Hmmmmmm
CIG’s official comment on the staffing changes is as follows:
Cloud Imperium Games continues to grow its development team across CIG's multiple studios. Each of our four offices is being streamlined to focus on specific parts of Star Citizen which will allow for a more efficient and accelerated completion of the game.
As we announced in June with the appointment of Erin Roberts as Global Production Head we have been reviewing how to optimize our development process, as a result we are moving some jobs and eliminating some redundant positions between some of our offices, as well as increasing them in others. The net result over the next few months will actually be an increase in our global internal employee base.
Looks fine to me.

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I feel like the game would get 80% of its veterans back if,
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