1. #4781
    Quote Originally Posted by Odeezee View Post
    ok, so what criteria will we use as a measure of success for games?
    How about if it is out and fun?

    what about content roll-out? well one game has released a full cockpit experience (including VR), flight combat and limited exploration on barren planetary bodies without atmosphere's even though planetary bodies have been out for over 2 years now. the other game has a fully realized first person experience (fps, eva, interactions), flight combat with and functioning flight model (though still being iterated on as, you know, the game is still in development) and is on the cusp of introducing planetary bodies with atmospheres.
    SC has a "fully realized first person experience" that offers no gameplay or content and currently, even the mechanics aren't fully fleshed out.

    you can say what you want about SC taking its sweet time (that was the whole point of going with crowd-funding to get it done right and not just fast)
    Problem of course is that it is NOT being done right....and that is a big part of the reason why its development is so slow.

    but you have to admit that for a single platform game, it's dominating the fully released E: D (3 platform game) in sales/funding. and while E: D may have more concurrent players (it's fully released after all so that should be expected) it does not make as much per month than a game still in development. all i am saying is that while many E: D proponents tout the FDev model for releasing a barebones game and then adding to it, the gamer base does not agree with that since it is still losing out to a game with a different development model that's still in heavy pre-release development.
    You lot are paying for vague promises and the idea that the game will be what each individual believes it to be. By not defining the gameplay mechanics to any great degree Chris Roberts is allowing every backer the dream that the game will be everything they want it to be.

    He is a fast talking snake oil salesman. Already Star Citizen will launch with only about one tenth of the content originally promised....at most. And he's already pushing the idea od adding features and content later.

    Was there any point to the vote to hold out for a "complete" game if Chris Roberts is simply going to drag out development to get more backers money and then deliver the gimped product the backers didn't want?

    do not misunderstand me, i am not saying that E: D is bad in anyway, just that the mental gymnastic required to say that E: D has the better development model when the market itself disagrees, is intellectually dishonest at best.
    Which developmental model is better depends on what you want.

    EDs model delivered a flawed but complete game.
    SCs model delivered a couple of tech demos and placed $160 million in CIGs bank account, some of which they apparently used to license the Star Citizen IP off Chris Roberts and more of which they used to buy F42 off his brother Erin.

    So...the players did better out of EDs developmental model, but all they've gained from that of Star Citizens model so far is a tech demo snd a bunch of empty promises. Conversely, CIG, Chris Roberts and Erin Roberts have all apparently earned multiple millions as a result of their crowdfunding model so I would assume they are quite happy with it.

    remember that E: D is in a better position atm than Star Citizen since it is a released title, but has failed to capitalize on that so far.
    For what is a niche genre, ED isn't doing that bad. Anyone expecting Star Citizen to be a massive hit is likely in for huge disappointment. Whether you see it as an MMO or a space sim, it's a niche genre.

    also to say that Star Citizen has captured all the potential customer base that it ever will is another disingenuous statement as Star Citizen will be an actual MMO unlike E: D, as well as having fully on fps there are still more markets to tap into for Star Citizen. remember it's not yet released, so wait until it is released and see how it's marketed, word of mouth, etc before making such declarative statements especially with nothing to back that up with.
    Its a space sim (niche genre) with first person MMO capabilities (niche genre). People interested in an FPS game will not be interested in the MMO or Space sim aspects. Those will actively deter such folk.

    Marketed also assumes CIG has a marketing budget....unfortunately, the more we learn, the less that seems likely. Word of mouth and press attention is what has got SC its current audience....anyone those can reach HAS been reached. Backer numbers aren't increasing, funding is on a steady downward trend and even the number of google searches are down.

    Give SC the extra three or so years it'll take to get to anywhere near a "complete" state for a "full" release. People aren't getting more interested and there is no other market to really pitch to without CIG spending huge amounts of money on a marketing campaign.

    Money it doesn't have.

    What demographic do you think Star Citizen is going to appeal to? FPS players won't like the MMO aspects and MMO players won't like many of the mechanics CR has pitched for the game.

    SC appeals to Space Sim fans...and we'll appreciate the variety afforded by space legs.
    SC will appeal to MMO players...but only if CIG drops or changes some of the mechanics CR has pushed. A lot of what CR values has been tried...has been pushed...and found to be unpopular.

    So....those 1.8 million backers CIG has listed on its site? That's about 3/4 of SCs audience. And a good many of them backed S42 rather than SC.

    Pushing the point....suppose CR pushes 3.0 as the "MVP". The de facto end product.

    How many players do you think will stick around?

    No....if CIG wants to expand much beyond the current backer base, then it'll need a very expensive marketing campaign. It doesn't have the money for one.

    - - - Updated - - -

    Quote Originally Posted by masterhorus8 View Post
    IF CIG can do it right with the FPS alone, I do know a lot of my FPS junky friends would be wanting to play for that. But then again, they aren't the kind of people that enjoy Arma, so I don't know if they'd even like what CIG was initially aiming for.
    Star Citizen FPS will require them to play a space sim and MMO.

    Will ***ANY*** FPS junky be really interested in that?

    Star Citizen...**IF** it lives up to its promise will offer FPS fans little that FPS games such as COD won't better. What it will offer players is variety...and it'll attract players who like space sims and MMOs and don't hate either genre.

  2. #4782
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    Quote Originally Posted by KyrtF View Post
    Star Citizen FPS will require them to play a space sim and MMO.

    Will ***ANY*** FPS junky be really interested in that?

    Star Citizen...**IF** it lives up to its promise will offer FPS fans little that FPS games such as COD won't better. What it will offer players is variety...and it'll attract players who like space sims and MMOs and don't hate either genre.
    Learn to read then. I literally said some of my friends are interested in it.
    10

  3. #4783
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    worst CitizenCon in history?

    only CR can save it in the next 45 mins

    so so boring, nothing interesting, selling Intel SSD's, iphone Weather app ?!?, chinese language, jpeg commercial with cringe mocap animations

    a disaster. audience is literally sleeping.

    curious if Crobber can save it

    P.S. in the first 6 hours of the total 7 hours there were exactly 0 (zero) minutes of gameplay.

    P.S.2 now they are talking about claiming land, buildings on your land, mines... omg. empty words + slides. ETA for beta increased to : 2025.

    P.S.3 Do you want to be a moisture farmer ? You can in Star Citizen, in the year 2525. i can't stop laughing.
    Last edited by mmoc11f5768ffa; 2017-10-27 at 07:19 PM.

  4. #4784
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    Quote Originally Posted by Odeezee View Post
    again with the mental gymnastics, /sigh

    Star Citizen is an MMO in the truest sense compared to any other space game including EVE. EVE is not an MMO in the same way that WoW is an MMO or that Star Citizen will be an MMO, you have limited interactions with your character which in EVE is a ship (which suffers from the same issues E: D suffers from with a disconnect to the gameworld as you have to play as a vehicle instead of as a person) and other players. so Star Citizen will get those who like Space, Sci-Fi, FPS, MMOs (non-high-fantasy based), customisation (character, ship and outpost), as well as those who want to play the latest and greatest. remember in Star Citizen space is just one aspect of the game, you could spend your entire play experience planet-side once all the systems are in place, so you don't have to like space to play it and you could be crew on someone else's ship as well, etc.

    anyway, Citizencon is going on right now for those of you who are interested. there are many dev panels going on atm, my favorite so far was the Animation presentation, CIG have some really impressive tech coming online for us backers.

    Star Citizen Citizencon Stream!
    How the fuck is EVE not an mmo? The game has the capability of hosting battles with thousands of players all in the same place at once, as it has done in the past.

  5. #4785
    Quote Originally Posted by masterhorus8 View Post
    Learn to read then. I literally said some of my friends are interested in it.
    And it won't be due to the FPS. You might get an FPS "junky" trying it out of curiosity....but they won't stay for the FPS and most won't even try it.

    Know your market...know your audience. If a player isn't interested in space sims and/or MMOs, he likely won't be interested in Star Citizen. SC will have a few FPS elements but it isn't going to be an FPS game.
    Last edited by KyrtF; 2017-10-27 at 08:33 PM.

  6. #4786
    Deleted
    lol

    they have nothing. probably 3.0 is in a such bad shape they can't even touch it.

    another nice looking scripted demo with 0 gameplay to milk the whales some more

  7. #4787
    This was the best Citcon so far.
    Their procedural tech is freaking awesome, Arccorp looked jawdropping.
    I don't really get the argument no gameplay...who cares we can play it now, we have seen the mechanic changes coming in 3.0 in the ATVs already, and will play them soon enough with the 3.0 PTU/public.

    Hah just seen this on the page before this:
    "Star Citizen is on the cusp of adding barren planetary bodies with absolutely minimal atmospheres, it would really make no difference if they were there or not. "

    Looking at Arccorp and Hurston...well seeing the future is not your kinda work mate

    It seems they procedural city/station generation well worth the wait. When they start to push planets into the game and expand the systems all other proc gengames can go and hide

  8. #4788
    Excuse me for asking or being answered already, cant scroll 200 pages of posts. What exactly specs a pc will need to be able to play it on its full details and not lag when massive of ppl gather around areas?

    havent logged to play whatever is there to play 2 years at least. Also they announced any date that the game finally will come out, cause didnt catch the stream.

    Ty in advance

  9. #4789
    Quote Originally Posted by Malibutomi View Post
    This was the best Citcon so far.
    Their procedural tech is freaking awesome, Arccorp looked jawdropping.
    I don't really get the argument no gameplay...who cares we can play it now, we have seen the mechanic changes coming in 3.0 in the ATVs already, and will play them soon enough with the 3.0 PTU/public.

    Hah just seen this on the page before this:
    "Star Citizen is on the cusp of adding barren planetary bodies with absolutely minimal atmospheres, it would really make no difference if they were there or not. "

    Looking at Arccorp and Hurston...well seeing the future is not your kinda work mate

    It seems they procedural city/station generation well worth the wait. When they start to push planets into the game and expand the systems all other proc gengames can go and hide
    You do realise, I hope, that this was an on-rails scripted demo that likely bears little, if any, resemblence to reality?

    We got 8 hours of talk and no gameplay demonstration....just a load of maybes about what CIG might add to the game at some indetermimate point in the future.

    CIG unfortunately have a habit of demonstrating content that doesn't actually demonstrate the game.

    I think the quote "I don't really get the argument no gameplay...who cares" says a lot. Gameplay and content is quite important to most gamers.

    As it is...right now...today?

    Star Citizen IS on the cusp of adding barren planetary bodies with absolutely minimal atmospheres

    And not anything better. Vague undefined visions of what the future may or may not bring will unfortunately blind a lot of people to that truth.

    - - - Updated - - -

    Quote Originally Posted by precious View Post
    Excuse me for asking or being answered already, cant scroll 200 pages of posts. What exactly specs a pc will need to be able to play it on its full details and not lag when massive of ppl gather around areas?

    havent logged to play whatever is there to play 2 years at least. Also they announced any date that the game finally will come out, cause didnt catch the stream.

    Ty in advance
    We don't know the specs. And we won't for quite some time.
    As for the release date....the full game isn't likely to be ready anytime before 2020 assuming nothing is cut. An rarly access version may be available before then but again...no details
    Last edited by KyrtF; 2017-10-27 at 11:18 PM.

  10. #4790
    Quote Originally Posted by precious View Post
    Excuse me for asking or being answered already, cant scroll 200 pages of posts. What exactly specs a pc will need to be able to play it on its full details and not lag when massive of ppl gather around areas?

    havent logged to play whatever is there to play 2 years at least. Also they announced any date that the game finally will come out, cause didnt catch the stream.

    Ty in advance
    Come back in 4 years when we might have a date for Beta.
    It ignores such insignificant forces as time, entropy, and death

  11. #4791
    Bloodsail Admiral Odeezee's Avatar
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    where did i say Eve was NOT an MMO? i said it's not an MMO in the sense that you are a character that can group up with people and just play the way you can in MMOs with characters like WoW, SWTOR, GW2, etc. in EVE as with E: D your character is actually your vehicle (i do not count just being able to create a character with no interaction to the gameworld proper as an actual character) you cannot eva, or fps, or hell even explore your own vessel. so for an MMO player such as myself, not getting that connection to the gameworld is really off-putting and that's one of the reasons why games like EVE and E: D are niche for many MMO players who are used to seeing and playing as their character which offers a greater sense of immersion.

    did you guys get to catch the Citizencon today? i thought it was really amazing and the best parts for me were as follows (i will update as more media comes online):

    Mustang rework (this is the only ship i own so it's nice to see that it is getting a MUCH needed rework)



    Meet the Consolidated Outland Pioneer (this is what i call immersion)



    Enhancing Mo-cap Data with Procedural Systems (this was one of the best animation presentations i have ever seen, really impressed with their progress and can't wait to see it in game. Ivo is a beast!)



    Keynote Address from Chris Roberts (this was just fucking amazing, well done CIG. 3.0 beyond is looking really fucking amazing can't wait! presentation starts at 12:34)



    there were some other cool things from the Citizencon, but that should be enough for now.
    Last edited by Odeezee; 2017-10-27 at 10:35 PM.
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  12. #4792
    Quote Originally Posted by Malibutomi View Post
    This was the best Citcon so far.
    Their procedural tech is freaking awesome, Arccorp looked jawdropping.
    I don't really get the argument no gameplay...who cares we can play it now, we have seen the mechanic changes coming in 3.0 in the ATVs already, and will play them soon enough with the 3.0 PTU/public.

    Hah just seen this on the page before this:
    "Star Citizen is on the cusp of adding barren planetary bodies with absolutely minimal atmospheres, it would really make no difference if they were there or not. "

    Looking at Arccorp and Hurston...well seeing the future is not your kinda work mate

    It seems they procedural city/station generation well worth the wait. When they start to push planets into the game and expand the systems all other proc gengames can go and hide
    No Man's Sky also looked jaw dropping, in its trailers at least.

    Give me gameplay, non doctored or edited footage preferably. Trailers are often worth jack diddy squat when it comes to knowing how a game will look or play these days, especially for a game like Star Citizen which is not even pre-alpha yet.

  13. #4793
    Bloodsail Admiral Odeezee's Avatar
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    Quote Originally Posted by precious View Post
    Excuse me for asking or being answered already, cant scroll 200 pages of posts. What exactly specs a pc will need to be able to play it on its full details and not lag when massive of ppl gather around areas?

    havent logged to play whatever is there to play 2 years at least. Also they announced any date that the game finally will come out, cause didnt catch the stream.

    Ty in advance
    since you have already bought the game i would wait until the upcoming update Alpha 3.0 patch and try it then. they are implementing the groundwork for the full Network Re-work to try and better optimise the game and make the experience better and during the Graphics and Render section of the Citizencon they talked about making the game playable on lower end machines too, but obviously you won't get all the graphical sweetness if your machine is on the lower end.

    there is also still no release date for the full release, but as i said owning the game gives you access to the alpha and beta so any updates that come out you will get to test and give feedback on. they post weekly Burndown Reports on AtV that showcase what they have been working on to get the 3.0 update to us so checking that out every Thursday on their Youtube channel will be a good indication for when the update will release.
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  14. #4794
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    Quote Originally Posted by Eleccybubb View Post
    Would seem that way.

    But well Star Citizen is going to be the best game ever apparently!

    Those 14-15k people watching Citzencon right now. SO MANY PEOPLE!
    Cause ya know, it's not like it's not being held during the middle of a work day for some parts of the world, or the middle of the night for the other half of the world.

  15. #4795
    Quote Originally Posted by Odeezee View Post
    where did i say Eve was NOT an MMO? i said it's not an MMO in the sense that you are a character that can group up with people and just play the way you can in MMOs with characters like WoW, SWTOR, GW2, etc. in EVE as with E: D your character is actually your vehicle (i do not count just being able to create a character with no interaction to the gameworld proper as an actual character) you cannot eva, or fps, or hell even explore your own vessel. so for an MMO player such as myself, not getting that connection to the gameworld is really off-putting and that's one of the reasons why games like EVE and E: D are niche for many MMO players who are used to seeing and playing as their character which offers a greater sense of immersion.
    I've never felt I was a "ship" on ED. I have always identified myself as the Commander. My avatar has a name and a body.

    did you guys get to catch the Citizencon today? i thought it was really amazing
    Yes...and most of it was either boring or CIG acting as a salesman for the Optane.

    The demo was the most interesting part....unfortunately, it was a demo and therefore not something we are likely to ever see in game.
    Last edited by KyrtF; 2017-10-27 at 10:59 PM.

  16. #4796
    Quote Originally Posted by KyrtF View Post
    I've never felt I was a "ship" on ED. I have always identified myself as the Commander. My avatar has a name and a body.



    Yes...and most of it was either boring or CIG acting as a salesman for the Optane.

    The demo was the most interesting part....unfortunately, it was a demo and therefore not something we are likely to ever see in game.
    Spoken like someone that doesn't know what he or she is talking about. It's funny that you pointed out the Optane thing, when this isn't nothing new. Also since your not interested at all in. What they actually have to show or talk about. Of course it's gonna to be boring to you.

    It's not just a demo and it's not something that we will not ever see in the game...like wat? so are we not getting moons or the idris or shopping or cargo? and now we're not getting planets or arccorp (even though a piece of it is there, waiting to be updated like in the demo). It's obvious the tech is there -in the demo- they've shown the progress of the tech over the years, an just recently talked about PG cities, now they've shown it. I mean they are already using the stuff they developed to create the moons (first step) and the next is to do planets (like or better then the homestead demo). So like all the other tech they've developed or improved upon. It's very real and will see the light of day, they aren't making this stuff for shits and giggles.

    It's truly amazing how folks can waste their time shitting on something they clearly don't care anything about and still lurk or comment in order to dismiss everything on display and ED fans are the worst of the bunch. In their arrogance and yes you are the ship and will remain to be only the same regardless of your delusions of grandeur. Until your avatar moves his or her ass from that ship and walks around like a character.

  17. #4797
    Quote Originally Posted by KyrtF View Post
    I've never felt I was a "ship" on ED. I have always identified myself as the Commander. My avatar has a name and a body.



    Yes...and most of it was either boring or CIG acting as a salesman for the Optane.

    The demo was the most interesting part....unfortunately, it was a demo and therefore not something we are likely to ever see in game.
    Spoken like someone that doesn't know what he or she is talking about. It's funny that you pointed out the Optane thing, when this isn't nothing new. Also since your not interested at all in. What they actually have to show or talk about. Of course it's gonna to be boring to you.

    It's not just a demo and it's not something that we will not ever see in the game...like wat? so are we not getting moons or the idris or shopping or cargo? and now we're not getting planets or arccorp (even though a piece of it is there, waiting to be updated like in the demo). It's obvious the tech is there -in the demo- they've shown the progress of the tech over the years, an just recently talked about PG cities, now they've shown it. I mean they are already using the stuff they developed to create the moons (first step) and the next is to do planets (like or better then the homestead demo). So like all the other tech they've developed or improved upon. It's very real and will see the light of day, they aren't making this stuff for shits and giggles.

    It's truly amazing how folks can waste their time shitting on something they clearly don't care anything about and still lurk or comment in order to dismiss everything on display and ED fans are the worst of the bunch. In their arrogance, along with their childish ability to belittle other's projects clearly still in development and yes you are the ship and will remain to be only the ship, regardless of your delusions of grandeur in being a "Commander". Until your avatar moves his or her ass from that pilot chair and walks around like a regular character model would and interacts with the world/environment around it.
    Last edited by Its-Butter; 2017-10-28 at 12:45 AM.

  18. #4798
    Quote Originally Posted by Eleccybubb View Post
    I'm absolutely sure hundreds of thousands/millions would have tuned in....



    - - - Updated - - -



    Bit optimistic there mate.

    This game right now is just like the rest of the Kickstarted MMOs. It's coming..... and by the time it comes nobody will give a damn. Or people will and it will have been overhyped to hell.
    Talk about hopelessly ignorant.

  19. #4799
    Quote Originally Posted by Rennadrel View Post
    Cause ya know, it's not like it's not being held during the middle of a work day for some parts of the world, or the middle of the night for the other half of the world.
    I mean to use an extreme example, Blizzcon (the opening ceremony) is also in the middle of the day and has hundreds of thousands of viewers last I checked. Not that it's significant, since Star Citizen is obviously in a far more niche market, but it being the middle of the day somewhere in the world is a poor excuse.

    But maybe they don't quite realize just how niche their game is. Sure, you have whales with tons of money who will build 6K PCs, donate a thousand dollars to your Kickstarter and buy these 2K ships, but there what, a few thousands of these people at most. But MMOs aren't that popular with the public at large unless they're free, and space MMOs are even more niche, especially given the apparent complexity of Star Citizen's game systems.

    I dunno. Feels like they bit off more than they could ever chew with the MMO part. It should have stayed a space sim + Squadron 42.

  20. #4800
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    Quote Originally Posted by Jastall View Post
    I mean to use an extreme example, Blizzcon (the opening ceremony) is also in the middle of the day and has hundreds of thousands of viewers last I checked. Not that it's significant, since Star Citizen is obviously in a far more niche market, but it being the middle of the day somewhere in the world is a poor excuse.

    But maybe they don't quite realize just how niche their game is. Sure, you have whales with tons of money who will build 6K PCs, donate a thousand dollars to your Kickstarter and buy these 2K ships, but there what, a few thousands of these people at most. But MMOs aren't that popular with the public at large unless they're free, and space MMOs are even more niche, especially given the apparent complexity of Star Citizen's game systems.

    I dunno. Feels like they bit off more than they could ever chew with the MMO part. It should have stayed a space sim + Squadron 42.
    I'd have watched the streams if they weren't in the middle of a shift on a work day. Weekends are better, and at least Blizzard generally doesn't do their own convention streams during a work week. I mean, it is on a Saturday, which is a big difference from a Friday afternoon, not to mention the demographics between SC and Blizzard games can be fairly different as well.

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