1. #13201
    Quote Originally Posted by Val the Moofia Boss View Post
    Haven't seen any Starfield gameplay yet, but from what little was shown it looks like it might be somewhat in the same ballpark as SC. We'll see.
    I doubt this, they won't release something without any gameplay at all.

  2. #13202
    Quote Originally Posted by XDurionX View Post
    I doubt this, they won't release something without any gameplay at all.
    Broadside fired.

  3. #13203
    Players complaining on SC forums about how cheap and simple the surrender mechanic is.
    They have been working on it for two years and it is just a silly script that you press a button and get teleported to a prison.
    tell player ship to slow down.
    wait for player to press surrender.
    run teleport script to put player in prison.

    They have banned at least 10 backers under that topic that i could count.

  4. #13204
    Quote Originally Posted by Littlechamp View Post
    Players complaining on SC forums about how cheap and simple the surrender mechanic is.
    They have been working on it for two years and it is just a silly script that you press a button and get teleported to a prison.
    tell player ship to slow down.
    wait for player to press surrender.
    run teleport script to put player in prison.

    They have banned at least 10 backers under that topic that i could count.
    Wasn't the pitch for bounty hunting/jail mechanic was that when you pressed the surrender button, YOU would be teleported to jail, but the bounty hunter would see your character (actually an NPC that looks like you) getting out of their ship and being escorted to the jail cell inside the avenger/cutlass? Did that last part make it in?

  5. #13205
    Quote Originally Posted by Val the Moofia Boss View Post
    Wasn't the pitch for bounty hunting/jail mechanic was that when you pressed the surrender button, YOU would be teleported to jail, but the bounty hunter would see your character (actually an NPC that looks like you) getting out of their ship and being escorted to the jail cell inside the avenger/cutlass? Did that last part make it in?
    Dead or alive bounty is for dead only.
    Still working on the alive part.

  6. #13206
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    when is the next big patch coming out more or less?
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  7. #13207
    Quote Originally Posted by Proskill View Post
    when is the next big patch coming out more or less?
    Patches are supposed to come out quarterly, but that hasn't been true for a few years now. Patch 3.13 (April 2021) came out 6 months after 3.12 (December 2020). They'll probably try to shove out 3.14 before Christmas happens and it will be extremely buggy... like the last time they shoved out a patch for Christmas. Also, just because a patch comes out doesn't mean that there is really anything noteworthy in it. We haven't had a noteworthy patch since Microtech was introduced in December 2019, over a year and a half ago.

    The next big thing is supposed to be Orison, a floating shipyard city in the skies over the gas giant Crusader. This will come with the implementation of actual gas giant environments (right now Crusader is just a sphere with a texture on it and if you fly too close to it you explode) and redone atmospheric graphics (ie, volumetric clouds, weather systems like rain, etc). However, it is unlikely Orison can be added into the game without either 1. removing another planet again, as Orison would a whole lot of NPCs and elevators and stuff that can break the servers, or 2. fixing the servers.

  8. #13208
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    So with Starfield in the making do you think it's enough competition for Star Citizen to develop faster, better and smarter? Or it won't make any difference for Chris Roberts?
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  9. #13209
    Quote Originally Posted by Proskill View Post
    So with Starfield in the making do you think it's enough competition for Star Citizen to develop faster, better and smarter? Or it won't make any difference for Chris Roberts?
    Does Doom Eternal make SC develop faster? Does Breath of the Wild 2 make SC develop faster?

    No one even knows what Starfield is. Why on earth would it effect Star Citizen development?

    But to give you an answer, ofc not. The problem has never been that they don't want to make SC, its that they can't get the tech that Roberts demands to work. And Roberts sure isn't going to change.
    It ignores such insignificant forces as time, entropy, and death

  10. #13210
    Quote Originally Posted by Proskill View Post
    So with Starfield in the making do you think it's enough competition for Star Citizen to develop faster, better and smarter? Or it won't make any difference for Chris Roberts?
    The only thing that would speed development of SC up is the money stopping rolling in. Or they'd stop it altogether, what the fuck do i know.
    Last edited by XDurionX; 2021-06-19 at 10:25 AM.

  11. #13211
    space whale plushies are for sale in the new cloud city landing zone.


    Even the devs are making fun of them

  12. #13212
    Quote Originally Posted by banmebaby View Post
    Even the devs are making fun of them
    Jesus fucking christ. Not much more obvious they could be short of literally selling them fragments of Chris Roberts' next house.

  13. #13213
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    Quote Originally Posted by Gorsameth View Post
    Does Doom Eternal make SC develop faster? Does Breath of the Wild 2 make SC develop faster?

    No one even knows what Starfield is. Why on earth would it effect Star Citizen development?

    But to give you an answer, ofc not. The problem has never been that they don't want to make SC, its that they can't get the tech that Roberts demands to work. And Roberts sure isn't going to change.
    B-but both are space games
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  14. #13214
    Quote Originally Posted by Proskill View Post
    B-but both are space games
    I get the space part, but where's the game in SC?

  15. #13215
    Quote Originally Posted by Proskill View Post
    So with Starfield in the making do you think it's enough competition for Star Citizen to develop faster, better and smarter? Or it won't make any difference for Chris Roberts?
    Won't make any difference for Chris Roberts.

    Quote Originally Posted by banmebaby View Post
    space whale plushies are for sale in the new cloud city landing zone.
    Looks like Orison is still at least a year out from implementation in the game.

  16. #13216
    Quote Originally Posted by Nzx View Post
    Jesus fucking christ. Not much more obvious they could be short of literally selling them fragments of Chris Roberts' next house.
    There's still a long ways to go before even considering "Selling an ampule of Richard Garriot's blood for Shroud of the Avatar" or "Curt Schilling selling his bloody sock to pay back loans" levels of desperate.

    But honestly like...I like them? We can have a giggle at the perceived symbolism, but those suckers are pretty fuckin adorable.

  17. #13217
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    Quote Originally Posted by XDurionX View Post
    I get the space part, but where's the game in SC?
    There's nothing but cinematics to show of Starfield at this point tbh, so I'd argue that at this point there is something tangible available for SC and nothing for Starfield.

  18. #13218
    Quote Originally Posted by Rennadrel View Post
    There's nothing but cinematics to show of Starfield at this point tbh, so I'd argue that at this point there is something tangible available for SC and nothing for Starfield.
    Yeah but Starfield will eventually release.

  19. #13219
    Quote Originally Posted by Calfredd View Post
    Yeah but Starfield will eventually release.
    Hell, Elder Scrolls 6 will be out before SC and it only has a title. GTA 6 might also be released before SC and Rockstar is in no rush to release it seeing as both GTA5 and RDR2 are making a lot of money.

  20. #13220
    So this was pending...

    Quote Originally Posted by Katchii View Post
    For the sake of argument, and fairness, would you mind showing the stats of each game side by side over the same time period?

    The comparison you have up there is from radically different time periods, and therefore reeks of cherry picking.
    Those stats were from the same time period.

    Games with a lot of player interaction will always have more viewers and overall player engagement than single-player / lonely games because that's what the platform caters too. Doesn't mean that they are "better" or "worse". Just that the kind of entertainment they provide is better suited for this kind of medium (streaming).

    Like I've stated before, both Elite and NoManSky are offline games at heart where the online player interaction is an afterthought, hence why they mostly peak when new patches arrive and dwindle down in interest not long after.

    Star Citizen development strategy of multiple big patches along the year and a constant community interaction means there's a more hardcore players playing it as "main game" and more engaged with their communities.

    Quote Originally Posted by Beazy View Post
    And you keep lying saying SC is doing this. Its not. Not a single ship, game system, or loop is complete.

    Why the fuck do you keep lying about this? You know we've all played right? Stop fucking lying.
    Hun? This nonsense again? What Star Citizen have you played? There's multiple ships focused on dogfighting, trading, mining that fulfil those tasks completely.

    Why do you keep saying that "we've all played right" when it's very clearly that 90% of the posters here haven't, they probably don't even meet the minimum requirements to play the game.

    How about you take your own advice and Stop fucking lying.

    Quote Originally Posted by Beazy View Post
    If there is one thing the Artists at CIG do well, its creating ships. That ship looks epic. Prob the best looking ship in the game IMO.

    I wish CRobberts would get kicked off the project so a real leader could attempt to salvage the game.
    That's funny considering that It was Crobberts who choose that ship design you're fawning over.

    Quote Originally Posted by Val the Moofia Boss View Post
    Patches are supposed to come out quarterly, but that hasn't been true for a few years now. Patch 3.13 (April 2021) came out 6 months after 3.12 (December 2020). They'll probably try to shove out 3.14 before Christmas happens and it will be extremely buggy... like the last time they shoved out a patch for Christmas. Also, just because a patch comes out doesn't mean that there is really anything noteworthy in it. We haven't had a noteworthy patch since Microtech was introduced in December 2019, over a year and a half ago.

    The next big thing is supposed to be Orison, a floating shipyard city in the skies over the gas giant Crusader. This will come with the implementation of actual gas giant environments (right now Crusader is just a sphere with a texture on it and if you fly too close to it you explode) and redone atmospheric graphics (ie, volumetric clouds, weather systems like rain, etc). However, it is unlikely Orison can be added into the game without either 1. removing another planet again, as Orison would a whole lot of NPCs and elevators and stuff that can break the servers, or 2. fixing the servers.
    Hummmm what? How do you count 6 months from December to April?

    You seem very confused about the quarterly patches since they've been delivered on time for years so here's the link: https://starcitizen.fandom.com/wiki/Patches_notes

    We've been testing Crusader and the city Orison are in the Evocati group already. It's a breathtaking city in the clouds that, like all new landing zones, will need a lot of ongoing optimization and polish.



    If all goes well there's even a new patch incoming today:

    Quote Originally Posted by Proskill View Post
    So with Starfield in the making do you think it's enough competition for Star Citizen to develop faster, better and smarter? Or it won't make any difference for Chris Roberts?
    The only difference it will make is increase the interest in a game like Star Citizen by showcasing it's gameplay limitations. Just like the Odyssey update did.



    Quote Originally Posted by 1001 View Post
    Sold poorly according to what? I mean where are you pulling that claim from?
    And yeah, it deserved bad reviews for the performance issues, absolutely. But it's no skin off my nose to say that whereas you would defend CIG to the moon and back about the shitty state of their 9 year old $450 million alpha. That's the difference between us Anderson, I'm not a shill.
    Accordingly with anyone paying attention. It's not a coincidence that so many of the new players joining were old elite veterans on the fence, also even several Elite content creators are turning to Star Citizen and taking their community with them.

    I bet when haterz said that Odyssey was going to Kill Star Citizen they didn't thought it was their server load because of all the CMDR's jumping ship.

    Only Frontier to bring some perspective to their devoted fanboys and obsessed Star Citizen haters about game development hurdles.
    Last edited by MrAnderson; 2021-06-21 at 03:03 PM.

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