Originally Posted by
Tekloth
It's funny how easily people turn the blame on Blizzard on this case, not to mention how biased they make Blizzard out to be. I'm sure that they have certain requirements which need to be fulfilled in order for a bug to become bannable when taken use of.
For example they don't ban for bugs which, due to a boss mechanic increase your dps (Paragon/Nefarian), or a boss mechanic which is so tightly tuned that it requires special tactics (Ensidia/Hodir, Multiple guilds/Anub'arak) because they do not ignore any mechanics of the fight, they make use of those mechanics or trash mobs. The Anub'arak example is really a case which is threading on a fine line between being ok and bannable, because when you still killed the adds, you didn't ignore the mechanics of the fight. For example if you could've done this chain stun with the val'kyr on Lich King, it most likely wouldn't had been bannable, but rather just hotfixed like the Anub'arak encounter was.
But when a bug makes you able to ignore boss mechanics and you take use of it, it starts fulfilling the requirements of a bannable "offense", not necessarily making it bannable unless you can ignore the mechanic altogether.
Let's go through some of those bugs which Kungen mentions in his blog, and assume that Blizzard starts handing out bans for fully ignoring a mechanic/s of the fight:
Onyxia: It was possible to stand on ledges to avoid getting feared into fires.
Ignoring boss mechanics? No, you still get feared, which is intended. If you were lucky you didn't run to flames even if you stood on the ground.
Bannable? No. You still get feared, no matter where you stand.
Gruul: You could use Limited Invulnerability Potion to avoid his main ability Shatter.
Ignoring boss mechanics? Yes, for a single Shatter. Usable on every Shatter? No.
Bannable? No, you didn't fully ignore the mechanic because you couldn't use it on every Shatter.
Kil'Jaden: You could avoid getting add spawns with Bubble and Iceblocks.
Ignoring boss mechanics? Yes, but only if you got adds from Paladins or Mages.
Bannable? No, you didn't fully ignore the mechanic, you still got adds from other players.
Anub'Arak: Holy Wrath bug which was used on the World first on purpose. WRU bans?
Ignoring boss mechanics? Yes and no. You still get adds, but they're of little threat to the raid if PROPERLY controlled and you still needed to kill them.
Bannable? No, you didn't fully ignore the mechanic. If you could've breezed through the last phase without ever touching the adds, that would've been fully ignoring the mechanic.
Arthas: A bug in phase 3 that made the room bigger.
Ignoring boss mechanics? Depends on if you kill the val'kyr or not.
Bannable? Yes, if you decide to ignore the val'kyr. No, if you kill the val'kyr as they were intended.
I'll give you some examples not on the list as well:
Nefarian: A bug in which allowed DoT's to tick for insane amounts.
Ignoring boss mechanics? No, taking use of a boss mechanic, which was later hotfixed.
Bannable? No.
Hodir: Hardmode timer tuned so tightly, that your mages were required to Spellsteal a buff from Freya trash to make the hardmode timer.
Ignoring boss mechanics? No. You're just using every single asset available to make the kill happen.
Bannable? No.
Gara'jal the Spiritbinder: Heroic so tightly tuned that Vodka was required to use Spellsteal on trash before Gara'jal to make the enrage timer.
Ignoring boss mechanics? No. You're just using every single asset available to make the kill happen.
Bannable? No.