1. No point getting your panties in a bunch about microtransactions when no one really knows how it's going to turn out. I doubt the devs 100% sure at this point in time. Yeah, I know you haters are running out of stuff to critize Star Citizen about, so it's no surprise that we are talking about microtransactions now. At least your coming to terms now with the fact that yes there is a game coming, and yes it's going to be something a bit special.
2. Star Citizen is a bit unique in sense due it's scale, and there will be so many roles to fill that the guy with bigger guns won't matter if you're running a mining operation. You'll be wanting to hire that guy to protect your shipping vessels, not necessarily be threatened by him, who cares where he got his big guns if he can do the job. Maybe you will be exploring on the frontiers of the game world scouting resources where you rarely encouter other players, who cares about the guy with the theoretical damage output advantage who you will never meet. It's not like you'll be thrown into an arena and murdered 10 seconds later by someone who threw money at the screen like Battlefront II.
3. Most players will part of an organsiation, and so too will benefit from whatever advantages the wealthier players in their organisations have, and will also be likely depending on them to work their way up the ladder to some degree.
4. So just talking about the game like it's another here today, gone tomorrow, AAA game and bickering over whether it's cosmetic, lootboxes,p2w, or whatever and your stilll not really grasping what Star Citizen is all about. Star Citizen is in league of its own.
