1. #4601
    Quote Originally Posted by masterhorus8 View Post
    Was that $120M based on $120,000 x number of current employees x number of years? Or did it take into account the growth?
    Apparently it was a tally of the staff numbers since 2012 * $100K not $120K per year

    Quote Originally Posted by masterhorus8 View Post
    Not to mention, math is hard apparently? 25% increase of 120m would be 150m, not 190m.
    It seems maths is indeed hard. If 120M is 25% lower, then it would be $160M (120 / 0.75 = 160) ie 160 - 160 * 0.25 = 120

    From what I remember the staff tally is something like 1200 for the last 5 years, and at $13,333 a piece per month gives $191.9M

    Have edited my other post to clarify that InXile's CEO said $10,000 is 20%-30% lower.
    Last edited by 1001; 2017-10-13 at 08:43 AM.

  2. #4602
    Quote Originally Posted by 1001 View Post
    They probably are getting low on funds, saw a post on mmorpg.com saying that from start to the end of 2017 they will have spent at least $120M if using the $120,000 per employee per year number that most studios use. InXile's CEO said that was a number he used in 2000 and is more likely 20% - 30% lower than current figures, using 25% would put the number at something like $190M...
    That doesn't even account for the salaries of all the A-list actors that Chris hired for SQ42. Mark Hamill, Gillian etc are not cheap. Only Sandi(lol that she's next to them) would be the only relatively cheap on the list CIG bragged about.

  3. #4603
    Every year before a big patch rollout we have haters pushing the "eminent colapse" bullshit.

    Yet here we are. Doom preachers come and go whille Star Citizen keeps on going.

    Maybe in 2018 then...

  4. #4604
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    Quote Originally Posted by MrAnderson View Post
    Every year
    Quote Originally Posted by MrAnderson View Post
    Star Citizen keeps on going.
    It does, doesn't it? Year, after year, after year, after year, after year... Is it looking likely that it will be 100% finished in 2018? In 2019? In 2020? In 2021? Will they start over and migrate to a new engine version?

    Then again, at least people who have paid for it have already gotten their money's worth out of it, seeing as though it's playable. That's what's nice about early access games; you put in 20-30€ and you get hundreds upon hundreds of hours worth of content before the game even launches.

  5. #4605
    Quote Originally Posted by MrAnderson View Post
    Every year before a big patch rollout we have haters pushing the "eminent colapse" bullshit.

    Yet here we are. Doom preachers come and go whille Star Citizen keeps on going.

    Maybe in 2018 then...
    You shouldn't listen to Derek Smart. He's the only one I know that talks about an imminent collapse.

  6. #4606
    Quote Originally Posted by MrAnderson View Post
    Every year before a big patch rollout we have haters pushing the "eminent colapse" bullshit.

    Yet here we are. Doom preachers come and go whille Star Citizen keeps on going.

    Maybe in 2018 then...
    If you want to take some simple maths based on industry numbers with no mention of collapse or ELE or any of that bullshit and shovel in a load of your useless rhetoric in an attempt to twist the discussion into some banal tribal nonsense then that is on you.

    There's a difference between having a grown up conversation about how much money is likely to have been used over the last 5 years and emotive, knee-jerky, childish comments using words like haters, imminent collapse, doom preachers etc.

    If you get this emotional over a computer game perhaps you should take up knitting instead.

  7. #4607
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    Is anyone else here familiar with the Trials of Ascension debacle from a few years back? It was a far smaller game, made by incompetent overachievers with little to no actual dev experience. From the perspective of a distant observer and setting aside the vast differences in the sums of money involved, the similarities are kind of shocking.

    -Both made grand promises that people with actual dev experience said would not and could not work.
    -Both chose to use engines that, out of the box, were flatly incapable of doing what the devs wanted them to do. Necessitating a huge push for custom code. A problem that the devs just (incorrectly) assumed could be solved by throwing sufficient sums of money around.
    -Both strung supporters along for years by producing mockups and small demo videos "proving" how far along they were in the dev cycle. While coincidentally missing milestone after milestone.
    -Both had an enormously zealous subset of die hard backers who were relentlessly, perhaps hopelessly optimistic about the games future despite the obvious troubles within their respective projects.
    -Both had lead devs with a history of failed projects. Though to be fair Chris Roberts was a legend in his time despite his occasional failures. I cant even remember the other guys name.
    -Im sure there are other similarities, but i cba to type them.

    In the end ToC crashed and burned to the surprise of only the most hardcore of fans who were living in a state of perpetual denial. Everyone else saw it coming a mile away. I cannot read about the production of SC without being constantly reminded of the parallels. Yes, Star Citizen development is still actively ongoing. But the veneer of competence is starting to peel away and people are getting tired of the show. They want the product they paid for. I imagine if the team behind ToC had the funding that Chris Roberts has, their game would have still played out in this exact same fashion.
    Last edited by Nihilan; 2017-10-13 at 01:46 PM.

  8. #4608
    Talking about star citizen financials is talking out of your own ass without knowing what you ate in the last 5 years.

    Good luck with the prognostics anyway.
    I'm sure next year will be the year. And then it's right before 4.0 and so on...

  9. #4609
    Quote Originally Posted by MrAnderson View Post
    Talking about star citizen financials is talking out of your own ass without knowing what you ate in the last 5 years.

    Good luck with the prognostics anyway.
    I'm sure next year will be the year. And then it's right before 4.0 and so on...
    Fun fact: This year should have been "right before" 4.0 and the netcode-included 3.0 should have been out last December.

    Why can't you just say that Chris fucked up? I want to hear it from you at least once.

  10. #4610
    Quote Originally Posted by Majestic12 View Post
    Fun fact: This year should have been "right before" 4.0 and the netcode-included 3.0 should have been out last December.

    Why can't you just say that Chris fucked up? I want to hear it from you at least once.
    Well that's an easy one, because he didn't. Same way other developers don't "fuck up" when things change.
    You are clearly so rattled with Chris Roberts for some obscure reason I don't wan't to know that you let that emotional distress to hinder your opinions.

    You make it just too personal to be taken serious. It's just a game anyway.

  11. #4611
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    Quote Originally Posted by MrAnderson View Post
    Well that's an easy one, because he didn't. Same way other developers don't "fuck up" when things change.
    You are clearly so rattled with Chris Roberts for some obscure reason I don't wan't to know that you let that emotional distress to hinder your opinions.

    You make it just too personal to be taken serious. It's just a game anyway.
    Do you honestly not see the irony here? Perhaps hypocrisy is a better word.

  12. #4612
    Quote Originally Posted by Nihilan View Post
    Do you honestly not see the irony here? Perhaps hypocrisy is a better word.
    Please go ahead and further our stance. I'm not the one extrapolating, lying and fabricating facts to push FUD into star citizen out of spite.

  13. #4613
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    "Our stance?" Right.

    I was referring to how you and a few other posters here respond with personal attacks to every single instance of criticism of SC, CGI, or CR himself. You seldom respond with thoughtful or civil replies. You never attempt polite debate. You lash out. You attack. It is the purest form of insecurity.

    It always seems to boil down to an "us vs them" situation. It doesnt have to. I am a former supporter of this game. I am now a critic of CGIs practices and lack of progress. You make it sound like were fucking mortal enemies or something.

    Then you have the audacity to say "its only a game".
    Last edited by Nihilan; 2017-10-13 at 04:07 PM.

  14. #4614
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    StarCitizen Devs before a video meeting with Roberts. The conference room is called "Retribution". They look sad ...



    Plesae post productively. Infracted. -Edge
    Last edited by Edge-; 2017-10-13 at 04:44 PM.

  15. #4615
    Quote Originally Posted by Nihilan View Post
    "Our stance?" Right.

    I was referring to how you and a few other posters here respond with personal attacks to every single instance of criticism of SC, CGI, or CR himself. You seldom respond with thoughtful or civil replies. You never attempt polite debate. You lash out. You attack. It is the purest form of insecurity.

    It always seems to boil down to an "us vs them" situation. It doesnt have to. I am a former supporter of this game. I am now a critic of CGIs practices and lack of progress. You make it sound like were fucking mortal enemies or something.

    Then you have the audacity to say "its only a game".
    Actually that was a typo, I mean to write "your stance" ofc.

    One thing is constructive criticism other thing is hatefull and mocking behaviour out of spite because of petty reasons.
    Yes complaining about delays is a petty reason, complaining about gameplay changes is a petty reason. Focusing on Chris Roberts and lashing out everything about the game because you don't fancy the man is a petty and distasteful reason.

    We don't attack critics we call out bullshit when we see it. Which is probably 99% of the times anyone has anything "bad" to say about it.
    Last edited by MrAnderson; 2017-10-13 at 05:06 PM.

  16. #4616
    Quote Originally Posted by MrAnderson View Post
    Well that's an easy one, because he didn't. Same way other developers don't "fuck up" when things change.
    You are clearly so rattled with Chris Roberts for some obscure reason I don't wan't to know that you let that emotional distress to hinder your opinions.

    You make it just too personal to be taken serious. It's just a game anyway.
    It's not personal, I don't know Chris. I'm attacking his decisions as a professional, not him as a person/father/whatever he is at home.

    Let's stick with the performance-increasing 3.0 that he said would hit in December for a bit. Why would Chris go and tell everybody that? Is it because:

    1. He knew it wouldn't be ready and lied to the backers to increase hype/crowdfunding. (He misled us)
    2. He believed it would be ready but was severily mistaken. (He is incompetent)

    Which is it, Mr.Anderson? No matter how you spin this, he fucked up royally. And that's just the most recent example.

    Chris is incompetent as the head guy. Simple as that really.
    Last edited by Majestic12; 2017-10-14 at 01:02 PM.

  17. #4617
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    Quote Originally Posted by MrAnderson View Post
    Actually that was a typo, I mean to write "your stance" ofc.

    One thing is constructive criticism other thing is hatefull and mocking behaviour out of spite because of petty reasons.
    Yes complaining about delays is a petty reason, complaining about gameplay changes is a petty reason. Focusing on Chris Roberts and lashing out everything about the game because you don't fancy the man is a petty and distasteful reason.

    We don't attack critics we call out bullshit when we see it. Which is probably 99% of the times anyone has anything "bad" to say about it.
    Or it's you that lash out at absolutely everything as "hateful", no matter whether it's constructive or not. The kind of post EvcRo dropped just above yours is a prime example of what is FUD shitposting, not simply being sceptical of CIGs ability to deliver on time.

  18. #4618
    Quote Originally Posted by MrAnderson View Post
    Well that's an easy one, because he didn't. Same way other developers don't "fuck up" when things change.
    You are clearly so rattled with Chris Roberts for some obscure reason I don't wan't to know that you let that emotional distress to hinder your opinions.

    You make it just too personal to be taken serious. It's just a game anyway.
    Chris Roberts made the decision to use CryEngine...a system totally unsuited for the game he planned
    Chris Roberts decided to alter the game focus from a WC successor to a life sim set in the SCU.
    Chris Roberts decided to change the engine and not communicate the changes to third party devs resulting in years of work being thrown out
    Chris Roberts threw out even more work.
    Chris Roberts stood up on stage and lied to his backers when he said 3.0 would be out before the EoY16.

    CRs nade lots of 'mistakes"

  19. #4619
    Quote Originally Posted by Majestic12 View Post
    It's not personal, I don't know Chris. I'm attacking his decisions as a professional, not him as a person/father/whatever he is at home.

    Let's stick with the performance-increasing 3.0 that he said would hit in December for a bit. Why would Chris go and tell everybody that? Is it because:

    1. He knew it wouldn't be ready and lied to the backers to increase hype/crowdfunding. (He misled us)
    2. He believed it would be ready but was severily mistaken. (He is incompetent)

    Which is it, Mr.Anderson? No matter how you spin this, he fucked up royally. And that's just the most recent example.

    Chris is incompetent as the head guy. Simple as that really.
    You are not in a position to attack his decisions as a professional because you are not in his shoes. Armchair dev'ing is so easy isin't it?
    You don't like you leave, simple. Pretending you know better than him or anyone at CIG is just dumb rhetoric of make believe. Nothing you say or do in this forum can change Star Citizen development or the way Chris Roberts develops the game. It's useless and pie in the sky rethoric. You are wrong all the way through on your "conclusions" because you fail to see the bigger picture (like most armchair dev's) you lack the knowledge and the intelligence to see further than what your red tinted binoculars allow you to.

    Chris Roberts decisions have led him into the absolute best position both a developer and us gamers could ever hope for. FUD'ers and impatient gamers just can't deal with it's success without lashing out in make believe doom predictions but time keeps proving them wrong, again and again.

    Quote Originally Posted by KyrtF View Post
    Chris Roberts made the decision to use CryEngine...a system totally unsuited for the game he planned
    Chris Roberts decided to alter the game focus from a WC successor to a life sim set in the SCU.
    Chris Roberts decided to change the engine and not communicate the changes to third party devs resulting in years of work being thrown out
    Chris Roberts threw out even more work.
    Chris Roberts stood up on stage and lied to his backers when he said 3.0 would be out before the EoY16.

    CRs nade lots of 'mistakes"
    All those decisions were made based on what was known at the time and what funding was allowed at the time.

    Looking back they were absolutely the best decision of the project, that's why it keeps getting bigger, better and with more backers.

    You kids should learn how to manage your expectations, adults are making a video-game over here, not catering to your petty wishful thinking.

  20. #4620
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    Quote Originally Posted by 1001 View Post
    If you want to take some simple maths based on industry numbers with no mention of collapse or ELE or any of that bullshit and shovel in a load of your useless rhetoric in an attempt to twist the discussion into some banal tribal nonsense then that is on you.

    There's a difference between having a grown up conversation about how much money is likely to have been used over the last 5 years and emotive, knee-jerky, childish comments using words like haters, imminent collapse, doom preachers etc.

    If you get this emotional over a computer game perhaps you should take up knitting instead.
    I still find it hilarious that the amount of shitposting you haters keep getting away with and comparing games that are over a decade old (WoW), or games that were in development hell for 20 years (ED), or even several years (NMS), or games that won't have near the same amount of release content and features as SC, just shows how obnoxious you all are. Honestly, I don't give a flying fuck how long a game takes to make or how much money the developers are spending. Christ, as long as the fucking game gets completed, that's all I care about. When it's done, it will be done, but I don't expect the entirety of the project to be done for at least a few more years. It's been obvious to us long time backers that the scope of the game is nearly impossible to measure in terms of development time, especially when running into some of the biggest brick walls that the SC team has had to deal with. Stop stroking Derek Smart's egotistical cock and get the fuck out of this thread if you don't have something worthwhile to contribute other than constant pessimism and doom.

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