Originally Posted by
Syrophenikan
Tried this out last night in Shado-Pan normal with some guildies. It didn't work at all with bosses. On trash mobs I could hold threat off of the DPS and generally had no problems other than, "shit, I forgot how to be a tank" moments.
The problem with bosses is that I couldn't generate enough threat to hold aggro at all. It was as if my threat generation was the same as DPS, every GCD I'd gain about 1% threat, and lose it when another player made a bigger DPS hit. Also, the bosses were immune to taunt. Looks like Blizzard design the encounters to specifically NOT allow warlocks to tank the bosses.
Are heroics different?