1. #4861
    Banned Orange Joe's Avatar
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    Quote Originally Posted by Myobi View Post
    That makes no bloody sense.
    Maybe not 250 pages but he would have to have been complaining for a couple pages as his complaint was people arguing for pages.

  2. #4862
    Bloodsail Admiral Odeezee's Avatar
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    great BugSmashers Episode this week. Mark is back!



    Great Evocati leak is true!

    AtV Preview
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  3. #4863
    Quote Originally Posted by Odeezee View Post
    great BugSmashers Episode this week. Mark is back!



    Great Evocati leak is true!

    AtV Preview
    There's no way that all features are enabled for a 60 player stresstest. Since we don't know any details, it doesn't mean much.

  4. #4864
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    Quote Originally Posted by Majestic12 View Post
    There's no way that all features are enabled for a 60 player stresstest. Since we don't know any details, it doesn't mean much.
    just remember, Roberts said 1 year ago that 3.0 (the 2016 cash grab version with 300% more features) is prepared for release in 2 weeks.

  5. #4865
    Didn't realise there was a wait on respawn times and that you would be able to pay to avoid/reduce them. I honestly cannot see this idea lasting very long.


  6. #4866
    Quote Originally Posted by Majestic12 View Post
    There's no way that all features are enabled for a 60 player stresstest. Since we don't know any details, it doesn't mean much.
    Wait, Didin't you claim to have Evocati access lol?

    Forgot your password?

    And yes ofc there will be credits needed to recover your ship. If you have insurance that is.

    Known since 2012.

  7. #4867
    Quote Originally Posted by MrAnderson View Post
    And yes ofc there will be credits needed to recover your ship. If you have insurance that is.
    Known since 2012.
    Your insurance covers the loss of your ship.

    This fee is to cut the 2 hour waiting time down to 30 mins aka a pay-to-respawn-faster.

  8. #4868
    Quote Originally Posted by 1001 View Post
    Your insurance covers the loss of your ship.

    This fee is to cut the 2 hour waiting time down to 30 mins aka a pay-to-respawn-faster.
    Yes that is the system explained back in 2012 in the economy video.

    Ships. Weapons. Gear all has to be manufatored, takes time, materials etc available into acount.

    If theres a lot of piracy and supplies are being stolen a system will produce less and bounty missiona show up amd so on...

    Harsh penalties for crashing ships or dying have been talked since the start. See the death of the space man and yh economy videos from 2012.
    Last edited by MrAnderson; 2017-11-09 at 01:30 PM.

  9. #4869
    Quote Originally Posted by MrAnderson View Post
    Yes that is the system explained back in 2012 in the economy video.

    Ships. Weapons. Gear all has to be manufatored, takes yime, materials etc available into acount.

    If theres a lot of piracy and supplies are being stolen a system will produce less and bounty missiona show up amd so on...

    Harsh penalties for crashing ships or dying have been talked since the start. See the death of the space man and yh economy videos from 2012.
    They talked about how some of the bigger ships would have a wait time to pretend there was restrictions on production numbers/delivery etc.

    They never talked about being able to skip that wait time by paying additionally. That is a recent thing.

  10. #4870
    They allways talked about penalties for crash and dying. You can minimize the penalties at the cost of currency. Every mmo has something of that sort. It's nothing new.

  11. #4871
    Quote Originally Posted by 1001 View Post
    Your insurance covers the loss of your ship.

    This fee is to cut the 2 hour waiting time down to 30 mins aka a pay-to-respawn-faster.
    30s is too long. You don't get a succesful game by forcing your players to wait a couple of hours to play. Questions need to be asked about what gameplay there is when you are waiting

  12. #4872
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    Quote Originally Posted by Myobi View Post
    I was wondering about that, will this be only applied to some ships? Will it depend on player levels? Can we have multiple ships and just take another one? Cuz I really can’t see many happy over starting a game, dying (cuz that’s what newbes do) and having to sit there looking at a 2hour timer so that they can go back to whatever they were trying to do…
    Easier would be having a number of free respawns that are instant and then you start getting a timer for dying multiple times, something else that isn't uncommon. Pretty sure if you die several times in quick succession in WoW, you get a respawns timer.

  13. #4873
    Quote Originally Posted by Rennadrel View Post
    Easier would be having a number of free respawns that are instant and then you start getting a timer for dying multiple times, something else that isn't uncommon. Pretty sure if you die several times in quick succession in WoW, you get a respawns timer.
    You get a timer that lets you decide when to resurrect before respawning at a graveyard.

    That's a bit different from respawning on a station with your ship destroyed, your character "dead", your equipment gone and a 2 hour wait till you get a ship back.

    Are we supposed to explore the station? Can we "buy" a replacement ship? Go to the local arcade and playa couple of minigames? Is the intention that we do odd jobs to earn some cash? Or do we just wait around for the timer to expire because the intention is to act as a penalty for dying?

    The gameplay mechanics behind this escapes me at the moment. It's "real" but seriously - It's a game and there has to be SOME compromise towards gameplay and making things fun.

    So - questions need to be asked about what gameplay CIG expects from this two hour wait. Or is it simply there to encourage people to buy the expedited delivery?

  14. #4874
    Bloodsail Admiral Odeezee's Avatar
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    Intel/CIG Partnership video on Newegg Now feat. Sean Tracy (starts at 38:03)


    pretty interesting and informative discussion and some Evocati snippets thrown in by Sean Tracy

    Around The Verse

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  15. #4875
    Okay sorry, but is this game releasing like, soon? Like in the next year or two? Or is it just in development hell with these
    "updates"
    World of Warcraft: Shadowblands
    Diablo Bore.

  16. #4876
    Quote Originally Posted by ryanmahaffe View Post
    Okay sorry, but is this game releasing like, soon? Like in the next year or two? Or is it just in development hell with these
    "updates"
    There is no way this game will be ready in 2 years.
    It ignores such insignificant forces as time, entropy, and death

  17. #4877
    Quote Originally Posted by ryanmahaffe View Post
    Okay sorry, but is this game releasing like, soon? Like in the next year or two? Or is it just in development hell with these
    "updates"
    Sometime after 2020 if you're lucky. It's probably never going to release tho.

  18. #4878
    so when is release date
    mr pickles

  19. #4879
    Quote Originally Posted by MrAnderson View Post
    Wait, Didin't you claim to have Evocati access lol?

    Forgot your password? .
    Nope, I got a refund, remember? CIG can't and has no legal right to keep my refund from me forever. Doesn't matter what they write in their TOS, they can't override European law. My original account is now closed entirely and the refund processed.

    Plus, even if I was still in Evocati, I would never leak what is being tested and what is in and what is not. The only reason I shared my experience with performance immediately was because you were praising it as the "patch that was never going to release but was now released". That patch never existed, because the netcode was never in which was part of the original 3.0. And I was sitting there with a literally unplayable experience.

    To be clear I don't regret being part of SC. I still am, to some extent, because I have an account with a $25 starter package (both games). I basically did what a lot of others did; immediately started buying the anniversary packs when they were out for gifting. That's why they had to limit the package to new backers after they saw the stats of who was buying it.

  20. #4880
    Quote Originally Posted by Majestic12 View Post
    Nope, I got a refund, remember? CIG can't and has no legal right to keep my refund from me forever. Doesn't matter what they write in their TOS, they can't override European law. My original account is now closed entirely and the refund processed.

    Plus, even if I was still in Evocati, I would never leak what is being tested and what is in and what is not. The only reason I shared my experience with performance immediately was because you were praising it as the "patch that was never going to release but was now released". That patch never existed, because the netcode was never in which was part of the original 3.0. And I was sitting there with a literally unplayable experience.

    To be clear I don't regret being part of SC. I still am, to some extent, because I have an account with a $25 starter package (both games). I basically did what a lot of others did; immediately started buying the anniversary packs when they were out for gifting. That's why they had to limit the package to new backers after they saw the stats of who was buying it.
    Why would they keep you from refunding? The sooner disgruntled backers are out of the project the better for CIG and the community. The less people with multiple ship's out of the game the better for everyone.

    You were never part of the evocati and you never will be

    I didn't praised nothing. you must be mistaking me with someone else.

    And yes 60+ people test did go well in the Evocati. 60 people + 60 ship's btw.

    Doesn't matter who buy's packages, it's money in CIG pocket either way.

    Thanks for supporting the making of space sims anyway.
    Last edited by MrAnderson; 2017-11-11 at 11:14 AM.

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