumbling in ignorance, incapable of understanding.
You exist because we allow it, and you will end because we demand it.
Sovereign
Mass Effect
Hah, Pandaria had bad timing for me. I haven't even bought it yet. Have any of you been playing it too, or has Borderlands sucked your life away?
KILLING YOU FEELS SO RIGHT.
I'LL CRUSH YOUR SKULL WITH MY THUMBS.
What else was there...
Best quote from a midget when you murder em, "AHHHH, I see light.......... and stars."
Best when burning em, "AHHH MY FLESH SMELLS DELICIOUS".
Am I the only one that thinks midgets are a bit adorable when they speak / die?
I got to rage a bit; Goddam resurrection costs! Phew. I feel better now, let me explain. I'm a bit of a loot whore. I loot everything, I sell everything, and if it's in my way I murder it, even if I oculd run past it. I just hit million bucks on my level 30 assasin. Herein lies my problem. Resurrection is a percentage from your total cash, so as you amass funds, it goes up. A death can now easily cost an hours worth of income. For me, that means death stops being an inconvenience, and becomes a devastating, mood-destroying happening I want to avoid more than throwing kittens in a lawnmover. When it happens, that's usually the end of that session. The penalty simply feels disproportionally unfair.
I found a way around this, though; quitting after you failed to get second wind but before you respawned avoids the payment, but of course this means I osmetimes have to vade through an entire zone of enemies again, possibly failing gain on the way. This still sometimes leads to me gtting frustrated and going to do something else with my time.
Certainly not a problem all the people face, but it has had a profound impact on my enjoyment, and would have been so easy to circumvent with, say, level-based costs.
Or be an assasin, throw your image past them. They turn around, you stab them in the head for melee crit, they die.
It's not really that big of a deal. Money has pretty limited uses and eventually you stop caring (at least I did in the first one). It's not a problem for me because I frivolously gamble all my money away. But really, it's a matter of necessity. If you have amassed 1 million, and you die and lose 100k (or whatever it is, 70k in this one too?), you're still filthy rich. Your money is going to be gradually going up all the time and you aren't spending it. In 10 more levels, that 1 million will be pretty small. Look at it that way.
Even if you are losing money when you die, it's not a loss that matters, that's my point. It doesn't matter because as you level, it's easier to get, making the loss matter even less. I mean, if you aren't spending it, then why should it matter?
Enemies become all lvl 52 (or 50 i don't remember) after you finish the main quest on th 2nd playthrough. And the interesting part is every quest you pick and do after that have its rewards (items) being scaled at you level (50).
(Also i think you asked if there is a possibility for 2 people to play coop on the same pc, I apparently someone recently made a tool to do it. You might want to check the official forums.)