People should work to see the content.
People should work to see the content.
LFR kinda reminds me of when you are 8 years old and playing basketball with your dad... you beat him and then you feel great... but then down the road you realize your dad let you win and it doesn't really seem that great anymore.
Same thing here, LFR (along with blizz's current plan of nerfing raids so people don't feel stuck on a boss and consider quitting) becomes a lot less fun when you realize they are letting you win so you keep playing. It personally was more fun for me when the game had thought provoking stuff and creative elements in it.
Feels abit like they did with the changes to how loot is distributed.
Anyways personally I don´t want lfr gone - I just don´t want it to be the same raid you get on normal, and same with heroic. It should be 3 different raids all together. If people want to see the harder raids - GET BETTER, or watch a video of it on youtube.
"Only Jack can zip up."
The word you want to use is "have" not "of".
You may have alot of stuff in your country, but we got Lolland.
Lets be honest here LFR isn't about seeing content its about a business model that would have a larger part of the client base hooked on a re-playability aspect of the game specifically raiding! They are not selling "seeing the content" they are really selling "hooking casuals with the hope of having really good gear and making them want to keep subbed until they get all the upgrades they want".
That is what LFR really dose it gives the casuals that were fed up of alts or dungeon grinding a reason to keep paying $$ and logging in each week. The same goes for the nerfs to regular and heroic content... sure it pissed off the top end guys to see heroic's nerfed but it kept giving the others that were not able to get it down a reason to stay subbed for the entire time DS and ICC was out rather than cancel there sub due to not being able to do anything else.I have a feeling that there are allot more that were road blocked pre nerfs than there were clearing it and thus the model to make a "little more" available everymonth ensured that those hitting roadblocks didnt get disscouraged to the point of canceling as a helping hand "was just around the corner".
It makes perfect business sense to have it set up in this manner as the larger population keeps subbed as they have hope that they will keep progressing and or upgrading there toon. This is what the LFR and Nerfs sold... hope of progress to those that otherwise would mostly have unsubbed untill MOP!
It's all about the $$
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Exactly, the one that you can turn off by your own and screw the other 9 or 24 ppl in your raid and... oh, wait...
Ah, the one that will bring unecessary discussions about turning it off or not and... oh, wait...
Yeah, ppl sucks. Damn multiplayer games...
---------- Post added 2012-09-21 at 02:48 PM ----------
Not exactly better, they're not giving a ton of ilvl to make it better, plus, we can't say anything about next tier's bonuses or the infamous powerful trinket procs that alone could be the factor of why you need to upgrade your old gear even if it is for a lower ilvl.
It was available, I got ashbringer a couple of days before WotlK launched. What the poster meant was that it wasn't exactly a super easy raid at 70 (even though it was released at 60).
On subject, I don't understand what people's obsession is with letting other people enjoy raid content through LFR. If anything it adds to the raiding community, and it's not like LFR raiders are compensated more than normal raiders. Quite the opposite in-fact. Heroic and Normal gear is vastly superior, not to mention the fact that you can get mounts and achievements there.
Just have the same lockout for normal, lfr and heroic that we they don't have to do it and we don't have to listen to them complain :S
they can't either because their irl time is so precious that raiding for more then 3h on 1 evening a week is heresy........
So instead to use their time wisely in the clustershithole called LFR where raiding is the same as 25 monkeys bashing their keyboard untill shinies drop.
Something being called the same doesn't make it yield the same experience by default but people cannot grasp that it seems.
its true a lot of people ARE ignorant, and they want the game to be just their own, its a big world, and your a part of it.
I fail to see how it isn't a proper argument. You are CHOOSING to play this game and CHOOSING to raid....the fact remains that by CHOOSING to do these things, to be competitive you must put forth the effort to get the gear to progress. This does not, however, change that fact that you are CHOOSING to participate in the first place.Nobody forces you to do anything. It's a game you don't have to do anything that you don't want to...
When you play in a raid context that yes you are forced, don't try to twist this around because you don't got any proper arguments.
It's just like a sport, if you want to play, you need to practice....but no one is forcing you to play (in before my mom made me do it....you get the point)
Then join a guild that is run by intelligent people that realize that you don't NEED LFR gear to progress in HEROIC mode.
You didn't NEED LFR gear for the last twelve tiers of raiding...because it didn't exist. Don't try and feed me some "but then people with LFR gear will pass us in progression!", because that's at least sixteen tons of malarkey. You think two rings, a weapon, and four tier tokens that some other guild MIGHT get is going to be the make or break point in who gets your server thirteenth spot on WoWprogress? Give me a break!
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Well I guess you haven't been informed, but blizzards profits are dropping and people are losing there jobs, also everyone can see the content now. So therefor you might be wrong in your assessment.
When people have nothing to strive for and can see all the raiding content first week of a patch. What's the point?
It also doesn't mean less quality. Black Temple had 9 bosses and the place was a ton of fun. Trial of the Crusader had 5 and the place was garbage. There's very little correlation between raid size and encounter quality. All the encounters "function" fine, it's just a matter of whether or not the developers envision something that the players will end up enjoying. But there are big raids that are great, and big raids that suck. And there are small raids that are great and small raids that suck.
---------- Post added 2012-09-21 at 11:32 AM ----------
Need? No, of course not. But it certainly can't hurt and must provide at least some help to have a higher iLevel, especially in the hands of a player that has a pretty good idea how to play his or her character well.
Humans are the only species on the planet smart enough to be this stupid.
I already read that 1 or 2 months ago somewhere. This isn't abou Blizzard legitimizing LFR it's Blizzard justifying continuing making proper raids by LFR. LFR means more people see this content meaning that crating this content is more justified by a business point of view.
you know what i find amusing
that these threads get posted when many people have expressed that they wish lfr was not in the game or did not reward players with equipment, but don't really care anyway, because they know that Blizzard isn't going to listen to them and it doesn't really have an impact on their gameplay.