My opinion does not matter.
Rest In Peace, World of Warcraft. Subscriber count doesn't matter, WoW has been dead in spirit for a while
Rest In Peace, Star Wars the Old Republic. SWTOR is a fun RPG, but a bad MMO
Welcome to the club my friend. I've persuaded a total of 17 friends now and only 2 of them are considering mop. Everyone else uninstalled and unsubbed wow - quite literally.
Rest In Peace, World of Warcraft. Subscriber count doesn't matter, WoW has been dead in spirit for a while
Rest In Peace, Star Wars the Old Republic. SWTOR is a fun RPG, but a bad MMO
His whole argument is bad. He's basically saying WoW is bad because game mechanics from another game don't work in it.
Yea we get it, you can't roll twice every however many seconds to avoid frostbolts. I don't get into my yacht and complain that it doesn't get very good gas mileage on the freeway. (I don't own a yacht)
Rest In Peace, World of Warcraft. Subscriber count doesn't matter, WoW has been dead in spirit for a while
Rest In Peace, Star Wars the Old Republic. SWTOR is a fun RPG, but a bad MMO
Im failing to see why you are finding this unfortunate ?? Isnt it a good thing you have found something else you now enjoy ?
Rest In Peace, World of Warcraft. Subscriber count doesn't matter, WoW has been dead in spirit for a while
Rest In Peace, Star Wars the Old Republic. SWTOR is a fun RPG, but a bad MMO
Where did I said that I did not tried to keep as perfect rotation in WoW as I could? I always tried. And same I always try to do my best in GW2. As a personal challange and also I have a feeling people will look at me bad if I will slack. Then again. Trying my best in GW2 so far requires more of my attention than trying my best in WoW. We talk about PvE. I can agree that PvP can be different. Maybe the situation would be different if we didnt had DBM in WoW and everything was not so up-the-clock in encounters. The chaotic nature of GW2 encounters actually acts as a layer of additional challenge. In WoW I very often just watched the DBM bar and knew that I was safe until it reaches zero.
GW2 is a good game and well made and will probably be popular along time for its pvp, but kinda funny, that people say ohh dynamic events are so much cooler than questing when, dynamic event is questing, just that if you manage your Quest A you get Quest B and if you fail Quest A you get Quest C instead of B, but its still questing, and still the same old, kill X of those, or pick up x of those or escort this guy to that place or guard this x amount of time. its like you can call a cat a dog but its still a cat.
It's not even a mechanic that can be used with consistency making it barely a utility. Fighting a boss that hits you when your in melee range but you can avoid it twice out of... 8 times? Oh right, the game isn't balanced around being melee so luckily everyone can be ranged also... I always wanted a huge plate wearing guardian with a wand.
Lets keep comparing WoW Hc raiding with gw2 shall we, because you know is soooooooo relevant. Get a grip folks.
I have a principe for most material things: If I haven't used them once over a period of time I throw them out, or give them away. I do the same thing with my clothing, kitchen appliances etc...
We know we won't touch wow because there's nothing we enjoy about it. Everything we disliked about the game, was fixed and ameliorated by Anet. Wow's game-client had no purpose and was exorcised from my disk.
My house is big enough to store those pair of Lanvins I never wear anymore. I still threw them out, no point in keeping them.
Rest In Peace, World of Warcraft. Subscriber count doesn't matter, WoW has been dead in spirit for a while
Rest In Peace, Star Wars the Old Republic. SWTOR is a fun RPG, but a bad MMO
If a warrior friend who I spoke with is not pranking me, melee also do A LOT more burst damage than ranged can. When he told me what numbers he can produce by throwing a hundred blades skill or simply by chain of basic strikes, I was like WTF. Those are numbers far beyond what my engineer or ranger alt can produce. Maybe thats how its balanced? To compensate for less uptime? I dont know. I will be trying a melee class in the future. Meanhwile I wont dismiss that perhaps being melee is broken in some way. But my melee friends are not complaining. At least in PvE. WvWvW can be painful for a sword wielder, I admit that.